Commit graph

16 commits

Author SHA1 Message Date
a/
36d672189e
SAGA2: Fix global buffer overflow in terrain.cpp 2021-07-01 01:37:01 +02:00
a/
91d47cb480
SAGA2: Cleanup handles in drawObject 2021-07-01 01:37:00 +02:00
a/
99d0035d61
SAGA2: Fix pose/colorscheme loading 2021-07-01 01:37:00 +02:00
a/
6a96f6d87c
SAGA2: Fix sprite banks loading 2021-07-01 01:36:59 +02:00
a/
34af614f8e
SAGA2: Fix actor sprite initialization 2021-07-01 01:36:57 +02:00
Eugene Sandulenko
9ba0a2e46c
SAGA2: Finish reducing include dependencies 2021-07-01 01:36:57 +02:00
a/
392690a107
SAGA2: Fix RES_ID calls 2021-07-01 01:36:57 +02:00
Eugene Sandulenko
9a8c31cde3
SAGA2: Finish work on the nested includes 2021-07-01 01:36:56 +02:00
Eugene Sandulenko
a24d6c7a1c
SAGA2: More work on includes 2021-07-01 01:36:55 +02:00
Eugene Sandulenko
65060ab0ca
SAGA2: Decrease header dependency 2021-07-01 01:36:54 +02:00
Eugene Sandulenko
44d293f6fc
SAGA2: Load ColorMapRanges from the .exe, kill maprange.cpp 2021-07-01 01:36:51 +02:00
Eugene Sandulenko
426e750347
SAGA2: Code formatting 2021-07-01 01:36:51 +02:00
Eugene Sandulenko
177aa92900
SAGA2: Replace custom assert macros 2021-07-01 01:36:49 +02:00
Eugene Sandulenko
e7cfeb8bab
SAGA2: Move FORBIDDEN_SYMBOL_ALLOW_ALL to individual files 2021-07-01 01:36:46 +02:00
a/
055e58738a
SAGA2: Rename resource class names according to conventions 2021-07-01 01:36:45 +02:00
Eugene Sandulenko
62e5f32dd8
SAGA2: Initial engine commit 2021-07-01 01:36:44 +02:00