Commit graph

11 commits

Author SHA1 Message Date
Fabio Battaglia
4577a9038a N64: some input related cleanup
svn-id: r48106
2010-02-21 15:01:06 +00:00
Fabio Battaglia
52f66d54cc N64: send ascii code for numpad keys
svn-id: r48105
2010-02-21 14:34:22 +00:00
Fabio Battaglia
6af6d66e2b N64: Simulate numpad using C-Buttons on the gamepad
svn-id: r48104
2010-02-21 13:54:58 +00:00
Fabio Battaglia
bff00f002b N64: added comments and slight cleanup
svn-id: r47709
2010-01-30 12:57:57 +00:00
Fabio Battaglia
c02b14d311 N64: Better analog nub acceleration, and added -mhard-float in CXXFLAGS when building
svn-id: r47708
2010-01-30 12:53:08 +00:00
Arnaud Boutonné
1f79fd5788 Some more header modifications ("Graphic Adventure Engine" and the legal property paragraph)
svn-id: r47489
2010-01-23 22:50:24 +00:00
Fabio Battaglia
66f90a40c9 N64: change input related code to better fit mouse support
svn-id: r47420
2010-01-21 18:31:46 +00:00
Fabio Battaglia
bbc2ec0958 N64: Initial support for n64 mouse, tweaking needed
svn-id: r47408
2010-01-20 18:51:22 +00:00
Fabio Battaglia
c4a9d373ca N64: Use first controller found as input, easier to add support for different input peripherals now
svn-id: r47317
2010-01-15 23:35:24 +00:00
Fabio Battaglia
f2318e5fe4 N64: Icrease analog sensibility a little
svn-id: r47262
2010-01-12 10:23:16 +00:00
Fabio Battaglia
a108df30a7 Add Nintendo 64 port to trunk.
svn-id: r46773
2009-12-30 21:11:38 +00:00