Torbjörn Andersson
446a01ba09
Moved low-level keyboard and mouse handling to a new Input class, and
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renamed the Display class Graphics for no better reason than me liking the
phrase "sound and graphics" better than "sound and display".
svn-id: r11258
2003-11-11 07:43:02 +00:00
Torbjörn Andersson
9106229bef
Removed some now redundant header files.
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svn-id: r11209
2003-11-08 18:15:35 +00:00
Torbjörn Andersson
688c80b062
Moved more stuff into classes, changed some static allocation to dynamic,
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and removed some of the references to global variables.
At this point I believe everything in the main game engine has been moved
into classes - not necessarily the correct ones, but still... However,
there is some stuff in the driver directory that need to be taken care of
as well.
svn-id: r11207
2003-11-08 15:47:51 +00:00
Jonathan Gray
9a1cfe838f
spelling fixes
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svn-id: r11175
2003-11-07 01:36:53 +00:00
Torbjörn Andersson
ba098a3a5b
Create g_logic dynamically. More moving of stuff into classes.
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svn-id: r11129
2003-11-04 18:02:49 +00:00
Torbjörn Andersson
b3b0118292
The resource and memory managers are now created dynamically.
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Renamed the resource manager's open/close methods openResource() and
closeResource() to avoid confusion. (It was I who originally shortened
their names to open() and close(), but I've changed my mind now.)
Moved more stuff into Sword2Engine.
svn-id: r11088
2003-11-03 07:47:42 +00:00
Torbjörn Andersson
7ec257ae3f
Even more stuff moving into Sword2Engine. I'm tempted to make a new class
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for the mouse stuff, but I need to think about that a bit more. I have a
feeling the code could be cleaned up a bit anyway...
svn-id: r11060
2003-11-02 18:50:09 +00:00
Torbjörn Andersson
94edf540ef
More moving of stuff into classes
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svn-id: r11025
2003-11-01 16:55:20 +00:00
Max Horn
2fef2dcb84
bs2 -> sword2
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svn-id: r10997
2003-10-28 19:51:30 +00:00
Max Horn
53db0a8a07
cleanup: removed version/id from GameSettings
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svn-id: r10995
2003-10-28 17:07:25 +00:00
Torbjörn Andersson
7c4cc25cec
Enable the debug console. Actually, what I've done is to adapt the debug
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console from the SCUMM engine. I decided that would be easier than to clean
up the original console code.
Unfortunately there's a bunch of code that I just copied - a pretty lousy
form of code-reusal. It'd be nice if the console could be made part of the
Engine class, or something like that.
Most of the debug commands seem to be working. Some aren't relevant for
ScummVM, and some are a bit obscure so I'm not quite sure what they're
supposed to be doing.
svn-id: r10978
2003-10-26 15:42:49 +00:00
Torbjörn Andersson
3a43829b88
Moved the opcode functions into the Logic class.
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svn-id: r10885
2003-10-18 08:11:50 +00:00
Torbjörn Andersson
8b42d65a7e
Dumped most of the remaining "driver" code into a new "Display" class. This
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touches a lot of the code, of course, and adds yet another global variable
(temporarily, I hope), but everything still seems to work.
Knock on wood.
svn-id: r10806
2003-10-15 06:40:31 +00:00
Torbjörn Andersson
02a157e745
Moved the text drawing stuff into a class of its own. (Adding another
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global variable which will hopefully be dealt with later.)
svn-id: r10734
2003-10-11 12:26:53 +00:00
Torbjörn Andersson
4fad04846a
Changed to use #include "bs2/..." and removed the inclusion of standard C
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headers. Most (all?) of the ones we need should probably come from stdafx.h
instead.
svn-id: r10588
2003-10-04 08:07:03 +00:00
Max Horn
2162df92fc
removed Sword2 prefixes of most classes (made obsolete by our namespace usage); renamed Sword2State to Sword2Engine
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svn-id: r10583
2003-10-04 01:09:29 +00:00
Max Horn
5a074e6137
added namespace Sword2
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svn-id: r10581
2003-10-04 00:52:27 +00:00
Max Horn
aed27b35dd
use C++ struct naming instead of typedefs -> this fixes (or works around, whatever you prefer to call it) the GCC_PACK problem in Doxygen
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svn-id: r10569
2003-10-03 13:53:46 +00:00
Torbjörn Andersson
10fee205e1
Some renaming (ironic in the light of Fingolfin's recent namespace
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suggestion, but I prepared the patch long before reading the mail :-).
Also, the remaining parts of the control panel etc. have been moved into a
class of their own.
This is still work in progress. I'm well aware that some of the classes
aren't as well separated as they ought to be, and that using global
variables to keep track of the different classes probably isn't pretty.
svn-id: r10561
2003-10-03 06:54:44 +00:00
Torbjörn Andersson
da1b4f1e36
Moved the memory manager functions into an object of its own (and enabled
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debugging levels). This needs further cleanups, but I believe I have
reached a stable point where I can commit it without too much anxiety.
svn-id: r10502
2003-09-30 14:37:42 +00:00
Torbjörn Andersson
568a4bd839
Changed the resource manager object to use more ScummVM-like naming.
