Commit graph

13 commits

Author SHA1 Message Date
James Brown
214e9a933b 'unbreak' Residual - disable Zbuffer and (broken) screenblocks code by default. Add hacky commandline options for these. 2003-09-21 09:51:59 +00:00
Vincent Hamm
9517179671 somehow fixed screenblocks location 2003-08-31 13:20:28 +00:00
Vincent Hamm
0b9ad744e3 slight update.
The actor are temporarly draw 2 times until I figure out the problem with the update projection
Debut display is left activated
2003-08-30 19:58:38 +00:00
Vincent Hamm
8dadf8823b more on the screenBlock thingy
Slow, but speed will be improved soon
2003-08-30 19:04:07 +00:00
Vincent Hamm
ea87aed73a early screenblock commit 2003-08-30 17:58:33 +00:00
Vincent Hamm
b10dc60444 One more try to fix the WIN32 port 2003-08-25 19:47:54 +00:00
Pawel Kolodziejski
2c1676db4a added windows target, hash maps still not compilable for resource.cpp 2003-08-24 17:56:03 +00:00
Lionel Ulmer
a63031a7b4 Prevent 'projection matrix' abuse. 2003-08-23 13:51:25 +00:00
James Brown
a3e85ca254 Add textObject handling... havn't commited the drawing code yet, as it's buggy. 2003-08-21 15:42:36 +00:00
Jonathan Gray
fec47c7bee no need for this now InputDialog works 2003-08-16 23:24:53 +00:00
Jonathan Gray
ceb356e07c add ability to type lua code from stdin with F12 2003-08-16 08:45:22 +00:00
Jonathan Gray
cc77e1c279 stop segfaulting here 2003-08-15 23:31:28 +00:00
Vincent Hamm
fd60abaa0c renamed all .cc to cpp and all .hh to .h 2003-08-15 19:41:26 +00:00
Renamed from engine.cc (Browse further)