Eugene Sandulenko
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abea37c9bb
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ALL: Update ScummVM project license to GPLv3+
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2021-12-26 18:48:43 +01:00 |
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Francisco Javier Diéguez Tirado
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f97666b4df
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PRIVATE: Add initial author in decompiler.cpp and .h
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2021-06-22 10:10:53 +02:00 |
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neuromancer
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9f2fdc8775
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PRIVATE: moved constants from decompiler.h to decompiler.cpp to avoid duplicated symbols
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2021-06-22 10:10:53 +02:00 |
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neuromancer
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0458421ec4
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PRIVATE: added a new line at the end of the decompiler sources
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2021-06-22 10:10:53 +02:00 |
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neuromancer
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2a2cac190d
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PRIVATE: refactored kHeader to avoid a global constructor
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2021-06-22 10:10:53 +02:00 |
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neuromancer
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863717b39d
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PRIVATE: replaced unsigned char -> byte and unsigned int -> uint
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2021-06-22 10:10:53 +02:00 |
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neuromancer
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458df46dc9
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PRIVATE: clang-formatted all the code
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2021-06-22 10:10:53 +02:00 |
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neuromancer
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a1170b44f3
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PRIVATE: removed old code, commented debugs and fixes
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2021-06-22 10:10:53 +02:00 |
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neuromancer
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0d5f191b7b
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PRIVATE: added license headers
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2021-06-22 10:10:53 +02:00 |
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neuromancer
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1f1b9baebc
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PRIVATE: fixes
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2021-06-22 10:10:53 +02:00 |
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neuromancer
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6c80b049af
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PRIVATE: integrated first version of the decompiler
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2021-06-22 10:10:53 +02:00 |
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Francisco Javier Diéguez Tirado
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f10fb7fbad
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PRIVATE: first version of bytecode decompiler
Meant to be compiled as standalone tool. Not yet integrated
into game engine.
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2021-06-22 10:10:53 +02:00 |
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