Commit graph

8 commits

Author SHA1 Message Date
Ori Avtalion
4d485fc741 BACKENDS: Fix compilation for various backends
Affects:
* PS2
* GPH
* ELF
* MOTO
* IPHONE
* N64
* DINGUX
* WINCE
* PSP
2011-04-28 23:24:06 +03:00
Max Horn
4bed2b3ff5 SDL: Trying to cleanup the FORBIDDEN_SYMBOL situation
svn-id: r54575
2010-11-29 16:35:29 +00:00
Max Horn
df05ed1a46 BACKENDS: Include scummsys.h at top of all .cpp files, *before* any #ifdefs
svn-id: r54573
2010-11-29 16:18:43 +00:00
Max Horn
a162ff18bc SDL: Various more SdlEventSource related fixes
svn-id: r54553
2010-11-28 22:04:39 +00:00
Max Horn
8399232a43 DINGUX: More compilation fixes
svn-id: r54541
2010-11-28 18:10:12 +00:00
Max Horn
bed8c34a87 DINGUX: Compilation fixes
svn-id: r54533
2010-11-28 17:18:08 +00:00
Max Horn
d5840b72f9 DINGUX: Attempt to fix the new code for this backend
It seems in the gsoc2010-opengl branch, the dingux port was not anymore
updated at some point, so some changes that were made in general did not
make it till here. This is my attempt to fix at least the most obvious
problems, but without being able to compile it, all these changes should
be very carefully reviewed.

svn-id: r54522
2010-11-28 14:57:59 +00:00
Fabio Battaglia
74a53df11b DINGUX: fix compilation for the opengl branch
Moved events related code to backends/events/dinguxsdl/*
and move graphics related code to backends/graphics/dinguxsdl/*
Subclass OSystem_POSIX instead of OSystem_SDL

svn-id: r53730
2010-10-23 09:30:26 +00:00