Torbjörn Andersson
4411c816f6
FULLPIPE: Fix GCC warning
...
I assume that the purpose of realloc() here is to increase the
_points memory area, but it's not guaranteed that the new block
will start at the same address as the old one.
2014-04-16 18:09:13 +02:00
Eugene Sandulenko
42f4bb6b1e
FULLPIPE: Implement StepArray::insertPoints()
2014-04-13 11:33:05 +03:00
Eugene Sandulenko
b2c6483d1a
FULLPIPE: Implement StaticANIObject::startAnimSteps()
2014-04-13 11:33:05 +03:00
Eugene Sandulenko
ff93bd18a1
FULLPIPE: Implement StaticANIObject::show2()
2014-04-13 09:46:51 +03:00
Eugene Sandulenko
af06053d6b
FULLPIPE: Implement StaticANIObject::startMQIfIdle()
2014-04-11 23:18:31 +03:00
Eugene Sandulenko
88f8e00773
FULLPIPE: Implement scene19_preload()
2014-03-03 00:14:12 +02:00
Eugene Sandulenko
a1d9281fb4
FULLPIPE: Implement scene18_preload()
2014-03-02 21:04:09 +02:00
Johannes Schickel
387fe8c141
FULLPIPE: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
Eugene Sandulenko
491a045eea
FULLPIPE: Implement Movement::freePixelData()
2014-01-12 10:59:14 +02:00
Eugene Sandulenko
4a0bfb751c
FULLPIPE: Implement StaticANIObject::preloadMovements()
2014-01-12 00:48:11 +02:00
Eugene Sandulenko
2d3ac3100c
FULLPIPE: Implement StaticANIObject::adjustSomeXY()
2014-01-12 00:48:11 +02:00
Eugene Sandulenko
91baf35726
FULLPIPE: Implement StaticANIObject::calcNextStep()
2014-01-12 00:48:10 +02:00
Eugene Sandulenko
f710418ae5
FULLPIPE: Implement preloadCallback()
2014-01-10 21:31:18 +02:00
Eugene Sandulenko
67c70168ad
FULLPIPE: Rest of destructor stubs
2014-01-08 18:48:34 +02:00
Eugene Sandulenko
4babc0f9f0
FULLPIPE: Implement StaticANIObject::restartMessageQueue()
2014-01-05 17:13:32 +02:00
Eugene Sandulenko
4d8a50620d
FULLPIPE: Implement sceneHandler25_sub01()
2014-01-05 17:13:32 +02:00
Eugene Sandulenko
e601797377
FULLPIPE: More code to scene23
2014-01-05 01:30:11 +02:00
Eugene Sandulenko
fb234a2d0c
FULLPIPE: Implement Movement::countPhasesWithFlag()
2014-01-05 00:53:30 +02:00
Eugene Sandulenko
8515164117
FULLPIPE: Proper use of copying consturctor for ExCommand
2014-01-04 17:06:23 +02:00
Eugene Sandulenko
a230368de5
FULLPIPE: More code to ExCommand class
2014-01-04 15:01:27 +02:00
Eugene Sandulenko
37123c1633
FULLPIPE: Complete MovGraph2::genMovement()
2014-01-04 14:23:55 +02:00
Eugene Sandulenko
90532c78a2
FULLPIPE: g_fullpipe -> g_fp for brevity
2013-12-21 16:42:49 +02:00
Eugene Sandulenko
8caec7691c
FULLPIPE: Implement StaticANIObject::changeStatics2()
2013-12-11 23:17:45 +02:00
Eugene Sandulenko
185cf9ea3c
FULLPIPE: Add calls to callback1 in Movement::gotoNextFrame()
2013-12-11 21:41:00 +02:00
Eugene Sandulenko
354794386c
FULLPIPE: Rearrange debug output
2013-12-09 17:38:04 +02:00
Eugene Sandulenko
08457dda0d
FULLPIPE: Fix warning
2013-11-29 21:07:18 +02:00
Eugene Sandulenko
73612b8979
FULLPIPE: Fix crash at scene04 start
2013-11-29 02:34:38 -05:00
Eugene Sandulenko
59c11d842f
FULLPIPE: Change data type in Movement member
2013-11-20 17:07:00 -08:00
Eugene Sandulenko
3b7f2f7e53
FULLPIPE: Class initialization. CID 1063190
2013-11-10 11:20:09 +02:00
Eugene Sandulenko
627769a2f5
FULLPIPE: Implement another Movement class copy constructor.
2013-11-06 23:46:03 +02:00
Eugene Sandulenko
9f92561df3
FULLPIPE: Implement StaticANIObject::getSomeXY()
2013-10-27 00:50:49 +03:00
Eugene Sandulenko
514f93b57f
FULLPIPE: Implement StaticANIObject::updateStepPos()
2013-10-25 00:34:43 +03:00
Eugene Sandulenko
aeee6e6241
FULLPIPE: Implement Movement::calcSomeXY()
2013-09-28 17:31:42 +03:00
Eugene Sandulenko
ac1be668d9
FULLPIPE: Implement MovGraph2::initDirections()
2013-09-28 15:59:46 +03:00
Eugene Sandulenko
0b88ffab1b
FULLPIPE: Fix uninitialized class variables
2013-09-22 11:31:47 +03:00
Eugene Sandulenko
19955e5d19
FULLPIPE: Fix stupid c/p error. CID 1063216
2013-09-22 11:25:28 +03:00
Eugene Sandulenko
918d2f175a
FULLPIPE: CGameVar -> GameVar
2013-09-18 19:39:54 +04:00
Eugene Sandulenko
0b358dbdce
FULLPIPE: CStepArray -> StepArray
2013-09-18 19:39:53 +04:00
Eugene Sandulenko
d09cccd7f2
FULLPIPE: Added few destructors.
2013-09-15 01:53:44 +03:00
Eugene Sandulenko
763eedd0df
FULLPIPE: Fix condition. CID 1063217
2013-09-14 00:17:43 +03:00
Eugene Sandulenko
747e70a38e
FULLPIPE: Implement CInteractionController::handleInteraction()
2013-09-08 23:56:04 +03:00
Eugene Sandulenko
af91d2a5ce
FULLPIPE: Whitespace fix
2013-09-06 15:58:05 +03:00
Eugene Sandulenko
6b242c0f9f
FULLPIPE: Implement GameObject::canInteractAny()
2013-09-06 14:51:25 +03:00
Eugene Sandulenko
0814826f12
FULLPIPE: Implement StaticANIObject::setSpeed()
2013-09-06 14:51:24 +03:00
Eugene Sandulenko
8ffbbccbfc
FULLPIPE: Bugfix shadow drawing
2013-09-06 14:51:24 +03:00
Eugene Sandulenko
eea48b4f12
FULLPIPE: Implement Shadows::initMovement()
2013-09-06 14:51:24 +03:00
Eugene Sandulenko
0b43182674
FULLPIPE: Remove rdundant debug output
2013-09-06 14:51:23 +03:00
Eugene Sandulenko
a522f5bc15
FULLPIPE: WIP debug output
2013-09-06 14:51:23 +03:00
Eugene Sandulenko
5c759da7a3
FULLPIPE: Fix long standing bug with animation
2013-09-06 14:51:23 +03:00
Eugene Sandulenko
0dc4914cc4
FULLPIPE: Remove redundant debug info
2013-09-06 14:51:23 +03:00