Max Horn
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42ca9ea3a9
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indent run
svn-id: r4476
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2002-07-07 19:06:48 +00:00 |
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James Brown
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6a47365606
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Large pointless commit #143: Start splitting Simon code into more managable and slightly understandable chunks
svn-id: r4438
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2002-06-29 16:11:13 +00:00 |
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Max Horn
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2f2d4527ef
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cleaning up the mess drigo left... <sigh>
svn-id: r4215
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2002-05-05 20:04:26 +00:00 |
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Enrico Rolfi
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bdcb76fe3b
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Fixed some things to support MacOS port
svn-id: r4210
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2002-05-05 19:01:37 +00:00 |
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James Brown
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89d957090e
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Use relative include paths to easy some ports.
svn-id: r4005
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2002-04-19 11:12:27 +00:00 |
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Marcus Comstedt
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4442846ff8
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Added missing newline at end of file.
svn-id: r3967
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2002-04-16 23:22:15 +00:00 |
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Ludvig Strigeus
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ac62a7cb2e
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wrote new mixer class,
cleaned up sound header files,
integrated mixer into scummvm & simon
svn-id: r3937
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2002-04-14 18:13:08 +00:00 |
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Ludvig Strigeus
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23d134ae8e
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made more endian safe
svn-id: r3929
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2002-04-13 20:08:58 +00:00 |
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Ludvig Strigeus
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f5f504ae97
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possibly fix of compile on unix
svn-id: r3918
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2002-04-13 10:41:27 +00:00 |
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Ludvig Strigeus
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d2b0070c5f
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new video engine (expect broken non-sdl builds),
simon the sorcerer 1 & 2 support (non SCUMM games)
svn-id: r3912
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2002-04-12 21:26:59 +00:00 |
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