Max Horn
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218e132e37
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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2007-05-30 21:56:52 +00:00 |
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Eugene Sandulenko
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bd67214c96
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Improved version of patch to fix bug #1722153: "FT: Error on loading a game saved during a dialogue"
svn-id: r26987
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2007-05-28 08:02:10 +00:00 |
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Gregory Montoir
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ea3b55a655
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removed part of my patch for bug #1662610, CharsetRenderer::getStringHeight() is never used
svn-id: r26821
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2007-05-13 02:16:34 +00:00 |
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Gregory Montoir
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642fa67da9
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Added code for decodeParseString.SO_PRINT_WRAP and rewrote the CHARSET_1 function in order to match the original V8 interpreter. This should fix bugs #1036707 and #1662610 (subtitles word wrapping issues).
svn-id: r26516
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2007-04-15 20:36:44 +00:00 |
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Torbjörn Andersson
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a1a16d1579
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Use consistent naming for the preprocessor constants used to guarantee that
header files are only included once. Many of them didn't have a SCUMM prefix
which could have lead to clashes with common header files.
svn-id: r25727
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2007-02-19 17:48:19 +00:00 |
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Max Horn
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27432a4dc1
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Moved some stuff from CharsetRenderer (back) to ScummEngine, added comments
svn-id: r25250
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2007-01-28 20:11:31 +00:00 |
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Max Horn
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b5cbbd705a
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Added some more const keywords
svn-id: r24330
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2006-10-15 02:15:38 +00:00 |
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Max Horn
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3f4427b04a
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Removed CharsetRendererV3::getFontHeight (it was identical to CharsetRendererCommon::getFontHeight)
svn-id: r22311
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2006-05-03 16:23:32 +00:00 |
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Max Horn
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26ee630756
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Moved engines to the new engines/ directory
svn-id: r20582
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2006-02-11 22:45:04 +00:00 |
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