Eugene Sandulenko
654528422d
Preliminary support for MM NES.
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svn-id: r17133
2005-03-13 23:18:59 +00:00
Eugene Sandulenko
154c4af8dc
Mass-renamed all variables of Actor object according to our current code
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formatting standards. Earlier we had half of vars named with leading
underscore and half without it.
Now code in actor.cpp is considerably more readable.
svn-id: r17068
2005-03-11 01:10:06 +00:00
Max Horn
47280d9433
Updated copyright
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svn-id: r16398
2005-01-01 16:09:25 +00:00
Torbjörn Andersson
5f7f3dc0d2
Whitespace
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svn-id: r15647
2004-10-22 10:25:56 +00:00
Chris Apers
1ac29aae1e
Help PalmOS (and more ?) to save memory
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svn-id: r15611
2004-10-19 12:30:42 +00:00
Max Horn
42863d5cc2
cleanup / updated some comments
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svn-id: r15524
2004-10-11 22:27:26 +00:00
Max Horn
6a50ba2308
Changed more of the actor class members to match our coding guidelines (in the future, when adding new member vars here, please always use our conventions, i.e. prefix them with _ and use CamelBackStyle
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svn-id: r15331
2004-09-28 19:28:59 +00:00
Travis Howell
a13966d64c
Switch to debug channel
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svn-id: r14678
2004-08-22 09:30:08 +00:00
Max Horn
d35ef7c7f1
Removed some obsolete TODO comments
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svn-id: r14669
2004-08-21 22:33:23 +00:00
Max Horn
15e3d8cbe3
whitespace
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svn-id: r14600
2004-08-14 07:04:31 +00:00
Travis Howell
5c2a7a7775
Cleanup
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svn-id: r14336
2004-07-26 13:53:24 +00:00
Max Horn
17fe0497f5
Renamed StringTab::backup to StringTab::_default, as that describes better what it does
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svn-id: r13476
2004-04-05 23:54:58 +00:00
Max Horn
6aa6b49ed5
cleanup StringTab stuff
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svn-id: r13448
2004-04-03 19:41:31 +00:00
Max Horn
faa12496e4
Fix for bug #893254 (MI1VGA: Changes in object names are not saved); this may introduce regressions, please report them (overall, this is a neat patch, it removes so many ugly hacks :-)
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svn-id: r13325
2004-03-17 01:50:15 +00:00
Travis Howell
538e9a36ed
Ooops
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svn-id: r13303
2004-03-15 04:00:00 +00:00
Max Horn
ba5aa37dcc
refactor use of _messagePtr -> instead of using it as an implicit parameter for various methods, pass its value explicitly to those methods. Note: this *should* be just a code transformation, with no change to the program logic - unless I messed up once again <sigh>
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svn-id: r13298
2004-03-15 03:09:48 +00:00
James Brown
7000cb00e4
Forward-port maniac hack :)
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svn-id: r13242
2004-03-13 12:55:40 +00:00
Travis Howell
fb1e289215
Add hack for demo script in maniac (Enchanced)
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svn-id: r13174
2004-03-04 03:08:42 +00:00
Travis Howell
306d16441e
Add back HE sound differences for AKOS.
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Remove old define
Avoid crash if using demo script in maniac (Enchanced)
svn-id: r13166
2004-03-03 08:17:21 +00:00
Travis Howell
5feaf410c8
That should have been maniac specific.
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svn-id: r13163
2004-03-03 03:14:22 +00:00
Travis Howell
84cb720df5
Adjustments for Enchanced Maniac Mansion demo.
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svn-id: r13161
2004-03-03 02:53:12 +00:00
Travis Howell
a79a0647d7
Adjustments for Enchanced Maniac Mansion demo.
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svn-id: r13160
2004-03-03 02:42:51 +00:00
Travis Howell
b2f6ed6f23
Add back hack
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svn-id: r13007
2004-02-23 11:15:03 +00:00
Max Horn
179ad3b845
the code was still wrong
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svn-id: r13005
2004-02-23 09:21:22 +00:00
Travis Howell
02eab2641d
Ooops, missed a call.
