Travis Howell
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25c38db499
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Add drag support for items in Elvira 1/2 and WW
svn-id: r24436
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2006-10-22 13:04:34 +00:00 |
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Travis Howell
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399f8381a9
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Cleanup
svn-id: r24397
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2006-10-21 01:51:59 +00:00 |
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Travis Howell
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f46fb07f27
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Add differences in opcode table for Elvira 2 and cleanup
svn-id: r24294
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2006-10-13 11:38:41 +00:00 |
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Travis Howell
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71b0add601
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Cleanup
svn-id: r24282
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2006-10-11 15:10:59 +00:00 |
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Travis Howell
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af5c8eb1c3
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Remove blocks/tiles related code for PP, which was only required by unreleased game
svn-id: r24092
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2006-10-03 10:01:08 +00:00 |
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Travis Howell
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97cf93d275
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Fix changing map areas in swampy
svn-id: r24062
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2006-10-02 06:11:05 +00:00 |
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Travis Howell
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2cc1df6fdd
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Add last tiles code and corrections for Swampy
svn-id: r24061
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2006-10-02 05:39:27 +00:00 |
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Travis Howell
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3fc8aec422
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Add more tiles code for Swampy
svn-id: r24058
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2006-10-02 01:09:50 +00:00 |
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Travis Howell
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c7a2d1eb6b
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Update vga timer code to match original PP
svn-id: r24052
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2006-10-01 10:48:06 +00:00 |
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Travis Howell
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79e07ad97b
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Add debug output, to find triggers for PP functions
svn-id: r24037
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2006-09-30 11:52:24 +00:00 |
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Travis Howell
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9b36168deb
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Ooops, another mistake in isVgaQueueEmpty()
svn-id: r24033
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2006-09-30 07:29:23 +00:00 |
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Travis Howell
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46ed06fc27
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Ooops, increase count in isVgaQueueEmpty()
svn-id: r24032
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2006-09-30 07:26:40 +00:00 |
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Travis Howell
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b828f5e3bc
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Add code for isVgaQueueEmpty() in PP
svn-id: r24031
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2006-09-30 07:24:30 +00:00 |
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Travis Howell
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5c3f7e4d5d
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Enable more code in oops functions of PP
svn-id: r24030
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2006-09-30 07:15:19 +00:00 |
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Eugene Sandulenko
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bb1547ab1c
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Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
SimonEngine -> AGOSEngine.
Source is compilable and runnable again. I'm done.
svn-id: r24013
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2006-09-29 09:44:30 +00:00 |
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Eugene Sandulenko
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798c7ee682
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Phase 2 of Simon renaming. Simon directory renaming
svn-id: r24009
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2006-09-29 08:37:24 +00:00 |
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