Commit graph

32 commits

Author SHA1 Message Date
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Orgad Shaneh
b11c5ace90 BACKENDS: JANITORIAL: Remove 'virtual' when override is specified 2021-11-14 14:31:41 +02:00
sluicebox
3d6524c9f4 WIN32: Add Portable Mode
Adds support for a self-contained portable mode in which the
executable's directory is used for application files instead
of directories in the user's profile.

Portable mode is activated by placing a scummvm.ini file in
the executable's directory. The directory must be outside of
the system's Program Files directory to comply with UAC.
2021-11-13 21:22:28 +01:00
Thierry Crozat
7c9761b2da SDL: Fix switching to the <default> graphics mode
The OSystem_SDL::getDefaultGraphicsMode  was returning the
default for the current graphics manager and not the default
for the OSystem_SDL instance. So for example if the default
is SDL Surface when starting ScummVM with the gfx_mode not
set in the config file, and then the user selects the OpenGL
graphics mode, getDefaultGraphicsMode() would now return the
OpenGL mode (the default the OpenGLGraphicsManager). As a
result changing the graphics mode back to <default> and
applying the change would not switch back to Surface SDL
until you restart ScummVM or start a game.

This commit also change how the SDL backends can specify which
graphics mode to use by default. They no longer have to assume
they know the names of the graphics modes in the graphics manager.
2021-08-15 17:43:43 +01:00
Orgad Shaneh
a05e54f00c JANITORIAL: Remove trailing whitespaces 2021-05-04 11:46:30 +03:00
Vladimir Serbinenko
68a9136e4d
COMMON: Rewrite Encoder and drop dependency on iconv (#2586)
Different platforms have different levels of support of encodings and
often have slight variations. We already have tables for most encoding
with only CJK missing. Full transcoding inclusion allows us to get reliable
encoding results independently of platform. The biggest con is the need for
external tables encoding.dat.

It removes a duplicate table for korean in graphics/korfont.cpp
2020-11-15 16:20:35 +01:00
Cameron Cawley
5c255b3aa9 WIN32: Add override and final keywords 2020-10-16 18:32:08 +01:00
Thierry Crozat
2365721b23 JANITORIAL: Fix typo in comment 2019-10-05 21:59:59 +01:00
SupSuper
1c1cc91ad5 COMMON: Don't include win32.h in common/encoding.h 2019-09-02 08:01:18 +03:00
Jaromir Wysoglad
6e72cd2c08 WIN32: Handle endianity in convertEncoding 2019-08-24 18:12:45 +03:00
Jaromir Wysoglad
8c284c0917 WIN32: Add Win32 implementation of convertEncoding 2019-08-24 18:12:45 +03:00
Cameron Cawley
8b8fb6d3a4 SDL: Simplify implementation of createLogFile() 2019-08-05 10:01:30 +03:00
Henrik "Henke37" Andersson
39f63f1236 WIN32: Make use of the window handle when calling ShellExecute. 2019-06-25 07:54:31 +03:00
Cameron Cawley
ada05fd726 WIN32: Move Windows-specific implementation of logMessage out of OSystem_SDL 2018-06-03 17:43:30 +01:00
Cameron Cawley
e1c83f8e87 WIN32: Move Windows-specific implementation of getSystemLanguage out of OSystem_SDL 2018-06-03 17:43:30 +01:00
Pala
3849a3e90e WINDOWS: Change location where screenshot are saved
This fixes bug #9701: WINDOWS: Flow of taking screenshots
on Windows is broken
2017-04-24 01:06:29 +01:00
Thierry Crozat
1f2a50bcd3 CLOUD: Move openUrl to OSystem 2016-09-10 01:12:42 +01:00
Matthew Hoops
2aa2a6b56c BACKENDS: Add a Win32 audio CD player 2016-03-13 13:56:51 +01:00
Johannes Schickel
3f22c12c56 SDL: Handle icon setup in SdlWindow. 2015-02-16 01:25:22 +01:00
Johannes Schickel
63304ee9ec SDL: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
Travis Howell
eae06884b6 WIN32: Add option to disable the console window, keeping the current default of enabling the console window. 2011-06-30 11:17:58 +10:00
Littleboy
7983b1cce3 BACKENDS: Add special Win32 path to set SDL window icon
We bypass SDL_WM_SetIcon and setup the window icon using the embedded icon, with the default path as a fallback.
This allows us to use an antialised icon with alpha transparency (which the default included icon doesn't have) on Windows XP and later
2011-06-26 20:13:35 -04:00
Littleboy
1dec501ac7 BACKENDS: Implement Win32 version of OSystem::displayLogFile interface 2011-06-04 14:27:20 -04:00
strangerke
69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Johannes Schickel
297834017a WIN32: Embed engine data files and theme files into executable.
This embeds all the engine data files from dists/engine-data into the
executable in case the engines using them are included statically.

Furthermore it includes the theme dist files in the executable.
2011-05-05 20:22:37 +02:00
Johannes Schickel
39aad6ece7 SDL: Move createLogFile implementions to the OSystem_SDL subclasses.
svn-id: r54581
2010-11-29 18:30:23 +00:00
Alejandro Marzini
f9c3a4547c Cleanup and documentation.
svn-id: r50589
2010-07-02 06:44:42 +00:00
Alejandro Marzini
936f558579 Improved getDefaultConfigFileName(). Code cleanup.
svn-id: r50364
2010-06-27 05:12:37 +00:00
Alejandro Marzini
70e9a5b951 Removed DEFAULT_CONFIG_FILE define in favor of new getConfigFileNameString function.
svn-id: r50301
2010-06-26 03:44:47 +00:00
Alejandro Marzini
419e05bb89 Created macosx port from sdl backend.
svn-id: r50228
2010-06-24 19:05:59 +00:00
Alejandro Marzini
307d7aeb4f Added a init function to OSystem_SDL for early backend setup, and so allowing better sub classing.
svn-id: r50224
2010-06-24 17:37:09 +00:00
Alejandro Marzini
0fb9d3ccfa Relocated Win32 and Posix ports. (Part 1)
svn-id: r50191
2010-06-23 20:55:36 +00:00
Renamed from backends/platform/win32/win32.h (Browse further)