Commit graph

155 commits

Author SHA1 Message Date
Filippos Karapetis
07e405588d Moved the reference to AudioPlayer inside SciEngine (as it doesn't have a state, per se, and is static)
svn-id: r48059
2010-02-14 12:23:22 +00:00
Max Horn
b9a11ddb0b SCI: Move language related code from EngineState to SciEngine
svn-id: r48052
2010-02-13 17:46:44 +00:00
Max Horn
e45f0f309a SCI: Remove EngineState::_kernel, use SciEngine::_kernel instead
svn-id: r48050
2010-02-13 17:45:40 +00:00
Max Horn
9575cc08a2 SCI: Move GameFeatures from EngineState to SciEngine
svn-id: r48049
2010-02-13 17:44:58 +00:00
Max Horn
a82939c9be SCI: Get rid of EngineState::resMan
svn-id: r48048
2010-02-13 17:44:19 +00:00
Max Horn
721a57a661 SCI: Move Gui/Gfx related permanent objects from EngineState to SciEngine
svn-id: r48047
2010-02-13 17:43:31 +00:00
Max Horn
ac4d325e0d SCI: Add global g_sci pointer to the active SciEngine instance
svn-id: r48046
2010-02-13 17:42:49 +00:00
Max Horn
e17a2bd37d SCI: Change getSciVersionDesc() to return 'const char *' instead of 'Common::String'
svn-id: r48044
2010-02-13 11:58:15 +00:00
Walter van Niftrik
6066c9baa2 SCI: Removed old pathfinding define from sci.h
svn-id: r47702
2010-01-30 04:33:46 +00:00
Walter van Niftrik
52ef12547f SCI: Added OnStartup debug flag to start the debugger at the start of the game.
svn-id: r47663
2010-01-29 01:31:05 +00:00
Walter van Niftrik
9861b04b93 SCI: Add driver for Yamaha FB-01. Cleanup.
svn-id: r47571
2010-01-26 19:25:33 +00:00
Walter van Niftrik
1a570df5dc SCI: Handle master volume inside music drivers
svn-id: r47261
2010-01-12 00:51:37 +00:00
Filippos Karapetis
f66d5a7f53 SCI: Removed the old graphics code
svn-id: r47005
2010-01-05 00:54:53 +00:00
Filippos Karapetis
86cad51d07 Set the new sound code as default
svn-id: r47003
2010-01-05 00:25:49 +00:00
Filippos Karapetis
c0aad0508c Renamed SCI_VERSION_AUTODETECT to SCI_VERSION_NONE to signify its actual purpose
svn-id: r46959
2010-01-03 22:50:39 +00:00
Martin Kiewitz
ca83c13ec9 SCI: switch to previous gameid, when importing character data in qfg series
svn-id: r46813
2010-01-01 09:40:28 +00:00
Matthew Hoops
5382aa1ab0 SCI32:
- Set signature for Array/String
	- Add the kernel table differences for the GK2 demo
	- Implement kMessage changes in SCI32
	- Use an empty string as the default path for all games now (and modify kValidPath to accept that only as valid)
	- Add dereferencing for Arrays

svn-id: r46756
2009-12-30 16:00:56 +00:00
Filippos Karapetis
a314df52df Switched to the new pathfinding code, after talking with waltervn
svn-id: r46752
2009-12-30 15:38:50 +00:00
Filippos Karapetis
871d5c534d Moved the OLD_PATHFINDING define inside sci.h, together with the others
svn-id: r46679
2009-12-28 17:17:22 +00:00
Filippos Karapetis
ba51f8750e Brought back the INCLUDE_OLDGFX define
svn-id: r46459
2009-12-21 12:19:57 +00:00
Filippos Karapetis
0c1b646c7f - Started wrapping the current sound code around appropriate defines
- Introduced a new resource type, SoundResource, used in the new music code

svn-id: r46421
2009-12-19 16:19:53 +00:00
Martin Kiewitz
84b910f755 SCI: new USE_OLDGFX for switching to oldgui, fixes loading of savedgames under oldgui, oldgui doesn't like calling of setPortPic during loading
svn-id: r46294
2009-12-08 21:22:22 +00:00
Max Horn
df651bf20f Added Doxygen comments for the various engine namespaces (currently mostly without details; help filling these out is welcome)
svn-id: r46128
2009-11-24 22:10:14 +00:00
Max Horn
65eae0b53e SCI: Reduce header interdependency
svn-id: r46118
2009-11-23 23:55:19 +00:00
Filippos Karapetis
597524b255 Moved most of the code for playing sound effects and speech into a separate class
svn-id: r45653
2009-11-04 09:36:18 +00:00
Martin Kiewitz
4b9066ef69 SCI: accidentally set newgui to default, reverting
svn-id: r45563
2009-10-31 14:41:28 +00:00
Martin Kiewitz
f36e9cbe4d SCI/newgui: UpscaledHires implemented including undithering support, cleanup
svn-id: r45562
2009-10-31 14:38:25 +00:00
Filippos Karapetis
04ab6bc9fc Enclose all of the old graphics code within the INCLUDE_OLDGFX safeguard (defined in sci.h)
svn-id: r45459
2009-10-28 13:20:30 +00:00
Max Horn
8191c04056 SCI: Merge some sfx related global funcs into SfxState.
This allows us to get rid of "static SfxPlayer *s_player".

