Commit graph

15 commits

Author SHA1 Message Date
Bastien Bouclet
940ddfade5 MYST3: Fix the viewport for cube nodes
Fixes movies and hotspots misalignment
2012-01-28 11:26:41 +01:00
Bastien Bouclet
911fb152d8 MYST3: Fix line endings 2012-01-26 13:14:41 +01:00
Bastien Bouclet
be8b8d8909 MYST3: Implement keyboard input for savegame file name 2012-01-13 17:15:57 +01:00
Bastien Bouclet
931db3668a MYST3: Take a thumbnail of the game screen, and display when saving 2012-01-13 12:43:19 +01:00
Bastien Bouclet
548f501372 MYST3: Display savegames names in the load menu 2012-01-12 11:19:12 +01:00
Bastien Bouclet
56a483b97b MYST3: Add support for drawing 2D text 2012-01-12 11:19:12 +01:00
Bastien Bouclet
6569f26b42 MYST3: Rename some constants according to the naming conventions 2012-01-11 14:14:38 +01:00
Bastien Bouclet
ae1cadae0e MYST3: Uniformize the file headers 2012-01-10 20:41:51 +01:00
Bastien Bouclet
2ca689b2fb MYST3: Change the renderer not to depend on the scene 2012-01-10 20:28:50 +01:00
Bastien Bouclet
7bb68da47a MYST3: Fix the warnings generated by mscv10 2012-01-10 20:20:50 +01:00
Bastien Bouclet
7f28d71fdd MYST3: Switch Movies to using the gfx renderer 2012-01-10 19:59:24 +01:00
Bastien Bouclet
6ff41484cc MYST3: Switch Nodes to using the gfx renderer 2012-01-10 19:59:24 +01:00
Bastien Bouclet
f433c3ff48 MYST3: Switch Scene to using the gfx renderer 2012-01-10 19:59:23 +01:00
Bastien Bouclet
61f072225d MYST3: Fix a broken include 2012-01-10 15:00:46 +01:00
Bastien Bouclet
6118c71aa4 MYST3: Add a Renderer class to abstract to OpenGL calls.
Make the inventory and the cursor use it.
2012-01-10 14:21:47 +01:00