Paul Gilbert
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7f57001e17
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Split up the scene.cpp file into separate files for M4 and MADS specific scene code and support classes. Also have started adding code for textual display and proper current action display
svn-id: r48172
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2010-03-07 05:06:58 +00:00 |
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Paul Gilbert
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3285a4ba4d
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Beginnings of a separation of the MADS and M4 engines into separate classes. This will be cleaner then having checks everywhere for whether the game mode is MADS or M4.
svn-id: r47705
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2010-01-30 09:21:07 +00:00 |
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Torbjörn Andersson
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72eb9ec9ea
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Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
before freeing it, which isn't necessary.
svn-id: r46941
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2010-01-03 19:37:43 +00:00 |
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Filippos Karapetis
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b4f1960318
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Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings and issues in compilers which don't support NORETURN
svn-id: r44314
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2009-09-24 17:52:53 +00:00 |
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Filippos Karapetis
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6b79910bcb
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Fixed some more warnings about unreachable code
svn-id: r44300
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2009-09-24 10:15:50 +00:00 |
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Torbjörn Andersson
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0999534749
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The error() and warning() functions add ! and newline automatically. (I didn't
look at debug() and debugC(), since I'm really bored with this now. :-)
svn-id: r41061
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2009-05-31 10:02:16 +00:00 |
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Max Horn
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f9ecd95d69
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Whitespace cleanup: Convert space followed by tab to just tab
svn-id: r39203
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2009-03-07 19:24:31 +00:00 |
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Eugene Sandulenko
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696897b058
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Whoa! Removing trailing spaces.
svn-id: r35648
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2009-01-01 15:06:43 +00:00 |
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Filippos Karapetis
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e06918c29f
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More compilation fixes by lordhoto
svn-id: r31621
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2008-04-20 17:26:48 +00:00 |
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Filippos Karapetis
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7ca439f410
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Initial import of the work in progress M4 engine
svn-id: r31600
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2008-04-20 14:47:37 +00:00 |
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