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svn-id: r10499
2003-09-30 09:27:27 +00:00
Torbjörn Andersson
d1df731855
Removed CopyScreenBuffer() since it was a no-op anyway.
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svn-id: r10427
2003-09-27 15:44:26 +00:00
Torbjörn Andersson
8ad28e3a7e
More cleanup, and I've replaced most - not quite all - of BS2's debug
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message functions with our own.
We still need to go through them and assign sensible debug levels to them.
svn-id: r10422
2003-09-27 11:02:58 +00:00
Torbjörn Andersson
b21208e6a9
Some more reformatting / cleanup, and removal of comments that did nothing
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but say who added what when. (No disrespect intended, but this information
means very little to us.)
svn-id: r10413
2003-09-26 10:07:18 +00:00
Torbjörn Andersson
09a01e4cbe
Replaced abs() with ABS and BOOL with bool, plus some minor cleanups.
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svn-id: r10391
2003-09-24 06:40:23 +00:00
Torbjörn Andersson
57d99796ea
Changed the keyboard handling to store "keyboard events", rather than just
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characters. Hopefully this will make things work smoother on the Mac, but I
have no way of testing that.
svn-id: r10376
2003-09-23 15:59:52 +00:00
Torbjörn Andersson
0ac7aa0671
whitespace fixes
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svn-id: r10365
2003-09-23 06:23:29 +00:00
Max Horn
4a70a93590
fix convertEndian compilation (thanks erik for giving me some work :-); also removed the #ifdef around it, to prevent such 'incidences' in the future
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svn-id: r10356
2003-09-21 18:10:12 +00:00
Torbjörn Andersson
3c7c60196f
ScummVM code formatting conventions
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svn-id: r10350
2003-09-21 16:11:26 +00:00
Torbjörn Andersson
5628ee7417
cleanup
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svn-id: r10308
2003-09-19 06:42:22 +00:00
Max Horn
be9d4066e1
moved engine.* to base; this fixes some linking issues when building a barebone ScummVM (or maybe I just want to increase our CVS stats? <g>)
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svn-id: r10287
2003-09-18 02:07:18 +00:00
Max Horn
468275bb94
added a static method setDefaultDirectory to class File; used this to simplify some code; added a global g_sound pointer in bs2, this cuts down on uses of g_sword2 (of course both should be removed on the long run); some other minor tweaks/fixes
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svn-id: r10278
2003-09-17 21:06:16 +00:00
Max Horn
c0d1061a2d
cleanup
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svn-id: r10277
2003-09-17 20:34:20 +00:00
Oliver Kiehl
fd7727e9d2
Fingolfin, now I am really disappointed with you that you didn't see this bug... ;)
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svn-id: r10252
2003-09-14 15:07:39 +00:00
Max Horn
30e4785896
simplified code
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svn-id: r10245
2003-09-13 21:20:05 +00:00
Oliver Kiehl
52ff6acc1f
and another endian fix
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svn-id: r10241
2003-09-13 20:42:08 +00:00
Max Horn
5aa69da8ef
convert run lists in the res manager
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svn-id: r10233
2003-09-13 17:36:31 +00:00
Max Horn
49f84b9c41
cleanup
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svn-id: r10222
2003-09-13 13:02:44 +00:00
Max Horn
a81ea7667b
improved heuristic, fixes crash when clicking on the fence
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svn-id: r10207
2003-09-13 02:28:17 +00:00
Max Horn
c96ce86cab
<joostp> *Fingolfin does +5 damage to endian bug.
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svn-id: r10199
2003-09-13 01:06:41 +00:00
Max Horn
4d9296d4c4
cleanup
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svn-id: r10197
2003-09-12 23:22:45 +00:00
Max Horn
af14b48b4d
cleanup / fix WALK_GRID_FILE case in convertEndian
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svn-id: r10196
2003-09-12 21:40:44 +00:00
Max Horn
e2b842a85a
move convertEndian around
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svn-id: r10195
2003-09-12 20:48:28 +00:00
Max Horn
54f284fb3b
No need to have convertEndian member of class resMan
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svn-id: r10194
2003-09-12 20:46:12 +00:00
Max Horn
2ce7c27f0b
properly fixed parallax layers in BE systems
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svn-id: r10193
2003-09-12 20:26:54 +00:00
Oliver Kiehl
9dc282f1d5
endian fixes
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svn-id: r10192
2003-09-12 18:52:53 +00:00
Torbjörn Andersson
5bf1974a08
Our ServiceWindows() never returns RDERR_APPCLOSED, and we always behave as
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if we have the focus, so there's no need to check.
svn-id: r10130
2003-09-09 12:45:33 +00:00
Torbjörn Andersson
bb5f479a8c
Added a WaitForFade() function, to replace numerous while-loops scattered
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througout the code.
svn-id: r10127
2003-09-09 12:14:08 +00:00
Torbjörn Andersson
5270fa2d5a
Re-formatted the code to be a bit more in line with the rest of ScummVM,
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and made a few (untested) endian-fixes.
svn-id: r9965
2003-09-02 09:55:11 +00:00
Torbjörn Andersson
178b0d82df
Another attempt at fixing the music1.clu / music2.clu thing.
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svn-id: r9952
2003-09-01 06:40:07 +00:00