Filippos Karapetis
|
6c1b052325
|
MADS: Stop speech when dialog is closed
|
2022-11-14 04:27:46 +02:00 |
|
Filippos Karapetis
|
a4150f1495
|
MADS: Fix dialog speech timing in Phantom. Some more renaming
|
2022-11-14 04:27:45 +02:00 |
|
Filippos Karapetis
|
ffb6d79dcd
|
MADS: Fix infinite conversation loop at the beginning of Phantom
Also, update the conversation modes enum
|
2022-11-06 21:48:47 +02:00 |
|
Eugene Sandulenko
|
abea37c9bb
|
ALL: Update ScummVM project license to GPLv3+
|
2021-12-26 18:48:43 +01:00 |
|
Eugene Sandulenko
|
dead4aa014
|
JANITORIAL: Remove trailing spaces
|
2016-10-09 14:59:58 +02:00 |
|
Paul Gilbert
|
d7420c9128
|
MADS: Extra conversation dialog setup
|
2016-01-18 17:12:54 -05:00 |
|
Paul Gilbert
|
84eca2f5b0
|
MADS: Fix loading of conversation dialog messages
|
2016-01-17 23:23:52 -05:00 |
|
Paul Gilbert
|
5afdf3277e
|
MADS: Beginnings of loading Phantom-style dialogs
|
2016-01-17 17:57:10 -05:00 |
|
Paul Gilbert
|
8f15e3d6ef
|
MADS: Fix call to play speech in generateMessage
|
2016-01-17 08:58:39 -05:00 |
|
Paul Gilbert
|
d750c85fc8
|
MADS: Preliminary converstation message generation
|
2016-01-16 23:51:46 -05:00 |
|
Paul Gilbert
|
f04cadf0a4
|
MADS: Properly name popup fields in conversation class
|
2016-01-16 16:32:24 -05:00 |
|
Paul Gilbert
|
c826047cc4
|
MADS: Implement conversation set node script opcode
|
2016-01-15 23:38:58 -05:00 |
|
Paul Gilbert
|
dd7f1421d4
|
MADS: Implement conversation message opcode
|
2016-01-15 23:18:57 -05:00 |
|
Paul Gilbert
|
bcc8efd907
|
MADS: Fix loading conversation conditionals data
|
2016-01-15 21:04:15 -05:00 |
|
Paul Gilbert
|
5a8fc96ed6
|
MADS: Implement more conversation script opcodes
|
2016-01-15 20:04:18 -05:00 |
|
Paul Gilbert
|
a0eacd0537
|
MADS: Implement conversation conditionals evaluation
|
2016-01-15 08:19:42 -05:00 |
|
Strangerke
|
2483ac7f1b
|
MADS: Initialize some variables in conversation code
|
2016-01-11 06:45:14 +01:00 |
|
Paul Gilbert
|
8c906fbb3e
|
MADS: Implement conversation dialog scripts loading
|
2016-01-11 06:20:46 +11:00 |
|
Paul Gilbert
|
a745010998
|
MADS: Implement GameConversations::update
|
2016-01-10 06:10:03 +11:00 |
|
Paul Gilbert
|
2b1f7d6ebc
|
MADS: Hook up calls to conversation update where necessary
|
2016-01-09 18:34:43 +11:00 |
|
Paul Gilbert
|
b3e81dba14
|
MADS: Set up conversation mode enum, change hold fields to use it
|
2016-01-09 18:10:39 +11:00 |
|
Paul Gilbert
|
d866b24605
|
MADS: Implement bulk of remaining conversation setup and support methods
|
2016-01-09 09:56:09 +11:00 |
|
Paul Gilbert
|
6e0d6e36a9
|
MADS: Further conversation cleanup, start of conv CND file loading
|
2016-01-08 18:46:04 +11:00 |
|
Paul Gilbert
|
f1a80f91a6
|
MADS: Implement GameConversations::run method
|
2016-01-08 18:19:17 +11:00 |
|
Paul Gilbert
|
162ddbea0f
|
MADS: Cleanup of existing converstations skeleton code
|
2016-01-08 17:02:17 +11:00 |
|
Strangerke
|
1b9f1eed88
|
MADS: Fix several memory leaks in the conversation code
|
2015-11-24 23:58:54 +01:00 |
|
Strangerke
|
2c158d0e41
|
MADS: initialize some variables
|
2015-11-24 17:59:44 +01:00 |
|
Filippos Karapetis
|
6fc4d50443
|
MADS: Phantom: Add hack in setHeroTrigger to stop conversations
This allows the conversation in Phantom scene 101 to close, and enables
player actions for the scene
|
2015-10-24 14:41:01 +03:00 |
|
Filippos Karapetis
|
3e979e59ef
|
MADS: More work on V2 conversations
Most of the conversation data has been figured out, with a few TODOs
left
|
2015-10-24 14:38:19 +03:00 |
|
Strangerke
|
85c45c210e
|
MADS: Dragon: Implement scene 104
|
2015-10-24 12:38:31 +02:00 |
|
Filippos Karapetis
|
91bc69b1a3
|
MADS: Phantom: Some initial work on reading conversation files
|
2015-10-22 23:23:06 +03:00 |
|
Strangerke
|
2c59f4932e
|
MADS: Phantom: Implement logic for scene 104
|
2015-10-16 15:44:35 +02:00 |
|
Strangerke
|
79fbcb96c3
|
MADS: Add logic for scene 103, some rework on animations
|
2015-10-15 11:21:31 +02:00 |
|
Strangerke
|
12a1393faf
|
MADS: Phantom: Add some more logic for scene 101
|
2015-10-12 10:53:46 +02:00 |
|
Strangerke
|
3ffa01ec2a
|
MADS: Phantom: Implement Scene101::enter(), add some empty (new) engine functions
|
2015-10-10 17:32:51 +02:00 |
|