Colin Snover
a2e2569347
FULLPIPE: Use flag enum
2017-11-18 22:35:12 +01:00
Colin Snover
a475cec2aa
FULLPIPE: Remove unnecessary constructors
...
These appear to be default member-wise copy constructors or POD
constructors that zero all members. I suspect that quite a few
pointer-taking constructors are actually supposed to be
copy-constructors but since they don't all just do default
member-wise copies I do not feel confident in changing them without
verifying that there are not separate copy constructors in the
disassembly, and I don't have the database for this game.
2017-11-18 22:35:12 +01:00
Colin Snover
715d4bd76a
FULLPIPE: Fix memory leaks, ownership issues with various point lists
2017-11-18 22:35:12 +01:00
Colin Snover
ca5a86e703
FULLPIPE: Fix memory leak of global message queues
2017-11-18 22:35:12 +01:00
Colin Snover
e2367f3ed2
FULLPIPE: Remove unnecessary and unsafe C-style casts
2017-11-18 22:35:12 +01:00
Colin Snover
39ea2f66ac
FULLPIPE: Fix deleted queue leaks & clarify flags
2017-11-18 22:35:12 +01:00
Filippos Karapetis
b4514bfe92
FULLPIPE: Change _objCommandName and _queueName to Common::String
2016-12-20 02:17:58 +02:00
Eugene Sandulenko
dd4f58e9d4
FULLPIPE: Fix errorneous message queue cleanup
2016-09-21 21:59:35 +02:00
Eugene Sandulenko
26f55005b3
FULLPIPE: Rename in ExCommand structure
2016-09-04 23:54:43 +02:00
Eugene Sandulenko
bbdae9120e
FULLPIPE: Properly initialize ObjstateCommand. This fixes game logic transitions
2016-09-04 21:20:29 +02:00
Eugene Sandulenko
b1fc0f6946
JANITORIAL: Fix whitespaces
2016-09-04 14:42:52 +02:00
Eugene Sandulenko
062048f0c1
FULLPIPE: Remove redundant type cast
2016-08-31 23:39:29 +02:00
Eugene Sandulenko
d3cf9ed9c0
FULLPIPE: More signed reads
2016-08-29 22:23:45 +02:00
Eugene Sandulenko
1bcec8bcd9
FULLPIPE: Further renames in AniHandler class
2016-08-14 21:40:29 +02:00
Eugene Sandulenko
6ac435099c
FULLPIPE: Split all debug output by channels
2016-07-28 00:37:32 +03:00
Eugene Sandulenko
9460116df1
FULLPIPE: Fix more warnings
2014-06-05 00:43:13 +03:00
Eugene Sandulenko
41ffd7ae60
FULLPIPE: Implement MessageQueue::messageQueueCallback1()
2014-05-29 09:14:16 +03:00
Eugene Sandulenko
c55398cd4b
FULLPIPE: Implement clearGlobalMessageQueueList()
2014-04-26 12:08:37 +03:00
Johannes Schickel
387fe8c141
FULLPIPE: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
Strangerke
f6a7e00407
FULLPIPE: Janitorial - Remove trailing spaces
2014-02-16 18:48:31 +01:00
Eugene Sandulenko
1bf3f9aacf
FULLPIPE: Implement MessageQueue::activateExCommandsByKind()
2014-01-29 23:54:11 +02:00
Eugene Sandulenko
30123a51d0
FULLPIPE: Implement lift_exitSeq()
2014-01-29 23:54:11 +02:00
Eugene Sandulenko
cf6cfc1cf8
FULLPIPE: Implement clearGlobalMessageQueueList1()
2014-01-12 11:12:45 +02:00
Eugene Sandulenko
a40c607573
FULLPIPE: Complete ObjstateCommand class
2014-01-08 15:26:37 +02:00
Eugene Sandulenko
70f7770c6a
FULLPIPE: Started fixing ObjstateCommand object inheritance
2014-01-08 11:35:23 +02:00
Eugene Sandulenko
19fb0d11bc
FULLPIPE: Implement MessageQueue::insertExCommandAt()
2014-01-08 11:21:57 +02:00
Eugene Sandulenko
8b78fb5642
FULLPIPE: Implement MGM::buildExCommand2()
2014-01-05 00:53:30 +02:00
Eugene Sandulenko
8515164117
FULLPIPE: Proper use of copying consturctor for ExCommand
2014-01-04 17:06:23 +02:00
Eugene Sandulenko
0745e61e70
FULLPIPE: Implement ExCommand2 methods
2014-01-04 15:15:05 +02:00
Eugene Sandulenko
a230368de5
FULLPIPE: More code to ExCommand class
2014-01-04 15:01:27 +02:00
Eugene Sandulenko
5c9f46b88d
FULLPIPE: Implement sceneHandler16_drink()
2014-01-01 15:27:30 +02:00
Filippos Karapetis
2bf97b962a
FULLPIPE: Add a missing initialization in the MessageQueue class
...
