Travis Howell
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2f60f4485d
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Allow --demo-mode with maniac (Enchanced)
svn-id: r13173
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2004-03-04 02:47:39 +00:00 |
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Max Horn
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d158280425
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the OSystem changes we discussed on the ML (note: renaming of the existing OSystem API is not yet finished); porters will have to fix their ports to get them to compile again
svn-id: r13036
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2004-02-24 22:39:42 +00:00 |
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Max Horn
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cfd248eeb9
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avoid #include scaler.h
svn-id: r12997
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2004-02-22 21:01:40 +00:00 |
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Travis Howell
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adaeb61054
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Add Change --floppy-intro to --alt-intro patch (#896311)
svn-id: r12844
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2004-02-13 10:51:33 +00:00 |
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Max Horn
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1141ff1ac2
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Modified version of patch #892795 (Let scumvm -v show supported libs)
svn-id: r12780
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2004-02-09 01:27:27 +00:00 |
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James Brown
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9b97d851fe
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Add -c/--config option to specific alternate configuration file. Sorry Max, but it's damn useful for coverdiscs :)
svn-id: r12758
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2004-02-07 04:53:59 +00:00 |
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Chris Apers
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2420bf2900
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Prepare Zodiac MIDI support
svn-id: r12734
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2004-02-05 13:56:39 +00:00 |
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Max Horn
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f59eb3b219
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renamed (Const)Iterator to (const_)iterator; changed size() to return an uint
svn-id: r12722
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2004-02-05 00:19:57 +00:00 |
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Max Horn
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81ff879a9d
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Add the super-ultra-mega-secret --savepath option (and it's not just secret because I am too lame to write a help entry, add it to the README, and add it to the TeX files. *cough* No, that's not at all the reason... :-)
svn-id: r12669
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2004-01-29 21:54:03 +00:00 |
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James Brown
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eeab2bb3bf
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Hack for Launcher Scaler dropdown. Backends using the Launcher will need to implement the OSystem HAS_SCALER property. The global options dialog still needs doing.
svn-id: r12436
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2004-01-16 16:28:56 +00:00 |
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Max Horn
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033ff78ae9
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updated copyright notice
svn-id: r12176
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2004-01-06 12:45:34 +00:00 |
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Jonathan Gray
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2be1b4d68a
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start work on czech subtitle support, not finished
svn-id: r12175
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2004-01-06 12:28:24 +00:00 |
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Max Horn
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ed41771d1f
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spelling
svn-id: r11960
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2003-12-27 13:52:48 +00:00 |
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Travis Howell
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53950b89de
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Leave set to false for now, due to Simon2.
svn-id: r11819
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2003-12-21 16:15:37 +00:00 |
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Max Horn
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f19f73eb50
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Make it possible for game detection functions to detect language/platform (not yet done by any detector, but will come with the MD5 detection code)
svn-id: r11811
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2003-12-21 15:29:52 +00:00 |
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Chris Apers
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de1a8fdafa
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Correct name
svn-id: r11655
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2003-12-15 15:11:58 +00:00 |
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Max Horn
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35b62c294d
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removed GameSettings::detectname and GameSettings::midi; renamed GameSettings::gameName to name; added temporary experimental MD5 hack
svn-id: r11603
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2003-12-13 00:20:01 +00:00 |
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Jonathan Gray
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7c320d63de
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add config file parameter to specify the desired port when using the ALSA music driver
svn-id: r11583
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2003-12-11 14:38:43 +00:00 |
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Travis Howell
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3d6461d30f
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Add option to enable copy protection in SCUMM games, which ScummVM disable it by default.
svn-id: r11571
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2003-12-11 06:08:43 +00:00 |
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Travis Howell
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e11c741e82
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Drop OpenGL backend, since it has no maintainer and is too buggy.
svn-id: r11569
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2003-12-11 05:32:27 +00:00 |
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Travis Howell
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c793e4c9df
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Switch nosubtitles option to subtitles, to match others and help with Simon2 issue.
