Johannes Schickel
|
387fe8c141
|
FULLPIPE: Make GPL headers consistent in themselves.
|
2014-02-18 02:39:34 +01:00 |
|
Eugene Sandulenko
|
89640976c4
|
FULLPIPE: Implement ModalFinal
|
2014-01-24 07:21:50 -08:00 |
|
Eugene Sandulenko
|
67c70168ad
|
FULLPIPE: Rest of destructor stubs
|
2014-01-08 18:48:34 +02:00 |
|
Filippos Karapetis
|
c0a35b3b00
|
FULLPIPE: Initial implementation of scene music tracks
|
2014-01-06 07:40:25 +02:00 |
|
Filippos Karapetis
|
24836990da
|
FULLPIPE: Add initial implementation of some sound-related functions
|
2014-01-03 16:03:27 +02:00 |
|
Eugene Sandulenko
|
f8d1633de9
|
FULLPIPE: Implement scene08_setupMusic()
|
2013-12-23 00:39:27 +02:00 |
|
Eugene Sandulenko
|
90532c78a2
|
FULLPIPE: g_fullpipe -> g_fp for brevity
|
2013-12-21 16:42:49 +02:00 |
|
Eugene Sandulenko
|
84bf5238cd
|
FULLPIPE: Started scene05 code
|
2013-12-14 17:39:10 +02:00 |
|
Eugene Sandulenko
|
583090a623
|
FULLPIPE: Implement sceneHandler04_goClock()
|
2013-12-07 00:01:59 +02:00 |
|
Eugene Sandulenko
|
521eeb9b42
|
FULLPIPE: Implement sceneHandler04_winArcade()
|
2013-12-01 16:50:04 +02:00 |
|
Eugene Sandulenko
|
918d2f175a
|
FULLPIPE: CGameVar -> GameVar
|
2013-09-18 19:39:54 +04:00 |
|
Eugene Sandulenko
|
1e72640cba
|
FULLPIPE: Fix leaked resource. CID 1063205
|
2013-09-14 00:08:50 +03:00 |
|
Eugene Sandulenko
|
b3abc58675
|
FULLPIPE: Hid noisy stub message
|
2013-09-06 14:51:24 +03:00 |
|
Eugene Sandulenko
|
86aaaecc97
|
FULLPIPE: Unstubbed couple small functions
|
2013-09-06 14:51:19 +03:00 |
|
Eugene Sandulenko
|
e08340e64d
|
FULLPIPE: Turn noisy stub warnings into debug messages.
|
2013-09-06 14:51:17 +03:00 |
|
Eugene Sandulenko
|
f079565692
|
FULLPIPE: Implement global_messageHandler2()
|
2013-09-06 14:51:16 +03:00 |
|
Eugene Sandulenko
|
4db2d7e21b
|
FULLPIPE: Fix crash
|
2013-09-06 14:51:14 +03:00 |
|
Eugene Sandulenko
|
f90371ebce
|
FULLPIPE: Implement global_messageHandler4() and startAnim()
|
2013-09-06 14:51:13 +03:00 |
|
Eugene Sandulenko
|
c12ea8bd2b
|
FULLPIPE: Implement global_messageHandler1()
|
2013-09-06 14:51:13 +03:00 |
|
Eugene Sandulenko
|
cee12678dc
|
FULLPIPE: Implement sceneHandler01()
|
2013-09-06 14:51:12 +03:00 |
|
Eugene Sandulenko
|
f54055d1ee
|
FULLPIPE: Finished stubbing SceneSwitcher. Added Behavior Manager
|
2013-09-06 14:51:05 +03:00 |
|
Eugene Sandulenko
|
62cbdd81f0
|
FULLPIPE: Further work on sceneSwitcher.
Reduced header dependency.
Put CGameLoader into separate files.
|
2013-09-06 14:51:03 +03:00 |
|
Eugene Sandulenko
|
57e03aedd3
|
FULLPIPE: Initial code for bitmap rendering
|
2013-09-06 14:48:18 +03:00 |
|
Eugene Sandulenko
|
56cb726ebc
|
FULLPIPE: Added lots of debug output, Picture::setAOIDs() implementation
|
2013-09-06 14:48:17 +03:00 |
|
Eugene Sandulenko
|
679c46a5bf
|
FULLPIPE: Finished sound loading
|
2013-09-06 14:48:16 +03:00 |
|