Commit graph

183 commits

Author SHA1 Message Date
Strangerke
7a8d252ddb AVALANCHE: Move Digits and Directions to Graphics 2013-09-28 09:43:28 +02:00
Strangerke
08883a807f AVALANCHE: Merge Avalot and AvalancheEngine 2013-09-27 01:34:38 +02:00
Strangerke
e166f6fc44 AVALANCHE: Move a couple of variables to Sequence, more private variables 2013-09-27 00:33:08 +02:00
Strangerke
df3fe7b0ec AVALANCHE: Objectify Sequence. This commit breaks savegames. 2013-09-26 20:16:33 +02:00
Strangerke
6cd9bd141c AVALANCHE: Move some variables to Animation, break savegame compatibility 2013-09-25 23:54:35 +02:00
Strangerke
929dcd42f5 AVALANCHE: Reduce verbosity in Background, remove a useless variable 2013-09-25 07:18:08 +02:00
Strangerke
0b7de38dc1 AVALANCHE: Use Room enum instead of byte in misc place 2013-09-24 08:15:28 +02:00
Strangerke
f4e37939c7 AVALANCHE: Move 2 enums out of Avalot classes, set private some parser variables 2013-09-24 07:31:43 +02:00
Strangerke
cbe9c151aa AVALANCHE: Refactor some variables. This breaks savegame compatibility 2013-09-23 23:16:57 +02:00
Strangerke
863709ca57 AVALANCHE: Move some variables 2013-09-22 17:45:48 +02:00
Strangerke
79a961c89d AVALANCHE: Move some variables, fix savegame counter increment when saving 2013-09-21 23:34:21 +02:00
uruk
66fe0b2ebc AVALANCHE: Remove useless comments. 2013-09-21 22:48:39 +02:00
Strangerke
4b4f07a7f6 AVALANCHE: Merge Gyro, Lucerna and Avalot 2013-09-21 22:28:48 +02:00
Strangerke
a80af5326e AVALANCHE: Merge Acci and Parser 2013-09-21 18:37:52 +02:00
Strangerke
350d622324 AVALANCHE: rename scrolls to dialogs 2013-09-21 18:06:37 +02:00
uruk
c34bc12af2 AVALANCHE: Remove useless code. 2013-09-21 12:36:19 +02:00
Strangerke
f88ca9dc81 AVALANCHE: Remove misc dead or useless code: useless arguments, stubbed ini file reading, etc 2013-09-20 07:35:50 +02:00
Strangerke
bb58813eee AVALANCHE: Remove code used for Demo 2013-09-20 07:09:31 +02:00
uruk
21a9de5df2 AVALANCHE: Rename Celer to Background. 2013-09-19 20:53:47 +02:00
Strangerke
23b225ca0d AVALANCHE: Add sound class, blip(), playNote() and click() 2013-09-18 23:59:26 +02:00
Strangerke
9ba81f6097 AVALANCHE: move some engine init instructions to Gyro 2013-09-18 08:00:30 +02:00
Strangerke
8be433b960 AVALANCHE: Rename DropDown into Menu, add some access functions 2013-09-18 07:47:52 +02:00
Strangerke
6e08f55160 AVALANCHE: Review all for statements 2013-09-16 22:57:38 +02:00
uruk
3f19e7a0fb AVALANCHE: Repair exit condition of the main loop. 2013-09-16 14:10:31 +02:00
Strangerke
34acc80d73 AVALANCHE: Get rid of several magic values 2013-09-15 17:42:32 +02:00
uruk
a81b499062 AVALANCHE: Get rid of Enid. 2013-09-15 13:21:03 +02:00
uruk
4979cc5f69 AVALANCHE: Rename Gyro::_dogFoodPos. Add comments to clarify it's function. 2013-09-15 12:44:49 +02:00
uruk
ba05f95bb4 AVALANCHE: Get rid of Visa. Move everything from it to Scrolls. 2013-09-15 12:25:07 +02:00
uruk
010d9f854e AVALANCHE: Remove comment from AvalancheEngine::expandDate. It works as intended, no need to repair. 2013-09-15 02:36:55 +02:00
Strangerke
5be2d50e14 AVALANCHE: Reduce verbosity related to animation sprites 2013-09-14 19:39:49 +02:00
Strangerke
b083878dbe AVALANCHE: Remove duplicated direction enum, move direction to animation class 2013-09-13 22:58:24 +02:00
Strangerke
82e76e7b53 AVALANCHE: Remove DNA structure which was essentially a savegame structure unused in ScummVM 2013-09-13 21:30:03 +02:00
Strangerke
b936611e03 AVALANCHE: Fix various warnings reported by GCC and/or wjp 2013-09-12 21:44:36 +02:00
Strangerke
bc64dcf276 AVALANCHE: harmonize the use of constants for kMagic, kProc, kObject, kPeople 2013-09-09 23:34:12 +02:00
Strangerke
e12e0eb2ff AVALANCHE: Rework some more strings, identify some dead code in avalanche.cpp 2013-09-09 23:00:24 +02:00
Strangerke
e6956a994b AVALANCHE: Change type of kSpriteNumbMax to byte 2013-09-08 12:47:04 +02:00
Strangerke
2eb4002e36 AVALANCHE: Check function scope in Animation, set a function private 2013-09-08 12:23:48 +02:00
uruk
c0243036a2 AVALANCHE: Renaming/refactoring in Animation. 2013-09-08 12:06:08 +02:00
Strangerke
f42f29d8f8 AVALANCHE: Rename Timeout into Timer 2013-09-08 11:30:23 +02:00
Strangerke
b9c14ccb08 AVALANCHE: Some more renaming in Timeout. Add some Doxygen comments 2013-09-08 11:14:00 +02:00
uruk
8a4a5b3c56 AVALANCHE: Renaming in timeout2.h 2013-09-08 10:48:22 +02:00
uruk
93013b5c76 AVALANCHE: Do renaming in Sequence. 2013-09-08 00:02:20 +02:00
Strangerke
f59892b45e AVALANCHE: More renaming in animation 2013-09-07 23:42:34 +02:00
Strangerke
5c00d5fe34 AVALANCHE: More renaming, use int16 for loops based on kSpriteNumbMax 2013-09-07 23:03:27 +02:00
Strangerke
f1e699199b AVALANCHE: Some more renaming in Animation 2013-09-07 21:38:25 +02:00
uruk
c087998a8a AVALANCHE: Do renaming in scrolls2.h. 2013-09-07 20:37:42 +02:00
Strangerke
9198b166f7 AVALANCHE: Some more renaming in Animation 2013-09-07 20:02:14 +02:00
Strangerke
d96555406e AVALANCHE: Rename trip into animation, some more renaming 2013-09-07 19:11:34 +02:00
uruk
467a7b1cce AVALANCHE: Introduce a new class: Clock. 2013-09-07 18:00:00 +02:00
uruk
2bed64b447 AVALANCHE: Do renaming/refactoring in Lucerna. 2013-09-07 15:58:02 +02:00