Eugene Sandulenko
44a39ffbc6
AdvancedDetector: Add new parameter directoryGlobs.
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Without this parameter mass detection gave tons of false alarms.
Use globbing for narrowing down the depth search.
svn-id: r49788
2010-06-15 10:59:23 +00:00
Eugene Sandulenko
4d517ed0e9
Extended advancedDetector with depth parameter.
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Now AD can search nested directories. By default it is turned off,
but there is new parameter to ADParameters struct. Usually value
of 2 is good enough for all purposes.
svn-id: r49653
2010-06-14 14:50:23 +00:00
Paul Gilbert
3285a4ba4d
Beginnings of a separation of the MADS and M4 engines into separate classes. This will be cleaner then having checks everywhere for whether the game mode is MADS or M4.
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svn-id: r47705
2010-01-30 09:21:07 +00:00
Eugene Sandulenko
1bd6f6c99f
Added game GUI options to advancedDetector and updated all engines
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svn-id: r41272
2009-06-06 17:56:41 +00:00
Jordi Vilalta Prat
047f116515
Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel
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svn-id: r39132
2009-03-05 12:04:58 +00:00
Paul Gilbert
c0e132a826
Added MD5 for Orion Burger Russian version
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svn-id: r38769
2009-02-21 23:44:17 +00:00
Max Horn
28cf213605
Moved AdvancedDetector from common/ to engines/
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svn-id: r36132
2009-01-29 22:13:01 +00:00
Jordi Vilalta Prat
38a8aa516e
Allow static and dynamic plugins to be used at the same time
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svn-id: r31888
2008-05-06 03:00:26 +00:00
Travis Howell
fb76c3eeed
Add detection of Orion Burger demos.
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svn-id: r31643
2008-04-21 14:00:39 +00:00
Jordi Vilalta Prat
2279d428c2
Added information about spanish riddle
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svn-id: r31630
2008-04-20 20:11:09 +00:00
Filippos Karapetis
7ca439f410
Initial import of the work in progress M4 engine
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svn-id: r31600
2008-04-20 14:47:37 +00:00