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svn-id: r13000
2004-02-23 01:10:05 +00:00
Travis Howell
3fb6d8e63d
Is used in maniac and zak.
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svn-id: r12992
2004-02-22 16:31:12 +00:00
Travis Howell
371cfa810f
This should fix zak lotto bug correctly.
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svn-id: r12989
2004-02-22 16:08:13 +00:00
Max Horn
ac8243d229
use Rect in struct VerbSlot
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svn-id: r12413
2004-01-15 19:25:17 +00:00
Max Horn
7237b6a2ec
changed the name of the former removeObjectFromRoom yet again, to markObjectRectAsDirty - that describes its functionality more accurately, I hope :-)
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svn-id: r12326
2004-01-11 20:42:40 +00:00
Max Horn
0712cb95af
renamed removeObjectFromRoom to forceObjectRedraw
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svn-id: r12325
2004-01-11 20:15:05 +00:00
Max Horn
033ff78ae9
updated copyright notice
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svn-id: r12176
2004-01-06 12:45:34 +00:00
Max Horn
f506056c3b
more cleanup
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svn-id: r12161
2004-01-05 16:30:00 +00:00
Max Horn
a469559d13
added Actor::getElevation and Actor::setElevation; cleaned up costume API a bit; some minor cleanup/tweaks
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svn-id: r12160
2004-01-05 16:19:14 +00:00
Max Horn
34db2e793a
added & renamed some constants; fixed & added some doxygen comments; cleaned up the dirty screen code a bit (this should also fix a bug in V1/V2 games where part of the screen was not redrawn properly)
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svn-id: r12118
2004-01-03 21:22:07 +00:00
Max Horn
e3e6bb3191
got rid of those _maxFOO macros, replaced them by access to the equivalent _numFOO variables
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svn-id: r11953
2003-12-26 23:11:35 +00:00
Max Horn
8d5d770092
Fix for bug #860823 (ZAK: Actors not updating)
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svn-id: r11719
2003-12-17 17:35:40 +00:00
Travis Howell
bee21ec3f8
Add extra color table entry for v1 games, for inventory/sentence color.
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svn-id: r11653
2003-12-15 14:54:35 +00:00
Travis Howell
09495a7fc9
Small color table correction for demo mode of v1 maniac
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svn-id: r11650
2003-12-15 11:06:41 +00:00
Travis Howell
9b99adf7fa
Fix regressions.
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svn-id: r11615
2003-12-13 15:41:32 +00:00
Travis Howell
3d6461d30f
Add option to enable copy protection in SCUMM games, which ScummVM disable it by default.
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svn-id: r11571
2003-12-11 06:08:43 +00:00
Travis Howell
71ddb90f84
Update commeny
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svn-id: r11369
2003-11-26 08:58:00 +00:00
Travis Howell
4b797730cd
This is how original version handled bypass.
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svn-id: r11368
2003-11-26 08:53:53 +00:00
Paweł Kołodziejski
d5eddef057
changed some shift operators to *, /
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svn-id: r11315
2003-11-16 20:52:57 +00:00
Paweł Kołodziejski
501c77fc7a
replaced constans with names
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svn-id: r11312
2003-11-16 18:34:33 +00:00
Travis Howell
183b822629
Another try at zak copy protection bypass.
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svn-id: r11295
2003-11-14 11:26:18 +00:00
Paweł Kołodziejski
6727a31884
added subopcode comments
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svn-id: r11245
2003-11-10 09:16:41 +00:00
Paweł Kołodziejski
aa848961b3
changed opcode name to actorOps
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svn-id: r11243
2003-11-10 08:46:40 +00:00
Paweł Kołodziejski
1f9e408e2f
cleanup whitespaces
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svn-id: r11217
2003-11-08 21:59:32 +00:00
Travis Howell
2a11383523
Hopefully right this time, last change caused a cheat (Free air travel)
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svn-id: r11003
2003-10-29 10:24:03 +00:00
Travis Howell
494d5269a2
Add copy protection bypass for Zak McKracken (EGA) since there was no check in the version included with SelectWare Classic Collection.
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svn-id: r11000
2003-10-29 06:36:06 +00:00