Eugene Sandulenko
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44e098b06d
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LAB: More renames
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2015-12-23 21:33:47 +01:00 |
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Eugene Sandulenko
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69bdfae235
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LAB: Plug memory leak
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2015-12-23 21:33:47 +01:00 |
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Eugene Sandulenko
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adbb0ce0c5
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LAB: Renamed mouse.* to eventman.*
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2015-12-23 21:33:47 +01:00 |
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Strangerke
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8fa64824a2
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LAB: Some renaming, move a couple of variables to game engine
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2015-12-23 21:33:47 +01:00 |
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Strangerke
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9ac98357bd
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LAB: Get rid of g_lab in Intro
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2015-12-23 21:33:47 +01:00 |
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Strangerke
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6b24481358
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LAB: Move functions related to keyboard events to Event
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2015-12-23 21:33:46 +01:00 |
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Strangerke
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2fb0250e0c
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LAB: Renaming of Anim
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2015-12-23 21:33:46 +01:00 |
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Eugene Sandulenko
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148d64eceb
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LAB: Put Image into a separate class. Leaks memory for now
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2015-12-23 21:33:46 +01:00 |
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Strangerke
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d656aa4859
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LAB: Introduce the Anim class (WIP)
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2015-12-23 21:33:46 +01:00 |
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Eugene Sandulenko
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3f33ad277d
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LAB: More renames
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2015-12-23 21:33:46 +01:00 |
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Strangerke
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f817c1de2e
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LAB: Get rid of stddefines
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2015-12-23 21:33:45 +01:00 |
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Filippos Karapetis
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51d04a8187
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LAB: Remove leftover debug code
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2015-12-23 21:33:45 +01:00 |
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Eugene Sandulenko
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fa8d319e31
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LAB: More renames
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2015-12-23 21:33:45 +01:00 |
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Eugene Sandulenko
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6d4b71e2ce
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LAB: Renames in vga.cpp
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2015-12-23 21:33:45 +01:00 |
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Strangerke
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4a90aba77a
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LAB: Get rid of a goto
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2015-12-23 21:33:44 +01:00 |
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Strangerke
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6395095b83
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LAB: Move crumb variables to main class
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2015-12-23 21:33:44 +01:00 |
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Strangerke
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6cee2eb2be
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LAB: Move RoomNum to main engine class
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2015-12-23 21:33:44 +01:00 |
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Strangerke
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d0c6c73036
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LAB: Rename _music, delete it in engine destructor
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2015-12-23 21:33:44 +01:00 |
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Strangerke
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771e558d90
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LAB: Move the global variable g_resource to the main engine class
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2015-12-23 21:33:44 +01:00 |
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Strangerke
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0c84355f4a
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LAB: Move IsHiRes to main engine class
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2015-12-23 21:33:43 +01:00 |
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Strangerke
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db773d92b7
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LAB: Remove useless redirections
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2015-12-23 21:33:43 +01:00 |
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Strangerke
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18fc6fd102
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LAB: Add some feedback when a file isn't found
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2015-12-23 21:33:43 +01:00 |
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Strangerke
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d96484d81c
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LAB: Move mouse code in separate class, move some functions to LabEngine. (WIP)
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2015-12-23 21:33:43 +01:00 |
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Strangerke
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8d70f33efe
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LAB: Rename RoomData members
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2015-12-23 21:33:43 +01:00 |
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Strangerke
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c485d9e8a6
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LAB: Some rework related to the mouse code
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2015-12-23 21:33:43 +01:00 |
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Strangerke
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ff2def7da1
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LAB: Check all the 'for' loops, reduce the scope of variable accordingly
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2015-12-23 21:33:43 +01:00 |
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Strangerke
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b76a624c9a
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LAB: Fix several cppcheck errors
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2015-12-23 21:33:43 +01:00 |
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Eugene Sandulenko
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93e3ba9edd
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LAB: Put vga.cpp into LabEngine class
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2015-12-23 21:33:43 +01:00 |
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Eugene Sandulenko
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158f623db8
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LAB: Rename IntuiMessage struct members
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2015-12-23 21:33:41 +01:00 |
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Eugene Sandulenko
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fd8215454c
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LAB: Objectify intro code
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2015-12-23 21:33:41 +01:00 |
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Eugene Sandulenko
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36684eb1ba
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LAB: get rid of timing.h
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2015-12-23 21:33:41 +01:00 |
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Eugene Sandulenko
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ad29493fa7
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LAB: Fix compilation
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2015-12-23 21:33:41 +01:00 |
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Filippos Karapetis
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ebff05e7e7
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LAB: Simplify the file reading code for the movement control panel
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2015-12-23 21:33:41 +01:00 |
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Filippos Karapetis
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12f4a71c73
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LAB: Simplify getViewData, get rid of ViewDataPtr and ActionPtr
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2015-12-23 21:33:40 +01:00 |
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Filippos Karapetis
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92bb4a522a
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LAB: Replace readRoomData() and readInventory()
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2015-12-15 00:05:02 +01:00 |
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Filippos Karapetis
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01dffc75a1
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LAB: Move static text loading to the Resource class
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2015-12-15 00:05:02 +01:00 |
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Filippos Karapetis
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d565b10384
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LAB: Move the font loading code into the Resource class
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2015-12-15 00:05:02 +01:00 |
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Filippos Karapetis
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d0171440df
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LAB: Move checkRoomMusic to the Music class. Some cleanup
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2015-12-15 00:05:02 +01:00 |
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Filippos Karapetis
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c8b2745f7a
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LAB: Replace some more calls to checkMusic(). Some cleanup
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2015-12-15 00:05:02 +01:00 |
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Filippos Karapetis
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21e360b9b1
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LAB: Remove dead/superfluous code, and remove the newCheckMusic() wrapper
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2015-12-15 00:05:02 +01:00 |
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Filippos Karapetis
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047df0b0e8
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LAB: Simplify usage of createButton()
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2015-12-15 00:05:02 +01:00 |
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Filippos Karapetis
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79ed1e1f05
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LAB: Get rid of numtostr(), and simplify most uses of sizeOfFile()
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2015-12-15 00:05:02 +01:00 |
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Filippos Karapetis
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f017cb624e
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LAB: Use CamelCase, and simplify mouseHandler()
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2015-12-15 00:05:02 +01:00 |
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Filippos Karapetis
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cc0baf48ed
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LAB: Check for engine quit events
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2015-12-15 00:05:02 +01:00 |
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Filippos Karapetis
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16df4305f4
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LAB: Allow skipping the credits in the intro sequence
Also, remove some unused variables and perform some minor renaming
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2015-12-15 00:05:02 +01:00 |
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Filippos Karapetis
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6842ffbe90
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LAB: Further clean up of the music and sound effect code
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2015-12-15 00:05:02 +01:00 |
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Filippos Karapetis
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83e58fe452
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LAB: Rename waiteffect -> waitForEffect
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2015-12-15 00:05:02 +01:00 |
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Filippos Karapetis
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d949375e70
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LAB: Remove unused variables
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2015-12-15 00:05:02 +01:00 |
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Filippos Karapetis
|
9264f4964e
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LAB: Remove the unused setMode()/getMode() functions
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2015-12-15 00:05:02 +01:00 |
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Filippos Karapetis
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6ff7c480af
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LAB: Remove superfluous void function parameters
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2015-12-15 00:05:02 +01:00 |
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