svn-id: r11458
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2003-12-02 08:09:14 +00:00 |
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Max Horn
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5c2a3da7f2
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fix for bug #833537 (Config manager saves "save_slot")
svn-id: r11254
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2003-11-10 23:17:11 +00:00 |
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Max Horn
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e34f2b8b33
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cut down on unnecessary GameDetector references
svn-id: r11239
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2003-11-10 01:04:12 +00:00 |
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Paweł Kołodziejski
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bd972c97e5
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cleanup whitespaces
svn-id: r11218
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2003-11-08 22:05:58 +00:00 |
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Jonathan Gray
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239aea0ff0
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spelling fixes
svn-id: r11178
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2003-11-07 02:31:44 +00:00 |
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Max Horn
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b27a871f87
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turned NewGui into a singleton, and made OSystem a pseudo-singleton; added Widget::findWidget (preparing to add support for nested widgets, for the tab widget)
svn-id: r11045
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2003-11-02 02:18:16 +00:00 |
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Max Horn
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235047d526
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made SDL backend use config manager
svn-id: r11028
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2003-11-01 19:12:11 +00:00 |
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Max Horn
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53db0a8a07
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cleanup: removed version/id from GameSettings
svn-id: r10995
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2003-10-28 17:07:25 +00:00 |
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Jonathan Gray
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fbd6528e36
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stay within 80 char limit
svn-id: r10983
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2003-10-26 21:08:53 +00:00 |
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Max Horn
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df60e72f77
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updated README and usage/help text
svn-id: r10976
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2003-10-26 13:33:49 +00:00 |
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Robert Göffringmann
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6929b9dd7b
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fix bug #830104: BASS won't start unless music driver chosen
svn-id: r10964
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2003-10-25 14:36:09 +00:00 |
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Max Horn
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89a9a35a0b
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usage string has to be updated (as I explained in various commit messages and in #scummv, but it seems not everybody saw that :-)
svn-id: r10918
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2003-10-20 20:06:29 +00:00 |
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Max Horn
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23b3e4cc7d
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fix handling of unknown targets (previously, you could invoke scummvm with a randomg string, e.g. 'scumvmm foobar', and it wouldn't error out as it should)
svn-id: r10884
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2003-10-18 00:25:13 +00:00 |
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Max Horn
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33f2fbff08
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We proudly present the latest installment of our hit series 'Untangle the mess': 'Help! Space Invaders refactored the music detector'... in other news, I obviously need to sleep now
svn-id: r10883
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2003-10-18 00:22:46 +00:00 |
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Max Horn
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1aab20ff2b
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new command line parser (README still has to be updated)
svn-id: r10880
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2003-10-17 19:39:13 +00:00 |
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Max Horn
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0019f9c1ee
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removed obsolete FIXME/TODO
svn-id: r10875
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2003-10-17 17:06:58 +00:00 |
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Max Horn
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4ae61964f2
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cleanup
svn-id: r10874
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2003-10-17 17:05:19 +00:00 |
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Max Horn
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ae6e6a4885
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added a listTargets() function (not yet used, soon) and some cleanup
svn-id: r10865
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2003-10-17 16:04:46 +00:00 |
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Max Horn
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aadb0aa237
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oops, forgot to remove the old Platform enum
svn-id: r10863
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2003-10-17 15:38:56 +00:00 |
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Max Horn
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a70460833e
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moved platform/language constants to common/util.*
svn-id: r10862
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2003-10-17 15:35:46 +00:00 |
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Max Horn
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116dbee1fc
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factored out the game detection code into the Plugin class; this is the first step towards allowing more powerful, plugin specific detection code; also, moved the Plugin GameSettings APIs to a slightly higher level
svn-id: r10858
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2003-10-17 12:18:58 +00:00 |
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Max Horn
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1e56fb8191
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cleanup
svn-id: r10839
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2003-10-16 23:16:16 +00:00 |
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Max Horn
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7cdb08f307
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really removed kDefault*Volume this time :-)
svn-id: r10817
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2003-10-15 23:26:07 +00:00 |
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Max Horn
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d71160af74
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removed the kDefault*Volume constants
svn-id: r10816
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2003-10-15 23:16:52 +00:00 |
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Max Horn
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ebd314a9ec
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fix debug mode 0
svn-id: r10791
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2003-10-14 07:52:34 +00:00 |
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Jonathan Gray
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15eb5a91b0
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zero is a valid debug level, also change incorrect string; 0 is game only, not engine only. Maybe the game and engine debug levels should be seperated? This only applies to SCUMM as no other engine maintains its own debug level as far as I know.
svn-id: r10786
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2003-10-14 06:02:38 +00:00 |
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Max Horn
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5fb358365c
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set _debugMode to true if a non-zero debug level has been specified in the config
svn-id: r10782
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2003-10-13 18:03:13 +00:00 |
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Jamieson Christian
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c2907a9b20
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amiga= is deprecated, so don't auto-write it into the config file anymore
svn-id: r10773
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2003-10-12 20:44:52 +00:00 |
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Max Horn
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31ba12c800
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some more target<->game cleanup
svn-id: r10769
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2003-10-12 19:10:17 +00:00 |
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Max Horn
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36fd7ec445
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some renaming for more consistent terminology (although we might want to reevaluate this): 'target' is what is in your config file; 'game' is what a frontend provide. E.g. the scumm frontend provides the game 'monkeyvga', and my config file has target 'monkeyvga-ger' configured to use that game
svn-id: r10766
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2003-10-12 18:40:12 +00:00 |
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