Eugene Sandulenko
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654099e7d6
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Preliminary versions of HE opcodes kernelGetFunctions and
kernelSetFunctions. Somewhat buggy.
svn-id: r13914
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2004-06-01 06:38:36 +00:00 |
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Eugene Sandulenko
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4c8c01fa41
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Forgot to commit
svn-id: r13913
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2004-05-31 15:07:10 +00:00 |
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Travis Howell
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0552b10590
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Switch to _heversion
svn-id: r13911
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2004-05-31 08:56:49 +00:00 |
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Eugene Sandulenko
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f3014b9f4c
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Add stub for HE o6_quitPauseRestart.
svn-id: r13908
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2004-05-31 08:44:04 +00:00 |
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Max Horn
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17fe0497f5
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Renamed StringTab::backup to StringTab::_default, as that describes better what it does
svn-id: r13476
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2004-04-05 23:54:58 +00:00 |
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Paweł Kołodziejski
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924f47ccdd
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there is no imuse in he engine
svn-id: r13470
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2004-04-05 18:54:51 +00:00 |
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Max Horn
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6aa6b49ed5
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cleanup StringTab stuff
svn-id: r13448
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2004-04-03 19:41:31 +00:00 |
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Max Horn
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a16a86d90f
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simplify code by integrating a call to translateText() into addMessageToStack(); improved translateText() further
svn-id: r13438
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2004-04-02 21:42:42 +00:00 |
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Max Horn
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6a1532772a
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Revamped COMI/DIG speech decoding (this my cause regressions, watch out). Goal was to streamline code logic, and get rid of a FIXME
svn-id: r13347
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2004-03-19 23:19:57 +00:00 |
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Max Horn
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ba5aa37dcc
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refactor use of _messagePtr -> instead of using it as an implicit parameter for various methods, pass its value explicitly to those methods. Note: this *should* be just a code transformation, with no change to the program logic - unless I messed up once again <sigh>
svn-id: r13298
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2004-03-15 03:09:48 +00:00 |
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Max Horn
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782dabbcd3
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...and mor. Next big thing should be to document the overlay stuff, but that'll have to wait till after I slept :-)
svn-id: r13295
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2004-03-15 02:21:04 +00:00 |
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Travis Howell
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6d0e10433c
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Move to HE6
svn-id: r13140
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2004-03-02 10:22:55 +00:00 |
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Travis Howell
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ca85e8d51d
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Ooops, just move everyting used by HE6 to HE6.
svn-id: r13137
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2004-03-02 06:42:22 +00:00 |
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Travis Howell
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f80d6a7a26
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Divide up some code for HE6 and HE7
svn-id: r13136
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2004-03-02 06:19:26 +00:00 |
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Travis Howell
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5a3b17de54
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Add better check for HE resource differences.
Move stringLen to HE7.
svn-id: r13130
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2004-03-02 01:20:18 +00:00 |
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Eugene Sandulenko
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4accb5b006
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Make use of GF_WINDOWS in HE games
svn-id: r13129
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2004-03-02 01:01:36 +00:00 |
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Eugene Sandulenko
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c84ad5e0d4
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oops
svn-id: r13127
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2004-03-02 00:23:25 +00:00 |
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Eugene Sandulenko
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dd3683f7e7
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Implemented some HE specific opcodes
Added some HE GIDs
svn-id: r13126
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2004-03-02 00:21:02 +00:00 |
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Eugene Sandulenko
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d7f9be12fe
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Move decodeParseString to script_v7he.cpp where it really belongs to.
svn-id: r13109
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2004-03-01 06:23:25 +00:00 |
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Travis Howell
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b80a9a2a37
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Add case for 3do version.
svn-id: r13020
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2004-02-24 05:14:00 +00:00 |
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Travis Howell
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3586e77e1c
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Add case for 3do versions.
svn-id: r13018
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2004-02-24 05:03:06 +00:00 |
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Travis Howell
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10f95809ab
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Rename a few opcodes
svn-id: r13011
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2004-02-24 00:43:01 +00:00 |
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Eugene Sandulenko
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a2ea28b56f
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Proper implementation of readFile, writeFile and redimArray.
HE specific fixes to defineArray.
