Johannes Schickel
6aac905dfd
AGI: Make GPL headers consistent in themselves.
2014-02-18 02:39:32 +01:00
Eugene Sandulenko
d0bb81f566
AGI: Fix warnings
2011-11-02 22:20:40 +00:00
Filippos Karapetis
ba7d71d553
AGI: doUpdate() already calls updateScreen()
2011-09-26 01:43:14 +03:00
Matthew Hoops
eea482fa43
ALL: behaviour -> behavior
2011-05-25 10:50:46 -04:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Ori Avtalion
9414d7a6e2
JANITORIAL: Reduce header dependencies in shared code
...
Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Max Horn
84184aabc0
ALL: colour -> color
2011-04-14 14:12:35 +02:00
Johannes Schickel
bb2daae936
AGI: Remove leftover RGBA reference in comments.
2011-02-20 21:39:29 +01:00
Johannes Schickel
021ecca3b0
AGI: Adapt to setPalette RGBA->RGB change.
2011-02-14 17:08:31 +01:00
Max Horn
ab039812e7
COMMON: OSystem now has a PaletteManager
...
svn-id: r55806
2011-02-07 17:52:38 +00:00
Torbjörn Andersson
c4106653a8
Fixed bug #2924968 , "AGI: Can't click "cancel" in Save/Restore Game Menu". This
...
regression was probably introduced with r45260, "AGI: cleanup
GfxMgr::testButton".
svn-id: r47030
2010-01-05 18:52:39 +00:00
Max Horn
3fe7363d40
AGI: cleanup GfxMgr::testButton
...
svn-id: r45260
2009-10-20 11:13:22 +00:00
Max Horn
50435d6bae
AGI: Turn g_tickTimer & g_mouse into members of class AgiEngine resp. AgiBase
...
svn-id: r45259
2009-10-20 11:13:00 +00:00
Kari Salminen
3a3b71622a
Remove ioFailed() usage from AGI engine.
...
svn-id: r42495
2009-07-14 23:03:40 +00:00
Eugene Sandulenko
1a321a2064
Cleanup
...
svn-id: r41254
2009-06-06 17:45:52 +00:00
Eugene Sandulenko
a5d762c029
Fix bug #1745954 : "GR: Intro "jumpy" in parts (Amiga version)"
...
svn-id: r41244
2009-06-06 17:41:29 +00:00
Eugene Sandulenko
194ab100c7
Fix bug #2434187 : "SQ2: message not displayed, or vanishes too quickly"
...
svn-id: r41240
2009-06-06 17:39:42 +00:00
Eugene Sandulenko
93d62da652
Whitespace fixes and C++ comments
...
svn-id: r41239
2009-06-06 17:39:13 +00:00
Kari Salminen
d92dbac672
Fix for bug #1881170 (AGI: palette-related glitches reported). Made AGIPAL use only the lowest 6 bits of each color component (This should be the way the original AGIPAL-hack behaves too).
...
svn-id: r30708
2008-01-30 01:58:43 +00:00
Kari Salminen
0bfbd62ce7
Fixed obsolete comment.
...
svn-id: r30535
2008-01-17 12:21:31 +00:00
Max Horn
5dbc89c119
typo
...
svn-id: r30328
2008-01-07 19:41:27 +00:00
Kari Salminen
2f50a2416c
Reject AGIPAL-files with over 6 bits per color component. Makes at least fanmade AGI game Naturette II's colors not be messed up anymore.
...
svn-id: r30326
2008-01-07 18:58:30 +00:00
Kari Salminen
e75207d9d7
Made AGIPAL-loading more lenient with errors. Added AGIPAL-flag to Naturette 3. These together fix Naturette 3's intro (No more long shakings).
