Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
Orgad Shaneh
ee57380de7
ENGINES: JANITORIAL: Remove 'virtual' when override is specified
2021-11-14 14:32:04 +02:00
Paul Gilbert
9f175c4053
ENGINES: Cleanup of savegame filenames generation
...
This removes filename methods when it matched the Engine method.
Secondly, ensuring there was an overriden getSaveStateName method
for engines that didn't do the standard target.00x save filenames
2020-02-16 15:44:28 -08:00
Paul Gilbert
a00e44ba6c
ENGINES: Merge saveGameState virtual methods into a single one
2020-02-16 15:44:28 -08:00
Paul Gilbert
5a18e495e0
TONY: Refactor to use Engine debugger
2020-02-16 13:07:19 +02:00
Bastien Bouclet
550af3953a
TONY: Add override keywords
2020-02-09 12:43:16 +01:00
Eugene Sandulenko
40684a2111
TONY: Added override keywords
2020-02-06 23:46:47 +01:00
Paul Gilbert
5b80320525
ENGINES: Adding override keyword to hasFeature methods
2020-02-04 20:04:11 -08:00
Cameron Cawley
f6015086e1
ENGINES: Add GUIErrorMessageFormat to replace duplicated functions ( #1455 )
2018-12-19 08:31:26 +02:00
Eugene Sandulenko
33abb6118f
ALL: Change main engine header guard defines to <directory>_<engine>_H
...
Recently we started to use this as new semantics, although in the past
we used simly <engine>_H. Now these guard defines are consistent with
rest of the files which are used in the engines.
2016-05-17 18:21:30 +02:00
Strangerke
e6d8655a9b
TONY: Add support to the new compressed speech containers
2016-01-04 13:43:36 +01:00
Johannes Schickel
b9bfa3a857
TONY: Make GPL headers consistent in themselves.
2014-02-18 02:39:39 +01:00
D G Turner
53c3bff277
TONY: Add missing getDebugger() for engine API.
2013-12-07 02:32:29 +00:00
D G Turner
b8c1b46ae0
TONY: Cleanup whitespace formatting.
...
This is mainly removal of extraneous blank lines, reformatting indents
to tab characters and other minor non-functional changes to improve
compliance with Code Formatting Conventions.
2012-11-12 00:39:20 +00:00
Strangerke
72e32ab35e
TONY: Fix German fonts
2012-09-28 10:58:32 +02:00
Strangerke
b1844253d4
TONY: In French version, fix 'ê' in hotspot names by replacing it by 'e', like for other accentuated characters
2012-09-26 23:19:16 +02:00
Alyssa Milburn
050a02c6f8
TONY: Replace abortGame() with nicer error() calls.
2012-09-25 17:33:49 +02:00
Strangerke
8c753c96a0
TONY: Move some functions from .h to .cpp files
2012-09-01 01:05:22 +02:00
Alyssa Milburn
7b4dd0a682
TONY: Remove various bits of unused code.
2012-08-27 12:50:33 +02:00
Strangerke
7cb29f1522
TONY: Move font related arrays to a DAT file
2012-08-26 23:33:46 +02:00
Alyssa Milburn
c340739001
TONY: Replace _vm with g_vm.
2012-08-22 21:51:51 +02:00
Paul Gilbert
61d460a854
TONY: Implement more of the music related code from the original
2012-06-19 20:50:48 +10:00
Strangerke
e8a6f61f88
TONY: Remove useless void in function declaration
2012-06-18 08:24:33 +02:00
Strangerke
a46b06a587
TONY: Move functions comment to doxygen format
2012-06-17 19:39:58 +02:00
Paul Gilbert
9405f9eb4a
TONY: Added code to load and save the ScummVM sound settings
2012-06-17 17:04:10 +10:00
Strangerke
ddd1414a56
TONY: Rename sound functions and class names
2012-06-16 11:32:50 +02:00
Strangerke
638b066601
TONY: Translate some Italian terms, rename enums
2012-06-16 11:09:08 +02:00
Paul Gilbert
5b5a812d37
TONY: Implemented process to properly set hEndOfBuffer when sound effects end
2012-06-11 12:20:12 +10:00
Matthew Hoops
9b3df4de21
TONY: Rework the way wave files are loaded
...
We'll let our own sound code take care of the RIFF header
2012-06-09 18:09:54 -04:00
Paul Gilbert
d4777379d2
TONY: Refactored the memory manager to increase performance
2012-06-08 23:00:48 +10:00
Strangerke
a1f6f8ceb1
TONY: Rename variables and functions in tony.h
2012-06-04 23:45:36 +02:00
Matthew Hoops
6e104f0883
TONY: Add support for using the compressed version of the demo
2012-05-28 16:56:31 -04:00
Strangerke
94d3c8ebb2
TONY: Some more code formatting
2012-05-21 23:54:32 +02:00
Paul Gilbert
6856fa2447
TONY: Implemented ScummVM debugger, with an initial 'scene' command
2012-05-22 00:29:27 +10:00
Paul Gilbert
7303849490
TONY: Removed redundant pause code.
...
The original paused the game whilst dragging the window, and ScummVM takes care of that automatically.
2012-05-21 00:11:14 +10:00
Paul Gilbert
0450275c44
TONY: Converting Italian comments to English and formatting
2012-05-20 13:54:59 +10:00
Paul Gilbert
c402426117
TONY: Converted some warning calls to debugC
2012-05-19 20:29:53 +10:00
Paul Gilbert
bcaeacf124
TONY: Implemented support for loading savegames directly from the launcher.
...
It's not perfect.. the startup screen briefly flashes, and Tony briefly disappears when you do a first action afterwards.
2012-05-18 22:57:25 +10:00
Torbjörn Andersson
a5a3977c90
TONY: Fix compiling with GCC
2012-05-17 14:20:04 +02:00
Paul Gilbert
59942d9a41
TONY: Work on enabling GMM saving and loading
2012-05-17 19:38:57 +10:00
Paul Gilbert
d5b80688e7
TONY: Implemented list-saves and delete save functionality
2012-05-14 22:39:24 +10:00
Paul Gilbert
546f47ddce
TONY: Beginnings of refactoring Globals into their own class
2012-05-13 22:34:40 +10:00
Paul Gilbert
073e46503c
TONY: Properly implement game saving and loading.
...
Saving isn't enabled in the demo, so for testing purposes I'm currently dissbling the ADGF_DEMO flag in the detection tables so saving is enabled.
2012-05-12 21:54:37 +10:00
Paul Gilbert
beef5fdb26
TONY: Removal of now redundant includes, and deprecated scheduler/coroutine files
2012-05-11 23:23:05 +10:00
Paul Gilbert
68c1b0b0e4
TONY: Refactored Tony to use the Common coroutine scheduler
2012-05-11 23:15:59 +10:00
Paul Gilbert
5a069cdc86
TONY: Refactored out usage of nullContext in favour of proper coroutines
2012-05-09 23:15:41 +10:00
Paul Gilbert
26898dd7ad
TONY: Completed bulk of initial coro refactoring
2012-05-09 00:42:27 +10:00
Paul Gilbert
156d8cdb73
TONY: Bugfix for waitForSingleObject, and added action process debug information
2012-05-06 21:24:55 +10:00
Paul Gilbert
10deebed55
TONY: Beginnings of refactoring Tony engine's threads to use coroutines
2012-05-06 12:21:29 +10:00
Paul Gilbert
07c1369f98
TONY: Created dummy event loop and started work on converting RMWindow class
2012-05-05 20:54:21 +10:00