Filippos Karapetis
e552bc57ba
SCI: Always reset hold when starting a new song. Fixes bug #3413589 - "SCI: KQ6CD: Game stops responding in the catacombs"
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kDoSoundSetHold is always called after kDoSoundPlay. A regression from
commit 4f3b85f4ef
2011-09-24 18:46:55 +03:00
Filippos Karapetis
077acc5575
SCI: Fixed bug #3413301 - "SCI: KQ6CD: Game stops responding at the bookworm"
2011-09-23 17:42:14 +03:00
Filippos Karapetis
996deff15b
SCI: Fixed bug #3392767 - "SCI: SQ4 (English/CD/Win): Engine Abort In Timepod Hangar"
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This bug only manifested in the Windows version of SQ4CD. Some Windows
MIDI music tracks are missing from room 530, which messed up the
animations in that scene, and led to a crash. Moved the code that
obtains the song number from an object into a separate function. Also,
fixed a bug in kDoSoundSetPriority().
2011-08-25 02:52:58 +03:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Willem Jan Palenstijn
9f74a6eda2
SCI: Clarify comment from rev 5654e12
further
2011-04-28 12:03:10 +02:00
md5
d855092f96
SCI: Clarified comment in rev 5654e12
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It's a bad idea to write comments when half asleep :P
2011-04-28 10:21:26 +03:00
md5
5654e12575
SCI: Added a more specific workaround for bug #3267956 . This fixes bug #3291115 - "KQ6: Game freezes when getting paper from web"
2011-04-28 04:14:54 +03:00
md5
bfef0f5a6f
SCI: Fixed fading-related bugs #3267956 and #3041738
2011-04-03 19:02:14 +03:00
md5
1dcce4445c
SCI: Reverted rc7bfbc3 and fixed the actual cause of bug #3106107
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While fast forwarding a song, disable its hold value together with any possible
sound looping, so that the song won't loop forever.
2011-02-28 01:06:29 +02:00
md5
c7bfbc31e2
SCI: Fixed bug #3106107 - "QFG3: Crash when saving outside palace"
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Ignore requests to alter a song's hold value while it's being faded, and reset
a song's hold value when fading starts. This ensures that the song will actually
stop when fading is done and won't keep looping forever.
2011-02-28 00:18:23 +02:00
md5
8024f40638
SCI: Changed the fix for the intro of Longbow (bug #3044844 ) into a hack for that scene. Fixes the freeze in LSL6 (bug #3192166 ). Fading in KQ5 is unaffected by this.
2011-02-25 21:45:39 +02:00
md5
9ad4ad1abc
SCI: Fixed two bugs related to music fading
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- bug #3037594 : "KQ5: Music not fading when brigands leave temple"
- bug #3044844 : "LONGBOW: Intro skips each first verse of song"
2011-02-24 02:17:28 +02:00
Filippos Karapetis
32d7e687ee
SCI: debugC calls no longer require a debug level of 2 to show output
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svn-id: r55086
2011-01-01 12:48:12 +00:00
Filippos Karapetis
601494cad4
SCI: implemented reverb handling and related functionality
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svn-id: r54478
2010-11-25 16:09:45 +00:00
Filippos Karapetis
2c2f3a97e6
SCI: Added support for the alternate Windows MIDI soundtracks of the CD versions of EcoQuest, Jones, KQ5 and SQ4
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svn-id: r54476
2010-11-25 14:22:09 +00:00
Filippos Karapetis
52898b6336
SCI: Fixed digital audio at the beginning of KQ5CD and removed a hack for the Windows version
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svn-id: r54466
2010-11-25 02:21:07 +00:00
Filippos Karapetis
dcd1326970
SCI: Some renaming and added several TODOs concerning reverb
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svn-id: r54461
2010-11-24 16:01:30 +00:00
Filippos Karapetis
364d37b302
SCI: some changes to the way reverb is handled
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- "Invalid" SCI reverb values (127) are properly handled now
- SCI kDoSound(reverb) sets the global reverb (renamed it accordingly)
- kDoSound(reverb) can also return the current reverb if no parameter is sent
svn-id: r54457
2010-11-24 14:21:31 +00:00
Filippos Karapetis
3b07056a47
SCI: Moved the Object class in a separate file
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svn-id: r54361
2010-11-19 08:18:24 +00:00
Martin Kiewitz
624d06b684
SCI: extending comment for prev. commit
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svn-id: r52606
2010-09-06 19:03:55 +00:00
Martin Kiewitz
d618678982
SCI: dont play audio on kDoSound in hoyle4
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hoyle4 has garbled audio data
svn-id: r52605
2010-09-06 19:00:43 +00:00
Martin Kiewitz
2bf82a8354
SCI: fix regression of r52569
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fade in/out of samples
svn-id: r52604
2010-09-06 18:23:03 +00:00
Filippos Karapetis
d87fa1c890
SCI: Show a warning window regarding GM in some games.
