Commit graph

5 commits

Author SHA1 Message Date
Paul Gilbert
3285a4ba4d Beginnings of a separation of the MADS and M4 engines into separate classes. This will be cleaner then having checks everywhere for whether the game mode is MADS or M4.
svn-id: r47705
2010-01-30 09:21:07 +00:00
Max Horn
d34cdae9ce M4: Move 'determine transparent color' hack into a new M4Sprite method
svn-id: r46281
2009-12-07 18:23:28 +00:00
Max Horn
f8126d9da6 M4: Make M4Surface member w, h, pixels protected; some cleanup
svn-id: r46280
2009-12-07 18:22:18 +00:00
Eugene Sandulenko
696897b058 Whoa! Removing trailing spaces.
svn-id: r35648
2009-01-01 15:06:43 +00:00
Filippos Karapetis
7ca439f410 Initial import of the work in progress M4 engine
svn-id: r31600
2008-04-20 14:47:37 +00:00