Travis Howell
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e12d3c966a
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Correct regression in V1 DOS version of Zak McKracken.
svn-id: r43802
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2009-08-29 14:20:27 +00:00 |
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Travis Howell
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1be7ab068e
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Add patch #2846581 - MM C64: savedialog.
svn-id: r43801
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2009-08-29 14:08:19 +00:00 |
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Max Horn
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fb79b18571
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Changed SaveFileManager methods to take Common::String params (instead of char pointers)
svn-id: r41000
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2009-05-29 14:38:22 +00:00 |
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Max Horn
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6a7bb77305
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SCUMM: Introduced new method ScummEngine_v5::jumpRelative; unified some v0 and v2 opcodes
svn-id: r40025
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2009-04-20 12:35:17 +00:00 |
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Max Horn
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3044593da0
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SCUMM: Moved o5_saveLoadGame and o5_saveLoadVars to ScummEngine_v4 (the highest SCUMM version to implement these opcodes. Actually, our code was bugged in so far as we only ever invoked o5_saveLoadGame in V3 games, never in V4 games (but this properly never mattered ;)
svn-id: r40014
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2009-04-19 01:01:54 +00:00 |
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Max Horn
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0e82403daa
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SCUMM: o5_ifNotState and o5_ifState are actually not part of v5, only in v3 & v4 -> renamed and moved them accordingly
svn-id: r40013
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2009-04-19 01:01:28 +00:00 |
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Max Horn
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57c624b24d
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SCUMM: ScummEngine_v5::o5_oldRoomEffect -> ScummEngine_v4::o4_oldRoomEffect
svn-id: r40012
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2009-04-19 01:01:09 +00:00 |
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Max Horn
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25d0e7d4bc
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SCUMM: In v5, only opcodes 0x05 and 0x85 are mapped to o5_drawObject; in v3 & v4, several other opcodes map to it. Capture this properly in the opcode tables
svn-id: r40011
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2009-04-19 01:00:49 +00:00 |
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Max Horn
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b32e9f00b0
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SCUMM: MovedScummEngine_v5:: o5_pickupObjectOld to ScummEngine_v4::o4_pickupObject
svn-id: r40009
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2009-04-19 01:00:11 +00:00 |
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Max Horn
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56a31019b7
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SCUMM: Added stubs for V3 & V4 opcode tables
svn-id: r40007
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2009-04-19 00:59:28 +00:00 |
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