Commit graph

325 commits

Author SHA1 Message Date
Alexander Tkachev
3da38ca60b CLOUD: Replace USE_CLOUD with USE_LIBCURL
In most cases that's the right one to check. USE_CLOUD is defined when
either USE_LIBCURL or USE_SDL_NET are, which means if there is no curl,
USE_CLOUD still could be defined and linking errors would appear.
2016-08-24 16:07:55 +06:00
Alexander Tkachev
211d9ed5f6 GUI: Fix Options' Cloud tab reflowing 2016-08-24 16:07:55 +06:00
Alexander Tkachev
ad069f442c GUI: Add "Run server" button in Cloud tab 2016-08-24 16:07:55 +06:00
Alexander Tkachev
97c0bbd238 GUI: Add DownloadDialog sketch 2016-08-24 16:07:55 +06:00
Alexander Tkachev
e6242b0be8 GUI: Add Refresh button in Options Cloud tab
Commit changes CloudManager and Storages so they would automatically
refresh the fields when the could.
2016-08-24 16:07:55 +06:00
Alexander Tkachev
beb168a3a5 GUI: Add Cloud tab StorageWizardDialog
This is a dialog which guides user through Storage connection procedure.
2016-08-24 16:07:55 +06:00
Alexander Tkachev
e1e48968b4 GUI: Replace Cloud tab's StorageBrowser with PopUp 2016-08-24 16:07:55 +06:00
Alexander Tkachev
af9930482e CLOUD: Update CloudManager
It now supports only one storage of each type. Only one Storage could be
loaded to the memory as well.

Options' Cloud tab now changes the Storage only when user pressed OK
button, giving the ability to look through the Storages without actually
changing them.
2016-08-24 16:07:55 +06:00
Alexander Tkachev
4ff1ed5fe9 GUI: Add Cloud tab information labels
And corresponding stub implementations in CloudManager.
2016-08-24 16:07:55 +06:00
Alexander Tkachev
90ae7b7337 GUI: Add Options dialog Cloud tab
With StorageBrowser to select a Storage. It actually uses CloudMan to
switch active Storage.
2016-08-24 16:07:55 +06:00
Eugene Sandulenko
2e67546852 GUI: Do not change aspect ratio setting when it is disabled 2016-06-06 22:44:41 +02:00
Eugene Sandulenko
b590cc2d8f GUI: Cleanup class initialization 2016-06-01 13:16:12 +02:00
Johannes Schickel
5580072fe3 Merge pull request #715 from dudola/patch-1
GUI: Remove dummy FluidSynth Settings button from Edit Game
2016-04-12 00:14:40 +02:00
Eugene Sandulenko
777e6fde39 ALL: Split SMALL_SCREEN_DEVICE into GUI_ENABLE_KEYSDIALOG and GUI_ONLY_FULLSCREEN 2016-04-10 13:02:27 +02:00
Eugene Sandulenko
5baa657f25 UPDATES: Remove an unneeded check 2016-04-01 21:32:16 +02:00
Eugene Sandulenko
a743ec2e07 UPDATES: Implement and use method for normalizing interval value to accepted values 2016-04-01 21:29:29 +02:00
dudola
40a663d589 GUI: Remove dummy FluidSynth Settings button from Edit Game.
The FluidSynth Settings button actually works only from the Options dialog.
https://sourceforge.net/p/scummvm/bugs/6821/
2016-04-01 11:22:09 +05:30
Eugene Sandulenko
a4bf64fecd UPDATES: Normalize updates_check value 2016-03-31 15:38:00 +02:00
Eugene Sandulenko
2cde45fe6d UPDATES: Implement Check now button in Options 2016-03-31 13:59:01 +02:00
Eugene Sandulenko
08e7f0ab91 UPDATES: Got rid of hardcoded update intervals list 2016-03-31 09:31:57 +02:00
Eugene Sandulenko
47985debe1 UPDATES: Hook dialogs to UpdateManager 2016-03-30 19:28:24 +02:00
Eugene Sandulenko
3efae7e799 GUI: Store secelcted update frequency in config 2016-03-29 19:11:09 +02:00
Eugene Sandulenko
12b0313d92 GUI: Added stub for Update frequency check widgets. 2016-03-29 19:11:09 +02:00
Johannes Schickel
2fa1ce51dd GUI: Simplify OPL option code a bit. 2015-07-07 20:19:42 -04:00
Ben Castricum
9d885bce22 GUI: s/savegame/saved game/
Makes it consistant throughout the GUI
2014-08-22 07:11:03 +02:00
Ben Castricum
57d7ec9105 GUI: Fix spelling of FluidSynth: s/Fluidsynth/FluidSynth/ 2014-08-16 12:45:10 +01:00
Ben Castricum
8586271f9a GUI: Fix typo in audio sample rates: s/11kHz/11 kHz/ 2014-08-16 12:44:51 +01:00
Johannes Schickel
f5dfe6725a GUI: Make GPL headers consistent in themselves. 2014-02-18 02:39:35 +01:00
tcarey
af87e49f9e GUI: Update Roland GS description in MT-32 tab
Clarified the Roland GS settings. The current description is only partially accurate and confusing at best.
2013-05-11 19:20:38 +03:00
Johannes Schickel
94edb3409f Merge branch 'eriktorbjorn-fluidsynth-settings'
This is a manual merge of a slightly adapted pull request #296.
The changes made are:
- Each time the theme format changes, the version was increased
- default.inc has been regenerated in the same commit as the theme changes
2013-01-26 14:00:04 +01:00
Torbjörn Andersson
10724365aa GUI: Misc FluidSynth-related cleanups. 2013-01-26 13:52:36 +01:00
Torbjörn Andersson
681f81211f FLUIDSYNTH: Add separate dialog for FluidSynth settings
I don't really understand what these parameters do, or what the
sensible values are, so for now the sliders are limited only by
the allowed (or, in one case, "safe") values.
2013-01-26 13:36:37 +01:00
Filippos Karapetis
3eae0e61e7 GUI: Improve the description of the Roland GS mode checkbox 2013-01-02 13:07:19 +02:00
Johannes Schickel
89abab97e3 JANITORIAL: Remove trailing whitespaces.
Powered by:
git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//'
2012-09-26 04:17:55 +02:00
Filippos Karapetis
570237ea51 GUI: Remove leftover code for the global dithering checkbox 2012-03-25 22:18:35 +03:00
Filippos Karapetis
346c1fe461 GUI: Change the undithering checkbox to be an engine-specific option 2012-03-25 18:51:23 +03:00
Filippos Karapetis
c84cd8dee8 GUI: Add per-engine and per-game options 2012-03-19 20:32:34 +01:00
Eugene Sandulenko
34198fda35 Merge pull request #203 from fingolfin/guio-cleanup
COMMON: GuiOptions cleanup
2012-03-17 03:51:27 -07:00
Christoph Mallon
75efdd2d84 JANITORIAL: Replace (x ? false : true) by !(x). 2012-03-13 15:43:36 +01:00
Max Horn
92d219715f COMMON: Replace OptionsDialog::renderType2GUIO by API in rendermode.h 2012-02-29 11:43:21 +01:00
Max Horn
215b41b244 COMMON: Move RenderMode and GUIOptions functionality into separate files 2012-02-26 15:19:31 +01:00
Torbjörn Andersson
6b17507b76 GUI: Fix "clear" buttons after theme switch (bug #3482459)
Because the "clear" buttons are very different between themes (in
the Modern theme they have a graphical symbol, while in the Classic
theme they have a letter), they have to be removed and re-added
when reflowing the layout. This is patterned after how the
LauncherDialog class handles the larger changes in layout.

