Commit graph

180 commits

Author SHA1 Message Date
Ludvig Strigeus
38e2a886ce very simple full throttle support, use the FULL_THROTTLE define. (will fix later)
modified some actor parts to work better with full throttle (most likely new bugs because of that).
directions are now stored as angles instead of left/right/up/down
implemented loadFlObject (flobjects are currently saved in the savestate, will fix that also)

svn-id: r3505
2001-11-26 19:57:57 +00:00
Ludvig Strigeus
88dcec7cdb readability patch (janssen)
svn-id: r3493
2001-11-14 20:09:39 +00:00
Ludvig Strigeus
8ae567b094 gcc patch by lionel ulmer
svn-id: r3492
2001-11-14 19:33:10 +00:00
Ludvig Strigeus
b8d259d60e music support,
fixed timing bugs

svn-id: r3491
2001-11-14 18:40:39 +00:00
Ludvig Strigeus
279d5b2fd7 readability patches, some by janssen
svn-id: r3490
2001-11-12 20:50:36 +00:00
Ludvig Strigeus
b9facc7de4 implemented some sam&max specific features,
fixed some bugs

svn-id: r3486
2001-11-11 16:54:45 +00:00
Ludvig Strigeus
e924c81353 new timing algorithm
svn-id: r3484
2001-11-10 20:51:55 +00:00
Ludvig Strigeus
595d9534c3 fixed hardcoded number -> constant stuff (patches by janssen)
svn-id: r3483
2001-11-10 19:12:32 +00:00
Ludvig Strigeus
7d6994caa6 save/load dialog by pressing F5,
multiple sounds at the same time,
some other fixes

svn-id: r3477
2001-11-09 18:54:15 +00:00
Ludvig Strigeus
2c7f82e939 another noreturn fix
svn-id: r3472
2001-11-07 21:44:09 +00:00
Ludvig Strigeus
6cd4b9d71f debugger fix,
removed hardcoded constants,
resouce lock state is now saved in the savegame,
fixed bug with MI1

svn-id: r3470
2001-11-07 18:10:52 +00:00
Ludvig Strigeus
bddfc49eea removed some hardcoded constants
svn-id: r3467
2001-11-06 21:41:56 +00:00
Ludvig Strigeus
097f76ae00 full screen flag,
better mouse cursors,
removed change log from individual files

svn-id: r3462
2001-11-06 20:00:47 +00:00
Ludvig Strigeus
e2f1fef1f9 fixed playSfxSound types
svn-id: r3457
2001-11-05 20:45:07 +00:00
Ludvig Strigeus
e5aca15a0b bug fixes,
speech in dott

svn-id: r3454
2001-11-05 19:21:49 +00:00
Ludvig Strigeus
710c9051a3 better MI1 compatibility
svn-id: r3449
2001-10-29 23:07:24 +00:00
Ludvig Strigeus
056dd5b15d bug fixes, code cleanup
svn-id: r3446
2001-10-26 17:34:50 +00:00
Ludvig Strigeus
f9daf35824 fixed some bugs related to string handling
svn-id: r3445
2001-10-24 20:12:52 +00:00
Ludvig Strigeus
9fdc578af0 recompile not needed when switching games
debugger skeleton implemented

svn-id: r3442
2001-10-23 19:51:50 +00:00
Ludvig Strigeus
632c4cc8b6 fixed verbs not saved in non dott games,
implemented a screen effect

svn-id: r3438
2001-10-17 10:07:40 +00:00
Ludvig Strigeus
e3efa056d2 fixed nasty signed/unsigned bug
svn-id: r3437
2001-10-17 07:12:37 +00:00
Ludvig Strigeus
a732f32eb0 misc fixes
svn-id: r3435
2001-10-16 20:31:27 +00:00
Ludvig Strigeus
794163c1a3 preliminary DOTT support
svn-id: r3433
2001-10-16 10:01:48 +00:00
Ludvig Strigeus
4fc593009b Determine caption from file name.
svn-id: r3426
2001-10-11 12:07:35 +00:00
Ludvig Strigeus
67c6b323ff Dump scripts by using DUMP_SCRIPTS as a compile option instead.
svn-id: r3422
2001-10-11 08:00:42 +00:00
Ludvig Strigeus
061f9c1289 alternative mouse cursor
basic save&load

svn-id: r3416
2001-10-10 10:02:33 +00:00
Ludvig Strigeus
907f51287c command line parameter support
svn-id: r3414
2001-10-09 19:02:28 +00:00
Ludvig Strigeus
3c2f425cc1 fixed object parent bug
fixed some signed/unsigned comparisons

svn-id: r3413
2001-10-09 18:35:02 +00:00
Ludvig Strigeus
669dd77ee2 Autodetection of endianness.
svn-id: r3412
2001-10-09 17:38:20 +00:00
Ludvig Strigeus
c30932afbe Initial revision
svn-id: r3408
2001-10-09 14:30:12 +00:00