Travis Howell
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252928f87a
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Add patch #721194 - SDL/GL: hotswap_gfx_mode (win32 and MacOS)
svn-id: r7012
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2003-04-15 01:32:16 +00:00 |
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Paweł Kołodziejski
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aa3766018f
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updated copyrights headers
svn-id: r6726
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2003-03-06 21:46:56 +00:00 |
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Paweł Kołodziejski
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a8c3057875
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and more cleanup ....
svn-id: r6719
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2003-03-06 18:30:44 +00:00 |
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Max Horn
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a4a4f043bf
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fix for the black rect bug in COMI (thanks to Erik)... guess is that the checksum algo fails to detect the dirty regions. Why is it here at all, anyway? BBrox says it might be needed for Simon. So somebody should check that
svn-id: r6428
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2003-01-12 14:18:05 +00:00 |
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Max Horn
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80a962dd02
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cleanup
svn-id: r5936
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2002-12-13 17:44:04 +00:00 |
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Max Horn
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57187dbdcd
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more code unification
svn-id: r5935
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2002-12-13 17:27:28 +00:00 |
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Max Horn
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1f4f7a51b1
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unified common code
svn-id: r5934
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2002-12-13 17:21:23 +00:00 |
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Max Horn
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4bf96d1c8b
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changed OSystem to allow RBG<->16bit color conversion to be done in the backend; after all, the backend 'knows' best what format the overlay uses. Default implementations of RBGToColor and colorToRBG assume 565 mode, backends other than SDL may want to provide alternate implementations (SDL backend already does the right thing for non-565 modes)
svn-id: r5931
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2002-12-13 16:15:58 +00:00 |
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Max Horn
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aae641c6cf
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properly initialize everything -> works w/o our custom new/delete now!
svn-id: r5531
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2002-11-13 14:38:49 +00:00 |
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Travis Howell
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c9774f88d3
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Add more OpenGL GFX modes, patch #630753
svn-id: r5351
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2002-10-30 02:31:49 +00:00 |
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Travis Howell
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4d1a90a44c
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Add OpenGL GFX mode switch, patch #630448
svn-id: r5348
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2002-10-29 14:57:32 +00:00 |
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Travis Howell
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99c8889bba
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More OpenGL updates, patch #628356
Make sure simon debug is enabled by default
svn-id: r5310
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2002-10-25 14:56:58 +00:00 |
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Travis Howell
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2cbfd74e2d
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Add more OpenGL updates, patch #628356
svn-id: r5307
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2002-10-25 03:13:56 +00:00 |
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Travis Howell
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968c1c5e79
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Add more OpenGL updates, patch #627510
svn-id: r5301
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2002-10-24 11:01:19 +00:00 |
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James Brown
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134468fd61
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Patch 627178: OpenGL updates
svn-id: r5279
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2002-10-23 08:52:20 +00:00 |
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Max Horn
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d3a954861d
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patch #626629: add overlay support to SDL_g+OpenGL backend (still buggy!)
svn-id: r5226
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2002-10-22 00:58:48 +00:00 |
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Max Horn
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e8f3f17067
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renamed get_320x200_image() to get_screen_image(); cleanup
svn-id: r5145
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2002-10-14 11:02:27 +00:00 |
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Max Horn
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9dc5fe2a1d
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cleaned up various variable names in the SDL backend & NewGui; also fixed a small buglet that could cause garbage to appear behind the mouse cursor when closing NewGui while inside a game
svn-id: r5029
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2002-09-28 16:19:28 +00:00 |
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Max Horn
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29f8c3af95
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made init_size in the SDL backend reentrant
svn-id: r5022
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2002-09-27 13:05:54 +00:00 |
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Max Horn
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bb57506d48
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Added overlay to OSystem interface; implemented overlay in SDL backend (all other backends, including SDL_gl, still need to implement this!); changed NewGUI to make use of the overlay; added Cmd-Q as a shortcut for Quit on MacOS X
svn-id: r4971
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2002-09-19 16:06:51 +00:00 |
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Max Horn
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523d8e64c0
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rewrote config class; cleanup; code restructuring
svn-id: r4903
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2002-09-08 01:08:12 +00:00 |
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Max Horn
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f3b4f38892
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SDL_gl and normal SDL backend now share a common base class
svn-id: r4813
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2002-08-24 10:41:32 +00:00 |
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Max Horn
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ce46866403
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Initial revision
svn-id: r4785
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2002-08-21 16:07:07 +00:00 |
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