uruk
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40269800de
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AVALANCHE: Unify kProcGeida and kProcSpludwick under kProcFollowAvvy.
Also rename connected function geidaProcs() to follow() and update it's comments.
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2014-04-12 19:27:56 +02:00 |
|
Johannes Schickel
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854de79c23
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AVALANCHE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:32 +01:00 |
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uruk
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de4ec97f6d
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AVALANCHE: Implement wobble, move it to Animation.
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2014-01-15 20:03:06 +01:00 |
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uruk
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96d4b67d41
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AVALANCHE: Implement, rename, move zonk() and connected functions.
Implementations: zonk(), zl().
Renames: zonk() -> thunder(), zl() -> drawLightning().
Moved: the 2 above from Pingo to Animation.
Addition: GraphicManager::drawLine().
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2014-01-15 18:00:04 +01:00 |
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Strangerke
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93e5d415c6
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AVALANCHE: Janitorial - Removing trailing spaces and tabs
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2013-11-22 21:31:39 +01:00 |
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Strangerke
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a6fbfd958d
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AVALANCHE: Fix CID 1109677, 1109678, 1109694, 1109695
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2013-10-28 07:49:38 +01:00 |
|
Strangerke
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1c3fcf22a1
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AVALANCHE: Some more refactoring
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2013-10-17 22:17:10 +02:00 |
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Strangerke
|
5f180a06ba
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AVALANCHE: Rework animation init/remove some more
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2013-10-17 22:17:10 +02:00 |
|
Strangerke
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06f94c1085
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AVALANCHE: Remove 3 useless variables in Animation
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2013-10-17 22:17:10 +02:00 |
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Strangerke
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96ae25eca9
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AVALANCHE: Remove a couple of useless variables from Animation. This breaks savegames.
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2013-10-17 22:17:09 +02:00 |
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Strangerke
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6437179de3
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AVALANCHE: Get rid of SpriteInfo
|
2013-10-15 01:07:26 +02:00 |
|
Strangerke
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2c09933641
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AVALANCHE: Remove StatType, reduce verbosity some more
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2013-10-14 22:43:12 +02:00 |
|
Strangerke
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91e70ce2a8
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AVALANCHE: Modifiy AnimationType initialization, add private Animation pointer
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2013-10-14 19:10:23 +02:00 |
|
Strangerke
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46c5bfa508
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AVALANCHE: Move some variables around
|
2013-10-12 01:52:43 +02:00 |
|
Strangerke
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304ab6da15
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AVALANCHE: Start cleaning includes - remove useless include in header files
|
2013-10-04 20:50:28 +02:00 |
|
Strangerke
|
546e911af9
|
AVALANCHE: Use Doxygen comments in Animation
|
2013-10-02 07:25:20 +02:00 |
|
Strangerke
|
f9a5eb4629
|
AVALANCHE: Set private some more variables
|
2013-10-01 21:04:37 +02:00 |
|
Strangerke
|
6c11712373
|
AVALANCHE: More refactoring
|
2013-10-01 06:50:27 +02:00 |
|
Strangerke
|
649fa6e5f0
|
AVALANCHE: Use the Color enum, remove some magic values, identify some dead variables
|
2013-09-27 21:57:24 +02:00 |
|
Strangerke
|
6cd9bd141c
|
AVALANCHE: Move some variables to Animation, break savegame compatibility
|
2013-09-25 23:54:35 +02:00 |
|
uruk
|
3ae30372bc
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AVALANCHE: Repair bug regarding uninitialized direction in Avalot. Some renaming in Animation.
|
2013-09-24 18:25:53 +02:00 |
|
Strangerke
|
0b7de38dc1
|
AVALANCHE: Use Room enum instead of byte in misc place
|
2013-09-24 08:15:28 +02:00 |
|
Strangerke
|
cbe9c151aa
|
AVALANCHE: Refactor some variables. This breaks savegame compatibility
|
2013-09-23 23:16:57 +02:00 |
|
Strangerke
|
ba103fd5dd
|
AVALANCHE: Some polishing in Animation
|
2013-09-21 15:36:13 +02:00 |
|
Strangerke
|
f7ee139501
|
AVALANCHE: Reduce verbosity some more
|
2013-09-15 10:51:24 +02:00 |
|
Strangerke
|
b083878dbe
|
AVALANCHE: Remove duplicated direction enum, move direction to animation class
|
2013-09-13 22:58:24 +02:00 |
|
uruk
|
3950c871f2
|
AVALANCHE: Merge branch 'avalanche' of https://github.com/urukgit/scummvm into avalanche
Conflicts:
engines/avalanche/animation.cpp
|
2013-09-08 12:57:34 +02:00 |
|
uruk
|
48f2a79ed2
|
AVALANCHE: Rename _tr to _anim.
|
2013-09-08 12:53:19 +02:00 |
|
Strangerke
|
e6956a994b
|
AVALANCHE: Change type of kSpriteNumbMax to byte
|
2013-09-08 12:47:04 +02:00 |
|
uruk
|
c6183993f2
|
AVALANCHE: Merge branch 'avalanche' of https://github.com/urukgit/scummvm into avalanche
Conflicts:
engines/avalanche/animation.h
|
2013-09-08 12:39:33 +02:00 |
|
Strangerke
|
2eb4002e36
|
AVALANCHE: Check function scope in Animation, set a function private
|
2013-09-08 12:23:48 +02:00 |
|
uruk
|
b7844c3548
|
AVALANCHE: More renaming/refactoring in Animation.
|
2013-09-08 12:21:02 +02:00 |
|
uruk
|
c0243036a2
|
AVALANCHE: Renaming/refactoring in Animation.
|
2013-09-08 12:06:08 +02:00 |
|
uruk
|
8f152c0833
|
AVALANCHE: Renaming/refactoring in Animation.
|
2013-09-08 11:40:35 +02:00 |
|
uruk
|
f7de651560
|
Merge branch 'avalanche' of https://github.com/urukgit/scummvm into avalanche
Conflicts:
engines/avalanche/acci2.cpp
engines/avalanche/lucerna2.cpp
engines/avalanche/timer.cpp
|
2013-09-08 11:35:26 +02:00 |
|
uruk
|
aafaaef37f
|
AVALANCHE: Some renaming in Animation.
|
2013-09-08 11:34:21 +02:00 |
|
Strangerke
|
f42f29d8f8
|
AVALANCHE: Rename Timeout into Timer
|
2013-09-08 11:30:23 +02:00 |
|
Strangerke
|
f59892b45e
|
AVALANCHE: More renaming in animation
|
2013-09-07 23:42:34 +02:00 |
|
Strangerke
|
5c00d5fe34
|
AVALANCHE: More renaming, use int16 for loops based on kSpriteNumbMax
|
2013-09-07 23:03:27 +02:00 |
|
Strangerke
|
f1e699199b
|
AVALANCHE: Some more renaming in Animation
|
2013-09-07 21:38:25 +02:00 |
|
Strangerke
|
9198b166f7
|
AVALANCHE: Some more renaming in Animation
|
2013-09-07 20:02:14 +02:00 |
|
Strangerke
|
d96555406e
|
AVALANCHE: Rename trip into animation, some more renaming
|
2013-09-07 19:11:34 +02:00 |
|