Fixes a crash in scene 7
2013-12-29 14:51:40 +02:00
Eugene Sandulenko
90532c78a2
FULLPIPE: g_fullpipe -> g_fp for brevity
2013-12-21 16:42:49 +02:00
Eugene Sandulenko
b4ce81baf9
FULLPIPE: Implement sceneHandler06_sub04()
2013-12-17 23:32:30 +02:00
Torbjörn Andersson
1d8b6a6843
FULLPIPE: Fix off-by-one error when checking valid 'idx'
...
Verified by sev, but I haven't actually seen it cause any problems.
2013-12-16 20:32:13 +01:00
Eugene Sandulenko
c37d70b933
FULLPIPE: Fix warning
2013-12-15 22:48:01 +02:00
Filippos Karapetis
6ea39711e1
FULLPIPE: Fix crash in MessageQueue::calcDuration(). Some cleanup
2013-12-13 02:52:37 +02:00
Eugene Sandulenko
9c7731d288
FULLPIPE: Implement sceneHandler04_clickLadder()
2013-12-12 18:12:10 +02:00
Eugene Sandulenko
d078399e89
FULLPIPE: Fix wrong deletion order in MessageQueue::deleteExCommandByIndex()
2013-12-11 23:17:45 +02:00
Filippos Karapetis
edbf2d49fb
FULLPIPE: Make _exCommands private
2013-12-11 22:52:49 +02:00
Eugene Sandulenko
3207c011cb
FULLPIPE: Plug memory leak
2013-12-10 22:27:31 +02:00
Eugene Sandulenko
6e6685a53d
FULLPIPE: Remove premature optimization in GlobalMessageQueueList::compact()
...
This fixes freeze in intro and most probably tons of other stuff.
Kudos go to eriktorbjorn for debugging it.
2013-12-10 22:22:51 +02:00
Eugene Sandulenko
9cb51bdbb1
FULLPIPE: Fix bug in MessageQueue::chain() which made intro hang
2013-12-09 22:56:38 +02:00
Eugene Sandulenko
fc107e0005
FULLPIPE: Complete implementation of MovGraph2::buildMovInfo1MessageQueue()
2013-11-17 16:40:20 -08:00
Eugene Sandulenko
0d4055fe7f
FULLPIPE: Implement sceneHandlerIntro()
2013-10-28 01:00:06 +02:00
Eugene Sandulenko
b64e621883
FULLPIPE: Implement MessageQueue::transferExCommands()
2013-10-24 01:08:24 +03:00
Eugene Sandulenko
a0185d7fdc
FULLPIPE: Implemented MovGraph2::method4C()
2013-10-17 00:35:02 +03:00
Eugene Sandulenko
6e7f4d3669
FULLPIPE: Initialize class variable
2013-09-22 11:40:34 +03:00
Eugene Sandulenko
3329dc8fe0
FULLPIPE: Initialized class variables. CID 1063198
2013-09-22 11:38:07 +03:00
Eugene Sandulenko
655054fb37
FULLPIPE: CObjstateCommand -> ObjStateCommand
2013-09-18 19:39:54 +04:00