Removing widgets from a tab turned out to be trickier than I first
thought, so I had to move the removeWidget() method from Dialog to
GuiObject.
2012-02-24 22:20:50 +01:00
athrxx
3b574466fa COMMON: distinguish between 256 colors and 16 colors PC-98 rendering modes
KYRA 1 PC-98 supports both modes in the same target. The desired mode can now be selected in the rendering options. We did have good support for the 16 colors mode of KYRA 1 already. This mode could not really be selected though (except by manually modifying the config file or the code).
2012-02-24 18:09:38 +01:00
athrxx
d9c05f7121 COMMON: add gui options for rendering modes
The purpose is the same as for the sound gui options: users shouldn't be offered modes that the engine doesn't support.
2012-02-21 21:48:35 +01:00
Tarek Soliman
c6e001a1f5 GUI: Move addClearButton() from options.cpp to widget.cpp
This is so it can be used outside options.cpp
2011-12-13 08:36:41 -06:00
Johannes Schickel
e8ee551e99 GUI: Disable speech volume slider in subtitle only mode. 2011-11-18 00:33:30 +01:00
Tarek Soliman
f30df9aa70 GUI: Enable EGA Undithering in global options dialog
GUIO_EGAUNDITHER is a positive flag unlike the rest of the GUIO
negative flags like GUIO_NOASPECT and GUIO_NOSPEECH.
This means the gui option is only enabled if the flag exists.

This caused the gui option to be disabled in the global options dialog due
to the flag not existing in the global confman domain.
It is an inconvenience and a regression IMHO to have to set this flag on
a game by game basis with no option to set it globally and have the games
override it.

Thanks Strangerke for making me clarify.

Thanks LordHoto for feedback on code style.
2011-10-27 09:48:21 -05:00
Eugene Sandulenko
724e6cb638 GUI: Show empty savepath as 'Default', not 'None' 2011-10-25 14:56:05 +01:00
Eugene Sandulenko
5a68e40054 GUI: Refactor clear buttons 2011-10-25 14:56:05 +01:00
Eugene Sandulenko
2b6c2da831 GUI: Added clear button to paths 2011-10-25 14:56:05 +01:00