...
svn-id: r30193
2008-01-03 09:43:50 +00:00
Max Horn
402a3dbbe3
cleanup
...
svn-id: r29617
2007-11-23 10:51:16 +00:00
Eugene Sandulenko
38d8105e4e
Add support for Russian versions of AGI games
...
svn-id: r29056
2007-09-23 16:43:43 +00:00
Filippos Karapetis
d042f82a8a
Minimize changes to the mouse cursor's palette
...
svn-id: r29002
2007-09-21 07:54:43 +00:00
Nicola Mettifogo
258901bab9
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
...
svn-id: r28966
2007-09-19 08:40:12 +00:00
Filippos Karapetis
8ccd247a74
Only change the cursor palette when the mouse hovers over a hotspot in Mickey, not the whole cursor. This is a much faster operation, which also gives better results
...
svn-id: r28860
2007-09-05 21:57:57 +00:00
Filippos Karapetis
2dd4f61b5e
Text in Mickey is shown correctly now. Also, removed an obsolete function declaration of PutPixel()
...
svn-id: r28835
2007-09-02 22:47:53 +00:00
Eugene Sandulenko
7f08865ec5
An early WIP of PreAGI (TrollVM) support
...
svn-id: r28787
2007-09-01 14:58:46 +00:00
Kari Salminen
ff8ed07958
Added Apple IIGS arrow cursor data.
...
svn-id: r28436
2007-08-03 18:20:58 +00:00
Kari Salminen
8e5fb44fcb
Added data for the Atari ST AGI palette and Apple IIGS AGI palettes V1 and V2.
...
svn-id: r28387
2007-08-01 18:14:10 +00:00
Kari Salminen
16529e58e6
Added 3 different Amiga AGI palettes (From oldest to newest). Changed initPalette so its easier to enable the usage of those palettes later.
...
svn-id: r28114
2007-07-15 21:33:28 +00:00
Kari Salminen
6e77abc07f
Add Amiga-style menus (FR #657645 ). Used in Amiga-rendering mode.
...
svn-id: r28015
2007-07-10 18:32:24 +00:00
Kari Salminen
969df42d01
Make AGI's button drawing use AgiButtonStyle. Doesn't use Amiga-style yet. It's next.
...
svn-id: r28014
2007-07-10 18:08:35 +00:00
Kari Salminen
118181e848
Added data for an Amiga-style busy mouse cursor (An hourglass). Not used yet though.
...
svn-id: r27941
2007-07-06 16:50:44 +00:00
Kari Salminen
ceca6a82f1
Added Amiga-style mouse cursor. Used with Amiga-render mode.
...
svn-id: r27938
2007-07-06 12:53:58 +00:00
Kari Salminen
1332a69b07
Tidied up and simplified AGI mouse cursor management.
...
svn-id: r27937
2007-07-06 12:42:50 +00:00
Kari Salminen
4d7d3d96f5
Removed obsolete code for setting transparent debugging console colors.
...
svn-id: r27714
2007-06-25 18:32:40 +00:00
Kari Salminen
696b99e9b7
Unified GfxMgr::putPixelsA-function's priority info handling.
...
svn-id: r27710
2007-06-25 17:18:51 +00:00
Kari Salminen
a741f3c010
Fix priority screen showing when using AGI256 or AGI256-2.
...
svn-id: r27707
2007-06-25 14:40:40 +00:00
Kari Salminen
0ebf986a1f
Make putPixelsA-function use correct mask (0x0f normally for 16 colors, 0xff for 256 colors in AGI256 mode).
...
svn-id: r27571
2007-06-20 23:42:38 +00:00
Kari Salminen
ae74b06756
Add an additional AGI screen for 256 color data (For use with AGI256 and AGI256-2).
...
svn-id: r27564
2007-06-20 22:54:51 +00:00
Kari Salminen
8b4b8a95a0
svn-id: r27561
2007-06-20 22:16:18 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
...
svn-id: r27024
2007-05-30 21:56:52 +00:00
Johannes Schickel
69639ea0bf
cleanup.
...
svn-id: r26315
2007-03-29 16:50:06 +00:00
Eugene Sandulenko
989f7b67cb
- Save AGIPAL resource number properly
...
- Move GfxMgr constructor to .cpp file
svn-id: r26278
2007-03-22 22:29:00 +00:00
Matthew Hoops
a722b767a8
- adding support for saving AGIPAL games
...
- adding debug comment when using a new AGIPAL palette
- changing so that only pal.101-109 files are used and not pal.100, as AGIPAL starts at 101
svn-id: r26277
2007-03-22 22:03:21 +00:00
Matthew Hoops
080a76503b
adding AGIPAL support (for changing palettes in some fan games) Patch:1684685
...
svn-id: r26270
2007-03-21 20:13:40 +00:00
Eugene Sandulenko
80eb248a0e
Get rid of _opt. Cleanup.
...
svn-id: r25549
2007-02-13 15:27:36 +00:00