Commit graph

10 commits

Author SHA1 Message Date
Max Horn
42ca9ea3a9 indent run
svn-id: r4476
2002-07-07 19:06:48 +00:00
James Brown
6a47365606 Large pointless commit #143: Start splitting Simon code into more managable and slightly understandable chunks
svn-id: r4438
2002-06-29 16:11:13 +00:00
Max Horn
2f2d4527ef cleaning up the mess drigo left... <sigh>
svn-id: r4215
2002-05-05 20:04:26 +00:00
Enrico Rolfi
bdcb76fe3b Fixed some things to support MacOS port
svn-id: r4210
2002-05-05 19:01:37 +00:00
James Brown
89d957090e Use relative include paths to easy some ports.
svn-id: r4005
2002-04-19 11:12:27 +00:00
Marcus Comstedt
4442846ff8 Added missing newline at end of file.
svn-id: r3967
2002-04-16 23:22:15 +00:00
Ludvig Strigeus
ac62a7cb2e wrote new mixer class,
cleaned up sound header files,
integrated mixer into scummvm & simon

svn-id: r3937
2002-04-14 18:13:08 +00:00
Ludvig Strigeus
23d134ae8e made more endian safe
svn-id: r3929
2002-04-13 20:08:58 +00:00
Ludvig Strigeus
f5f504ae97 possibly fix of compile on unix
svn-id: r3918
2002-04-13 10:41:27 +00:00
Ludvig Strigeus
d2b0070c5f new video engine (expect broken non-sdl builds),
simon the sorcerer 1 & 2 support (non SCUMM games)

svn-id: r3912
2002-04-12 21:26:59 +00:00