Fabio Battaglia
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4577a9038a
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N64: some input related cleanup
svn-id: r48106
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2010-02-21 15:01:06 +00:00 |
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Fabio Battaglia
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52f66d54cc
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N64: send ascii code for numpad keys
svn-id: r48105
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2010-02-21 14:34:22 +00:00 |
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Fabio Battaglia
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6af6d66e2b
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N64: Simulate numpad using C-Buttons on the gamepad
svn-id: r48104
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2010-02-21 13:54:58 +00:00 |
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Fabio Battaglia
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bff00f002b
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N64: added comments and slight cleanup
svn-id: r47709
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2010-01-30 12:57:57 +00:00 |
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Fabio Battaglia
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c02b14d311
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N64: Better analog nub acceleration, and added -mhard-float in CXXFLAGS when building
svn-id: r47708
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2010-01-30 12:53:08 +00:00 |
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Arnaud Boutonné
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1f79fd5788
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Some more header modifications ("Graphic Adventure Engine" and the legal property paragraph)
svn-id: r47489
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2010-01-23 22:50:24 +00:00 |
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Fabio Battaglia
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66f90a40c9
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N64: change input related code to better fit mouse support
svn-id: r47420
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2010-01-21 18:31:46 +00:00 |
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Fabio Battaglia
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bbc2ec0958
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N64: Initial support for n64 mouse, tweaking needed
svn-id: r47408
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2010-01-20 18:51:22 +00:00 |
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Fabio Battaglia
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c4a9d373ca
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N64: Use first controller found as input, easier to add support for different input peripherals now
svn-id: r47317
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2010-01-15 23:35:24 +00:00 |
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Fabio Battaglia
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f2318e5fe4
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N64: Icrease analog sensibility a little
svn-id: r47262
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2010-01-12 10:23:16 +00:00 |
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Fabio Battaglia
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a108df30a7
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Add Nintendo 64 port to trunk.
svn-id: r46773
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2009-12-30 21:11:38 +00:00 |
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