Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
RichieSams
a851fa8e1a
ZVISION: Refactor text rendering code in order to fix word wrapping
...
and clarify the logic. Fixes bug #6801
2015-02-11 15:13:19 -06:00
Filippos Karapetis
fa2d8d927b
ZVISION: Plug more memory leaks
2014-12-24 23:27:03 +02:00
Filippos Karapetis
e8e21fabe4
ZVISION: Set all the internal graphics operations to use RGB555 (1/2)
...
This is the first part of the changes to make the engine use RGB555
internally again. This is done to simplify the rendering pipeline -
the engine will use RGB555 internally, but will output to RGB565.
The overall changes have been broken into two commits, thus this
first commit will break all the game colors
2014-12-24 22:56:55 +02:00
Filippos Karapetis
77705752ef
ZVISION: Move trimCommentsAndWhiteSpace() into the script manager
...
This allows us to remove the last remnants of utility.*
2014-12-16 01:58:57 +02:00
Filippos Karapetis
7630e3204e
ZVISION: Move all the remaining utility classes into the core
2014-12-16 01:58:56 +02:00
Filippos Karapetis
2a4a6df5f2
ZVISION: Remove superfluous spacing and reorder some includes
2014-12-03 01:12:35 +02:00
Marisa-Chan
2a6c2fdf45
ZVISION: Titler control and DisplayMessage action implemented
2014-09-10 16:20:50 +07:00