Dries Harnie
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52010ff229
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GRAPHICS: Silence multiple-definition warnings
Reported by eriktorbjorn on IRC.
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2015-05-12 20:56:31 +02:00 |
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Dries Harnie
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fb3bd8139a
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JANITORIAL: Fix Coverity warnings
Fixes coverity warnings 1267220, 1256936, 1229470, 1224097, 1219766,
1054364, 1009896.
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2015-05-12 08:49:19 +02:00 |
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Dries Harnie
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5c813a8b64
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GRAPHICS: Only manually pull pointers if USE_GLEW not defined
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2015-05-11 16:57:05 +02:00 |
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Pawel Kolodziejski
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d1b4ea1226
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GFX: fix compile for amigaos4
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2014-12-04 19:13:21 +01:00 |
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Dries Harnie
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7dda0ef439
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JANITORIAL: Code style fixes
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2014-10-16 00:12:08 +02:00 |
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Dries Harnie
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de4295da28
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GRAPHICS: Dynamically find function pointers for framebuffers
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2014-10-16 00:12:08 +02:00 |
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Dries Harnie
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15799c9cfe
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JANITORIAL: Fix style issues
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2014-10-16 00:12:07 +02:00 |
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Dries Harnie
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d7f37dd987
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GRAPHICS: Allow guarded use of Graphics::Framebuffer
Raise an assertion if a framebuffer is requested without the correct
extension
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2014-10-16 00:12:07 +02:00 |
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Dries Harnie
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64c3bbc553
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GRAPHICS: Allow FrameBuffer to manage its own texture
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2014-10-16 00:12:07 +02:00 |
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Pawel Kolodziejski
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4888f4368c
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JANITORIAL: formatting code
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2014-07-06 08:20:50 +02:00 |
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Dries Harnie
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aa90e6848f
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GRAPHICS: Only use packed depth-stencil framebuffer if extensions allow it
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2014-04-21 12:00:41 +02:00 |
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Pawel Kolodziejski
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8759900b6a
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ALL: synced with ScummVM
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2014-04-05 18:18:42 +02:00 |
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Dries Harnie
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ef1c2f5a67
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GRAPHICS: Also add a stencil attachment to framebuffers
Note that this does require the GL_OES_packed_depth_stencil extension on
ES2. iOS supports it, and so do modern Android devices.
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2014-01-26 12:27:08 +01:00 |
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Dries Harnie
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841d08db2e
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GRAPHICS: Distinguish between texture size and viewport size in Graphics::FrameBuffer
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2014-01-23 21:51:54 +01:00 |
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Dries Harnie
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621c0c7602
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GRAPHICS: Add Graphics::Framebuffer
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2014-01-14 00:26:39 +01:00 |
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