Kostas Nakos
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c4001cb762
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support made engine
svn-id: r43035
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2009-08-04 12:19:30 +00:00 |
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Kostas Nakos
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bcb0f07bce
|
add bindings for cruise engine
svn-id: r43033
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2009-08-04 12:02:07 +00:00 |
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Kostas Nakos
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f78d6b2fae
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add support for tinsel engine (off by default for the time being)
svn-id: r39061
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2009-03-01 22:35:14 +00:00 |
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Kostas Nakos
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faadabe20c
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add support for groovie
svn-id: r38288
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2009-02-15 20:22:07 +00:00 |
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Kostas Nakos
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d8a0e9d466
|
add support for tucker
svn-id: r38273
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2009-02-15 18:34:39 +00:00 |
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Lars Persson
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106a38efc3
|
Enable save game action key in Touche for WinCE devices.
svn-id: r34013
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2008-08-18 21:19:18 +00:00 |
|
Kostas Nakos
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56c9e3ab04
|
fix a small bug in the quit dialog
svn-id: r33844
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2008-08-13 19:32:25 +00:00 |
|
Kostas Nakos
|
002c55dfac
|
add support for drascula engine
svn-id: r33754
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2008-08-10 17:10:09 +00:00 |
|
Kostas Nakos
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a30ecc96a0
|
setup interface for later kyra games
svn-id: r33682
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2008-08-07 18:36:12 +00:00 |
|
Kostas Nakos
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39c348e4d2
|
properly support feeble (sync commit)
svn-id: r30932
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2008-02-23 18:55:31 +00:00 |
|
Jordi Vilalta Prat
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66e9d4f5e8
|
Removed trailing spaces.
svn-id: r30664
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2008-01-27 19:47:41 +00:00 |
|
Kostas Nakos
|
45b03eadf0
|
adding preliminary lure support
svn-id: r29884
|
2007-12-16 20:08:56 +00:00 |
|
Nicola Mettifogo
|
258901bab9
|
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
|
2007-09-19 08:40:12 +00:00 |
|
Travis Howell
|
8151111ee8
|
Add missing semi-colon.
svn-id: r27660
|
2007-06-23 12:16:43 +00:00 |
|
Max Horn
|
f97cbb8294
|
Update GUI::Key constructs
svn-id: r27643
|
2007-06-23 00:05:32 +00:00 |
|
Max Horn
|
2b23374468
|
Converted lots of code to use Common::ASCII_* and COMMON::KEYCODE_* constants. This also revealed the evil mixing of keycodes and ascii we do in many places :-/
svn-id: r27616
|
2007-06-22 20:04:44 +00:00 |
|
Kostas Nakos
|
80432ef36a
|
add nippon support
svn-id: r27244
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2007-06-09 10:06:05 +00:00 |
|
Kostas Nakos
|
6433964b68
|
adding F1 for bargon and KP0 for indy3 functionality to multi function key
svn-id: r27185
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2007-06-08 06:09:09 +00:00 |
|
Kostas Nakos
|
b6bc1ef9a6
|
the FT cheat key is now called multi function key (pending commit for sucker punch in indy)
svn-id: r27111
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2007-06-05 18:55:41 +00:00 |
|
Kostas Nakos
|
83c5c2ae4e
|
new functionality for the predictive input dialog for smartphones
svn-id: r27071
|
2007-06-03 19:29:13 +00:00 |
|
Max Horn
|
218e132e37
|
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
|
2007-05-30 21:56:52 +00:00 |
|
Kostas Nakos
|
6d1107615d
|
cleanup, implement new default action mappings, bump action version, enable keybinding at launcher, fix quit dialog looks
svn-id: r26657
|
2007-04-28 17:31:41 +00:00 |
|
Lars Persson
|
f93ef30820
|
ITE save game menu mapping has changed to F5.
svn-id: r26134
|
2007-03-14 19:28:29 +00:00 |
|
Kostas Nakos
|
235aa3376b
|
properly support saga and cine engines
svn-id: r25893
|
2007-02-27 11:07:59 +00:00 |
|
Kostas Nakos
|
017c1b24f7
|
support agi engine
svn-id: r25880
|
2007-02-26 18:09:41 +00:00 |
|
Kostas Nakos
|
03e75235f0
|
Add support for touche engine.
Also, since QVGA smartphones can run any game, updated the action mappings to account for all of them.
svn-id: r25830
|
2007-02-24 20:50:56 +00:00 |
|
Kostas Nakos
|
c1a24c9cdb
|
CinE Engine support (backport)
svn-id: r23625
|
2006-07-30 09:03:10 +00:00 |
|
Kostas Nakos
|
1ec5d56780
|
Add kyra skip intro key (backport).
svn-id: r23577
|
2006-07-23 09:36:34 +00:00 |
|
Kostas Nakos
|
6a8749ace0
|
move ce port to its new home
svn-id: r23366
|
2006-07-01 08:13:46 +00:00 |
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