svn-id: r45038
2009-10-13 18:51:59 +00:00
Filippos Karapetis
1d3118cf42 Implemented some advanced savegame functionality - loading and deleting savegames from the GMM is now possible, and new saved games will also have thumbnails. Saving from the GMM creates corrupted saved games, so it has been disabled for now
svn-id: r44930
2009-10-11 15:51:43 +00:00
Filippos Karapetis
8ae4206373 Introduced a new debug level, kDebugLevelResMan, and reduced some of the messages printed to the console
svn-id: r44858
2009-10-10 00:07:19 +00:00
Filippos Karapetis
b91ae69ad2 Removed the now unused GF_SCI0_OLDGETTIME flag and simplified all of the game entries in the detector
svn-id: r44856
2009-10-09 23:19:53 +00:00
Filippos Karapetis
14f8d50a62 Moved actor movement detection in state.cpp, together with the other detections and rewrote it to work in a similar fashion to the other detections
svn-id: r44836
2009-10-09 17:41:59 +00:00
Willem Jan Palenstijn
b9cdb1abb7 SCI: Merge new GUI code written by m_kiewitz.
This is a major rewrite of the graphics code. A slightly adapted
version of the old code is still available and currently the default.
The new code is selectable in sci.cpp, but is not yet finished.

svn-id: r44565
2009-10-03 20:49:18 +00:00
Max Horn
ba0bd938e4 SCI: Rename _sciVersion to s_sciVersion and made it local to resource.cpp (i.e. follow CFG and achieve code/data isolation)
svn-id: r44271
2009-09-23 12:12:37 +00:00
Filippos Karapetis
13ad217cdd - Moved the SCI version in a global variable
- Changed all the SCI version checks to use getSciVersion()
- Also made getSciVersionDesc a global function (removes some ugly accessing of the SCI engine)

The fallback detector should work correctly now

svn-id: r44269
2009-09-23 10:55:35 +00:00
Max Horn
eb77efda78 SCI: Add a global getSciVersion() function and make use of it
svn-id: r44170
2009-09-17 16:50:53 +00:00
Filippos Karapetis
f98dc19f71 Removed some leftover debug code, and turned p0printf messages into debug messages, introducing a new debug level
svn-id: r43993
2009-09-06 21:56:49 +00:00
Filippos Karapetis
1bbab8f191 Some renaming:
getresourceManager -> getResourceManger
resourceManager -> resMan
segmentManager ->segMan

svn-id: r43908
2009-09-02 12:02:37 +00:00
Walter van Niftrik
fff023794f SCI: Cleanup
svn-id: r43811
2009-08-30 01:37:27 +00:00
Filippos Karapetis
ed66cad677 - Simplified the parameters of some functions
- Replaced some EngineState parameters
- The SCI version is now obtained from the resource manager or the segment manager, thereby simplifying several functions
- Plugged 2 leaks in the fallback detector
- Renamed the segment manager and resource manager to "segmentManager" and "resourceManager" in all places, for consistency

svn-id: r43722
2009-08-25 08:38:14 +00:00
Walter van Niftrik
00f4794c0a SCI: Stage 1 of the game detection overhaul. The end goal is to autodetect
as much as possible. All SCI_VERSION_* information was removed from
detection.cpp (much of it was incorrect anyway).

svn-id: r43449
2009-08-16 19:18:19 +00:00
Walter van Niftrik
5709e524f9 SCI: Rename sci_version_t to SciVersion
svn-id: r43407
2009-08-15 12:09:47 +00:00
Walter van Niftrik
f99932b72a SCI: Added enum for map and volume versions. Removed res_version setting from
detection.cpp (should be detectable). Cleanup.

svn-id: r43390
2009-08-15 00:28:59 +00:00
Filippos Karapetis
31a0c80905 Moved the kernel and the vocabulary outside of the engine state (they're static data, which never changes during a game)
svn-id: r42398
2009-07-11 23:45:54 +00:00
Filippos Karapetis
d55f7e72d0 Added auto-detection for games with older headers for script blocks, and removed game flag GF_SCI0_OLD
svn-id: r42211
2009-07-07 10:28:05 +00:00
Filippos Karapetis
c716e43a2b - Added auto-detection for EGA graphics. As a result of this, GF_SCI1_EGA has been removed and versions SCI_VERSION_01_EGA and SCI_VERSION_01_VGA have been merged into SCI_VERSION_01
- Simplified the checks for EGA and VGA graphics
- Fixed a bug in script_adjust_opcode_formats()
- Simplified the code in GfxResManager::getView() a bit

svn-id: r42206
2009-07-07 07:44:25 +00:00
Filippos Karapetis
219b0de0d2 Renamed SCI_VERSION_01 -> SCI_VERSION_01_EGA
svn-id: r42181
2009-07-06 16:22:14 +00:00
Filippos Karapetis
bceacbd922 Added seChanged the warning displayed when a selector can't be mapped to a debugC - it's perfectly normal not to find certain selectors in certain SCI versions. Also, fixed the SCI version enums
svn-id: r42169
2009-07-06 11:15:42 +00:00
Filippos Karapetis
522b161bec Replaced sciprintf() calls with printf, DebugPrintf, warning and error calls
svn-id: r42167
2009-07-06 10:39:22 +00:00