Eugene Sandulenko
c01839bbe9
Make ADGameFileDescription is built in directly into ADGameDescription.
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svn-id: r24947
2006-12-29 00:03:03 +00:00
Max Horn
559f2b62eb
Renamed real_ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION to ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION, and real_ADVANCED_DETECTOR_DETECT_INIT_GAME to ADVANCED_DETECTOR_DETECT_INIT_GAME
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svn-id: r24896
2006-12-19 23:57:04 +00:00
Eugene Sandulenko
18ce381060
Got rid of ARRAYSIZE in advanceDetector calls
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svn-id: r24881
2006-12-19 03:52:04 +00:00
Max Horn
1f26cb8965
Reworked code in the advanced game detector (getting rid of much of the evil #define hell it consisted of previously)
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svn-id: r24685
2006-11-12 03:23:29 +00:00
Eugene Sandulenko
a977988058
Next step in AdvancedDetector unification. Moved all common functions to
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macroses. Now typical usage is just list of macros with parameters and
array of game details.
svn-id: r24670
2006-11-10 22:43:10 +00:00
Gregory Montoir
f9cf368a67
got rid of two memory leaks
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svn-id: r24589
2006-11-03 21:01:49 +00:00
Max Horn
7889783cac
const correctness
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svn-id: r24488
2006-10-24 09:44:20 +00:00
Travis Howell
75ee62d948
Split md5 details for game detection into separate file
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svn-id: r24391
2006-10-19 12:14:53 +00:00
Travis Howell
04a52f664b
Add patch #1578573 - ELVIRA: More game versions
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svn-id: r24354
2006-10-16 23:17:53 +00:00
Travis Howell
a833a2fb8e
Enable menus in Elvira 2
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svn-id: r24349
2006-10-16 11:20:20 +00:00
Travis Howell
0c761c26ab
Auto decrunch the gamexx file when required
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svn-id: r24344
2006-10-16 04:31:09 +00:00
Travis Howell
8925e814a7
Minor cleanup
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svn-id: r24333
2006-10-15 05:59:22 +00:00
Travis Howell
2f639ab4d7
Add AtariST version of Elvira 2
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svn-id: r24331
2006-10-15 03:58:31 +00:00
Travis Howell
8bc0b11cda
Add game details for menu file used by early games
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svn-id: r24317
2006-10-14 14:51:15 +00:00
Eugene Sandulenko
12a8077c0d
Remove unneeded #includes.
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svn-id: r24312
2006-10-14 13:23:54 +00:00
Travis Howell
26cbbb2ad3
Correct cut and paste error in gameid
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svn-id: r24307
2006-10-14 11:38:00 +00:00
Travis Howell
4311c3a04c
Add AtariST version of Elvira 1 and cleanup
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svn-id: r24280
2006-10-11 14:59:16 +00:00
Travis Howell
b2d4d36e8b
Add Amiga ECS verison of Simon the Sorcerer 1
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svn-id: r24250
2006-10-09 10:26:27 +00:00
Max Horn
e3797919fc
Replaced evil usage of static globals inside function by proper member variables
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svn-id: r24183
2006-10-08 00:41:29 +00:00
Max Horn
d280234ae7
Added more const qualifiers
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svn-id: r24182
2006-10-08 00:21:40 +00:00
Travis Howell
fbbc609610
A few corrections for Elvira 1 game details
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svn-id: r24180
2006-10-08 00:00:58 +00:00
Travis Howell
e0b76855d3
Correct typo in game title for Elvira 2
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svn-id: r24139
2006-10-06 09:21:34 +00:00
Travis Howell
81cbb8f718
Correct game titles for Elvira 1/2
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svn-id: r24134
2006-10-06 05:17:54 +00:00
Travis Howell
3183f36422
Add Amiga demo of Elvira, and switch to elvira1 for Elvira
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svn-id: r24133
2006-10-06 05:13:09 +00:00
Travis Howell
d7ac158813
Add Amiga versions of Elvira 1/2 and Waxworks
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svn-id: r24120
2006-10-05 03:43:40 +00:00
Travis Howell
8e4ffa4b7a
Fix palette regression
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svn-id: r24110
2006-10-04 11:44:59 +00:00
Travis Howell
7cfbf8b3e4
Add French version of Elvira 2
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svn-id: r24109
2006-10-04 11:17:00 +00:00
Travis Howell
2d016704f8
Correct number of variables in Elvira 1/2
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svn-id: r24108
2006-10-04 11:12:59 +00:00
Travis Howell
1f5a69ea11
Fix sound effects regression in simon1dos and remove excess game ids
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svn-id: r24100
2006-10-03 14:18:17 +00:00
Eugene Sandulenko
107a9f3bef
Moved unrelated fields out of ADGameDescription structure.
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svn-id: r24090
2006-10-02 23:31:14 +00:00
Eugene Sandulenko
988ddf2b36
Unify SAGA/AGOS detection code so other engines could also reuse it
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without further code duplication.
svn-id: r24083
2006-10-02 22:21:57 +00:00
Johannes Schickel
890a2ef93c
Fixed msvc8 build.
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svn-id: r24054
2006-10-01 10:56:12 +00:00
Travis Howell
54d3405225
Update md5 details for Elvira 1
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svn-id: r24024
2006-09-30 02:52:35 +00:00
Torbjörn Andersson
6a1f9eee64
When starting a game, make sure that it has the desired target name. The old
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behaviour was to simply pick the first detected game, which made it necessary
to keep the Puzzle Pack data files in different directories. Now they can all
be in the same one. (Generally it's not a good idea to keep several games in
the same directory, of course, but in this case it's perfectly reasonable.)
svn-id: r24020
2006-09-29 18:20:44 +00:00
Torbjörn Andersson
907141c909
Some minor formating changes.
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svn-id: r24019
2006-09-29 17:18:12 +00:00
Eugene Sandulenko
bb1547ab1c
Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
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SimonEngine -> AGOSEngine.
Source is compilable and runnable again. I'm done.
svn-id: r24013
2006-09-29 09:44:30 +00:00
Eugene Sandulenko
798c7ee682
Phase 2 of Simon renaming. Simon directory renaming
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svn-id: r24009
2006-09-29 08:37:24 +00:00