Commit graph

18 commits

Author SHA1 Message Date
Eugene Sandulenko
2844b48ac1 HDB: Reduce header dependency 2019-09-03 17:17:27 +02:00
Eugene Sandulenko
c3d0f49538 HDB: Reduce header dependency 2019-09-03 17:17:27 +02:00
Eugene Sandulenko
d4f927f338 HDB: Put both data and Lua saves into single file 2019-09-03 17:17:26 +02:00
Eugene Sandulenko
43438a632c HDB: Support loading from the launcher 2019-09-03 17:17:25 +02:00
Eugene Sandulenko
7b07d2f88c HDB: Hid some debug messages to deeper level 2019-09-03 17:17:24 +02:00
Nipun Garg
9d45057630 HDB: Add Debug Output for Actions List 2019-09-03 17:17:24 +02:00
Eugene Sandulenko
e1c616e06f HDB: Rename saves as in the original 2019-09-03 17:17:22 +02:00
Eugene Sandulenko
2909d9a9a0 HDB: Move save filename generation to genSaveFileName() 2019-09-03 17:17:22 +02:00
Eugene Sandulenko
1874674364 HDB: More debug for save/load code 2019-09-03 17:17:18 +02:00
Eugene Sandulenko
e7016e52a9 HDB: Refarcot entity save/loading into separate methods 2019-09-03 17:17:17 +02:00
Nipun Garg
40765c4e9b HDB: Add Save struct and _saveHeader 2019-09-03 17:17:16 +02:00
Nipun Garg
0ae4cb1ea7 HDB: Shift HDB::save() and HDB::loadSaveFile...
...to saveload.cpp
2019-09-03 17:17:16 +02:00
Eugene Sandulenko
538ab04493 HDB: Added missing calls to loadGameState() 2019-09-03 17:17:16 +02:00
Eugene Sandulenko
168921d7d7 HDB: Added debug output to save/load code 2019-09-03 17:17:16 +02:00
Eugene Sandulenko
8403960c99 HDB: Added more code for loading save states from the command line 2019-09-03 17:17:16 +02:00
Eugene Sandulenko
d12d3ee647 HDB: Proper prototype for saveGameState() 2019-09-03 17:17:16 +02:00
Nipun Garg
9b43fbfa9f HDB: Save/Load _timePlayed 2019-09-03 17:17:16 +02:00
Nipun Garg
963043f3b2 HDB: Shift Save/Load functions to saveload.cpp 2019-09-03 17:17:15 +02:00