Torbjörn Andersson
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6539b8a0e6
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cleanup
svn-id: r10333
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2003-09-20 12:43:52 +00:00 |
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Max Horn
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468275bb94
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added a static method setDefaultDirectory to class File; used this to simplify some code; added a global g_sound pointer in bs2, this cuts down on uses of g_sword2 (of course both should be removed on the long run); some other minor tweaks/fixes
svn-id: r10278
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2003-09-17 21:06:16 +00:00 |
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Torbjörn Andersson
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54f5caedc5
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Untested (because I don't have any savegames on this computer) support for
using music1.clu and music2.clu instead of music.clu
svn-id: r9943
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2003-08-31 18:09:21 +00:00 |
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Paweł Kołodziejski
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a2dad74da1
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added sfx support, increased speech support, and music code(streaming works fine but you don't hear anything) newStream, and appendStream doesn't work but playRaw works for music
svn-id: r9923
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2003-08-30 18:06:08 +00:00 |
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Jonathan Gray
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a8ddcec684
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be more tolerant of files being in different spots, and living on case sensitive filesystems
svn-id: r9846
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2003-08-24 12:13:03 +00:00 |
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Jonathan Gray
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e52f4c89c7
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correct slashes in paths
svn-id: r9844
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2003-08-24 08:15:01 +00:00 |
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Jonathan Gray
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a932a74dcb
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patch #781530 Initial work on StreamCompMusic() by erik
svn-id: r9394
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2003-08-02 02:31:36 +00:00 |
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Oliver Kiehl
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0f85cc3061
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rename bs2 to sword2 to have the same name as the original engine.
besides this way all our engines start with an "s" ;)
svn-id: r9301
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2003-07-30 19:25:31 +00:00 |
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Jonathan Gray
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f1a6025aa2
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turn d_sound.cpp into class BS2Sound
svn-id: r9280
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2003-07-29 12:34:46 +00:00 |
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Jonathan Gray
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f22cca2be2
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rename _DEBUG define to _BS2_DEBUG to stop it conflicting with VC
svn-id: r9237
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2003-07-28 09:49:46 +00:00 |
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Jonathan Gray
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77cf6b7c3e
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add bs2demo target for broken sword 2 demo
svn-id: r9229
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2003-07-28 07:00:15 +00:00 |
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Travis Howell
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42ba111063
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A few warnings
svn-id: r9224
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2003-07-28 03:49:25 +00:00 |
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Travis Howell
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ccc40eecc9
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Compiles on mingw now
svn-id: r9222
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2003-07-28 03:12:49 +00:00 |
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Jonathan Gray
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f020d28b5e
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bs2
svn-id: r9211
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2003-07-28 01:44:38 +00:00 |
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