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Sierra has released a patch adding after market General MIDI support for 8 SCI1
games (LSL1, LSL5, Hoyle 3, SQ1, SQ4, Eco1 floppy, Longbow and Fairy Tales). If
the user has selected the General MIDI music driver in one of these games and
no associated MIDI patch is found, show an informational dialog on game startup
in order to inform the user to download Sierra's MIDI patch, together with some
short instructions.
svn-id: r52500
2010-09-02 21:50:00 +00:00
Martin Kiewitz
64313cd7f1
SCI: set master volume correctly
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and merge it together with global volume, fixes bug #3053104 )
svn-id: r52484
2010-09-01 19:20:17 +00:00
Filippos Karapetis
135b9ee63c
SCI: Changed a warning into a debugC
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svn-id: r52183
2010-08-18 07:58:38 +00:00
Filippos Karapetis
4db52c1ce1
SCI: Turned a warning into a debugC
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svn-id: r51738
2010-08-04 13:35:56 +00:00
Martin Kiewitz
b45f2fcb97
SCI: fix fadeout on workarounds
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svn-id: r51728
2010-08-04 09:15:37 +00:00
Filippos Karapetis
5ca6b33ba7
SCI: Silenced some sound related warnings. Added an empty function for kDoSound(Restore), called when restoring games
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svn-id: r51661
2010-08-02 21:20:43 +00:00
Martin Kiewitz
55d7af0766
SCI: kDoSound(mute) behaviour change
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svn-id: r51589
2010-08-01 19:57:03 +00:00
Filippos Karapetis
f22821af66
SCI: Added back debug output to sound commands
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svn-id: r51460
2010-07-29 10:58:01 +00:00
Filippos Karapetis
1f60595cdc
SCI: Cleanup leftovers from the FreeSCI sound code
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svn-id: r51178
2010-07-22 22:13:28 +00:00
Martin Kiewitz
a24de29358
SCI: renaming kDoSound(resume) to resumeAfterRestore
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kDoSound(resumeAfterRestore) is called right after restoring a saved game for sound-sci0 games, we already resume playing music inside restore, so we don't need to implement this at all
svn-id: r51058
2010-07-20 11:17:33 +00:00
Martin Kiewitz
961079ae19
SCI: disabling kDoSound(StopAll)
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this call can't be right, gets called in kq1 several times and would stop background effects
svn-id: r51039
2010-07-19 22:11:06 +00:00
Martin Kiewitz
9cb23c8a7b
SCI: update sample ticker when paused
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little adjustment of r51017
svn-id: r51018
2010-07-19 07:37:22 +00:00
Martin Kiewitz
d952e48a57
SCI: change kDoSound(updateCues) for samples
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only set signal when sample was/is playing, fixes qfg2 genie intro
svn-id: r51017
2010-07-19 07:29:17 +00:00
Martin Kiewitz
aa5a1ddb47
SCI: if game starts fading, stops music and later starts music again don't resume fading - fixes lsl6 music when going in from swimming pool
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svn-id: r50995
2010-07-18 16:22:16 +00:00
Martin Kiewitz
46b27926b2
SCI: adding obj in kDoSound debug output
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svn-id: r50994
2010-07-18 16:02:16 +00:00
Martin Kiewitz
3ceb02f08a
SCI: adding signatures for 4-parameter variant of kDoSound(sendMidi), needs to get figured out how this works - fixes signature mismatch in lsl1
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svn-id: r50937
2010-07-16 13:37:19 +00:00
Martin Kiewitz
38d79f60e3
SCI: changing signature for kDoSound(resume) it seems its called right after restoring to resume music - which we do already automatically
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svn-id: r50800
2010-07-11 11:52:17 +00:00
Martin Kiewitz
ce6a73adf5
SCI: updated debug output from kDoSound
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svn-id: r50781
2010-07-10 13:19:20 +00:00
Martin Kiewitz
18d1ab8c70
SCI: move comments and change selector for sci0 sound in kDoSoundPause, also allow pausing everything even for sci1early (qfg2 is using it)
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svn-id: r50765
2010-07-09 18:11:42 +00:00
Martin Kiewitz
eddd6d0dba
SCI: actually all sound-sci0 games used a completely different kDoSoundPause logic, implement it - fixes all sorts of games not pausing when going to restore menu and more
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svn-id: r50760
2010-07-09 16:05:47 +00:00
Martin Kiewitz
aadf2e9765
SCI: added currently commented-out pauseSound implementation for some sci0 games, allowing integer for that subfunction
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svn-id: r50759
2010-07-09 14:11:27 +00:00
Martin Kiewitz
b8933d7e8f
SCI: removing unneeded mutex locking inside sci0 update cues
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svn-id: r50758
2010-07-09 13:01:48 +00:00
Martin Kiewitz
b602e7071b
SCI: fixing regression of r50755 - fixing kDoSoundSendMidi
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svn-id: r50757
2010-07-09 12:30:34 +00:00
Martin Kiewitz
ba776fb293
SCI: implemented subsignatures for kDoSound
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svn-id: r50755
2010-07-09 12:06:41 +00:00
Filippos Karapetis
bff3e89e48
SCI: Removed the FreeSCI music code
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svn-id: r50532
2010-06-30 13:49:05 +00:00
Max Horn
b09996cb5c
SCI: Rewrap yet more comments
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svn-id: r50505
2010-06-29 20:50:52 +00:00
Filippos Karapetis
59c908e97d
Changed a warning which seems like regular SCI behavior into a debugC
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svn-id: r50218
2010-06-24 13:44:27 +00:00
Filippos Karapetis
0a102981f0
Moved the SelectorCache struct inside selector.h, where it belongs, and fixed some header dependencies in the process
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svn-id: r50183
2010-06-23 15:23:37 +00:00