Eugene Sandulenko
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2844b48ac1
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HDB: Reduce header dependency
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2019-09-03 17:17:27 +02:00 |
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Eugene Sandulenko
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c3d0f49538
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HDB: Reduce header dependency
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2019-09-03 17:17:27 +02:00 |
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Eugene Sandulenko
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d4f927f338
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HDB: Put both data and Lua saves into single file
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2019-09-03 17:17:26 +02:00 |
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Eugene Sandulenko
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43438a632c
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HDB: Support loading from the launcher
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2019-09-03 17:17:25 +02:00 |
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Eugene Sandulenko
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7b07d2f88c
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HDB: Hid some debug messages to deeper level
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2019-09-03 17:17:24 +02:00 |
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Nipun Garg
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9d45057630
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HDB: Add Debug Output for Actions List
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2019-09-03 17:17:24 +02:00 |
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Eugene Sandulenko
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e1c616e06f
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HDB: Rename saves as in the original
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2019-09-03 17:17:22 +02:00 |
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Eugene Sandulenko
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2909d9a9a0
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HDB: Move save filename generation to genSaveFileName()
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2019-09-03 17:17:22 +02:00 |
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Eugene Sandulenko
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1874674364
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HDB: More debug for save/load code
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2019-09-03 17:17:18 +02:00 |
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Eugene Sandulenko
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e7016e52a9
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HDB: Refarcot entity save/loading into separate methods
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2019-09-03 17:17:17 +02:00 |
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Nipun Garg
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40765c4e9b
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HDB: Add Save struct and _saveHeader
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2019-09-03 17:17:16 +02:00 |
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Nipun Garg
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0ae4cb1ea7
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HDB: Shift HDB::save() and HDB::loadSaveFile...
...to saveload.cpp
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2019-09-03 17:17:16 +02:00 |
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Eugene Sandulenko
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538ab04493
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HDB: Added missing calls to loadGameState()
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2019-09-03 17:17:16 +02:00 |
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Eugene Sandulenko
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168921d7d7
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HDB: Added debug output to save/load code
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2019-09-03 17:17:16 +02:00 |
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Eugene Sandulenko
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8403960c99
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HDB: Added more code for loading save states from the command line
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2019-09-03 17:17:16 +02:00 |
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Eugene Sandulenko
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d12d3ee647
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HDB: Proper prototype for saveGameState()
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2019-09-03 17:17:16 +02:00 |
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Nipun Garg
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9b43fbfa9f
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HDB: Save/Load _timePlayed
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2019-09-03 17:17:16 +02:00 |
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Nipun Garg
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963043f3b2
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HDB: Shift Save/Load functions to saveload.cpp
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2019-09-03 17:17:15 +02:00 |
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