Pawel Kolodziejski
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8e2ab87455
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ALL: synced with scummvm
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2012-03-25 11:41:48 +02:00 |
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Bastien Bouclet
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cde001d4bb
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MYST3: Fix incorrect memset use
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2012-03-10 14:35:51 +01:00 |
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Bastien Bouclet
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d04cbec645
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MYST3: Use a factory method for subtitles to handle constructor failure
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2012-02-12 11:02:11 +01:00 |
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Bastien Bouclet
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46842b0dc0
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MYST3: Add preliminary hotspot subtitle support
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2012-02-11 14:40:16 +01:00 |
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Bastien Bouclet
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e0b35640e3
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MYST3: Move SunSpot handling out of the Node class.
There is ONE node in the game that sets up a sunspot before setting
itself up.
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2012-01-30 07:57:13 +01:00 |
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Bastien Bouclet
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2db9c999de
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MYST3: Implement opcodes 64 and 65 - distance to zone
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2012-01-16 13:41:24 +01:00 |
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Bastien Bouclet
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49075bc1ff
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MYST3: Implement erasing savegames
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2012-01-13 16:31:43 +01:00 |
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Bastien Bouclet
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4fc45e4dc6
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MYST3: Fix sun spot regression
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2012-01-13 10:02:46 +01:00 |
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Bastien Bouclet
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c93a952890
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MYST3: Change the engine to use more game state variables
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2012-01-13 09:41:09 +01:00 |
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Bastien Bouclet
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568ba3ddd6
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MYST3: Rename variables to gamestate
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2012-01-13 09:41:07 +01:00 |
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Bastien Bouclet
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0b0565771b
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MYST3: Display a miniature of the save to load
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2012-01-12 17:10:05 +01:00 |
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Bastien Bouclet
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ae1cadae0e
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MYST3: Uniformize the file headers
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2012-01-10 20:41:51 +01:00 |
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Bastien Bouclet
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6ff41484cc
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MYST3: Switch Nodes to using the gfx renderer
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2012-01-10 19:59:24 +01:00 |
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Bastien Bouclet
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ca867d739e
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MYST3: Specify the room when loading nodes
This handles the case where several rooms have a node with the same id
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2012-01-07 22:17:21 +01:00 |
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Bastien Bouclet
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7b00e3957d
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MYST3: Upload faces textures to GFX memory at most once per frame.
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2012-01-06 16:07:33 +01:00 |
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Bastien Bouclet
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ece5133fdf
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MYST3: Spotitem fixes for the menus
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2012-01-06 13:38:22 +01:00 |
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Bastien Bouclet
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6d50ae2c2b
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MYST3: Display sunspot flares
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2012-01-05 17:19:15 +01:00 |
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Bastien Bouclet
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dc87693f64
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MYST3: Multiple archive support
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2012-01-05 13:38:31 +01:00 |
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Bastien Bouclet
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aff0468a91
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MYST3: Prepare for multiple archive support
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2012-01-05 13:17:48 +01:00 |
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Bastien Bouclet
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87caace1cb
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MYST3: Relicense as GPL v2
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2012-01-05 10:07:48 +01:00 |
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Bastien Bouclet
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6d770c21e5
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MYST3: Fix a crash when leaving frame nodes
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2011-12-29 20:04:14 +01:00 |
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Bastien Bouclet
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1c1dd743ae
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MYST3: Actually draw the spot items
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2011-12-29 14:39:36 +01:00 |
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Bastien Bouclet
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061444f7c5
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MYST3: Refactoring to prepare drawing SpotItems
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2011-12-29 11:38:49 +01:00 |
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Bastien Bouclet
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57976eae1c
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MYST3: Load spot items
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2011-12-27 15:15:17 +01:00 |
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Bastien Bouclet
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3dd2addc48
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MYST3: Keep background bitmaps in memory
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2011-12-26 21:39:26 +01:00 |
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Bastien Bouclet
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ba20bb15e5
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MYST3: Extract node items metadata
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2011-09-11 10:15:41 +02:00 |
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Bastien Bouclet
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1e2f4b4313
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MYST3: More opcodes, frame mode.
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2011-09-05 20:13:48 +02:00 |
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Bastien Bouclet
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3f69d8db1a
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MYST3: Add a basic script parser
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2011-09-03 15:39:16 +02:00 |
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