Now many things started to work in HE games.
svn-id: r13003
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2004-02-23 04:01:39 +00:00 |
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Eugene Sandulenko
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ab72dadbff
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Fix o6_readFile. Now it works
svn-id: r13002
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2004-02-23 02:51:34 +00:00 |
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Eugene Sandulenko
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f878140895
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o Add GID_FBEARPACK, previously for target fbpack GID_FBEAR was used, but there
were fbear-specific modifications which didn't apply to it. Hence another GID.
o seekFile and tellFile are enabled
svn-id: r13001
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2004-02-23 02:07:56 +00:00 |
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Eugene Sandulenko
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6588b17469
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Added missing HE opcode (0xEB tellFile)
svn-id: r12999
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2004-02-23 00:59:34 +00:00 |
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Eugene Sandulenko
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1fe7d0c890
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oops
svn-id: r12940
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2004-02-20 03:29:39 +00:00 |
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Eugene Sandulenko
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76eff7e221
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o Fixed crashes when file to open does not exist. (missed functionality)
o Fixed redimArray
svn-id: r12939
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2004-02-20 03:04:38 +00:00 |
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Eugene Sandulenko
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9f073e44c7
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oops. Restored needed debug output.
svn-id: r12937
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2004-02-20 00:46:30 +00:00 |
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Eugene Sandulenko
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5d8bf5faf8
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Added some more stubs for Kernel[Set/Get]functions. Some more comments
on opcodes
svn-id: r12936
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2004-02-20 00:32:29 +00:00 |
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Travis Howell
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429c86f4f3
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Fatty Bear games use positive size values in these opcodes.
svn-id: r12933
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2004-02-19 08:21:59 +00:00 |
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Travis Howell
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9d3ed96738
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Rename opcode
svn-id: r12914
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2004-02-16 05:53:17 +00:00 |
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Travis Howell
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7cc3bc357f
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Rename opcode
svn-id: r12913
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2004-02-16 05:15:31 +00:00 |
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Travis Howell
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f02f786b3f
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Switch warnings to debug.
Remove old commented out Simon code.
svn-id: r12845
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2004-02-13 11:00:37 +00:00 |
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Travis Howell
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e451c498ac
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Rename as requested.
svn-id: r12820
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2004-02-11 03:36:27 +00:00 |
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Eugene Sandulenko
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76fc86f028
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Implementation of ScummEngine_v6he::unknownEA_func
svn-id: r12819
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2004-02-11 03:21:50 +00:00 |
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Travis Howell
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514347c899
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Revert var name.
svn-id: r12811
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2004-02-10 12:15:45 +00:00 |
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Eugene Sandulenko
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5bd6dc62b3
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Remove unneeded #include
svn-id: r12800
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2004-02-10 00:25:02 +00:00 |
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Travis Howell
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8de55dcbca
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Cleanup
svn-id: r12797
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2004-02-09 15:22:31 +00:00 |
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Travis Howell
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b85e7e77bc
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Not unique
svn-id: r12796
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2004-02-09 14:59:55 +00:00 |
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Travis Howell
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36c9dc8b5b
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Add opcode
svn-id: r12795
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2004-02-09 14:53:13 +00:00 |
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Travis Howell
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e98d5983da
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Add comment
svn-id: r12794
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2004-02-09 14:11:44 +00:00 |
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Travis Howell
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a2039576fb
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More stubs
svn-id: r12757
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2004-02-07 04:11:40 +00:00 |
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Travis Howell
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33dcab8d6c
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Add stub
svn-id: r12756
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2004-02-07 03:10:22 +00:00 |
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Travis Howell
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ea3be081b7
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Only used in HE games.
svn-id: r12755
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2004-02-07 03:00:01 +00:00 |
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Travis Howell
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86394f4542
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Clean up last commit.
svn-id: r12754
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2004-02-07 02:52:27 +00:00 |
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Travis Howell
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3a8bfbeeb1
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*** empty log message ***
svn-id: r12753
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2004-02-07 02:28:24 +00:00 |
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Travis Howell
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82564def69
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Add separate class for Humongous Entertainment games.
svn-id: r12752
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2004-02-07 02:23:24 +00:00 |
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