Le Philousophe
4ab044a254
OPENGL: Merge both OpenGL contexts
2022-06-26 18:32:10 +02:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
Eugene Sandulenko
5e7fe2dc57
JANITORIAL: Replace spaces in indentation with tabs
2021-04-15 21:20:36 +02:00
D G Turner
f6fff71d8d
OPENGL: Add Missing Default Switch Cases
...
These are flagged by GCC if -Wswitch-default is enabled.
2019-10-05 04:54:57 +01:00
Bastien Bouclet
3376597abd
OPENGL: Use premultiplied alpha for color-keyed cursors
...
This fixes colour fringing on keyed cursors when using filtering.
Fixes Trac#10594.
2018-08-26 21:08:40 +02:00
Johannes Schickel
8a4938f82b
OPENGL: Move pipeline code to pipelines/.
2016-03-16 20:29:30 +01:00
Johannes Schickel
bec2088d6c
OPENGL: Only allow Pipeline to switch active Framebuffers.
2016-03-16 20:29:30 +01:00
Johannes Schickel
ed6689d4fc
OPENGL: Do not allow direct access to Context::activePipeline.
2016-03-16 20:29:27 +01:00
Johannes Schickel
0fe580d10c
OPENGL: Make shader/framebuffer part of pipeline state.
2016-03-16 20:29:27 +01:00
Johannes Schickel
c4e65732be
OPENGL: Introduce abstraction for framebuffer.
...
This allows us to use various framebuffer settings easily. Now the GPU
accelerated CLUT8 surface implementation does not need to query former
framebuffer state anymore.
2016-03-16 20:29:26 +01:00