Ori Avtalion
3564032330
JANITORIAL: Reduce audio header dependencies
2016-04-14 16:10:21 +03:00
Thierry Crozat
9769dc24c7
AVALANCHE: Translate buttons in load and save dialogs.
2016-02-20 21:08:34 +00:00
Strangerke
e8ffcdc09c
AVALANCHE: Janitorial - remove trailing spaces and tabs
2014-06-07 17:12:24 +02:00
uruk
56e9d41ae8
AVALANCHE: Add HighScore.
2014-04-13 10:19:17 +02:00
uruk
647679b925
AVALANCHE: Remove some leftovers of the mini-games.
2014-04-06 19:42:46 +02:00
uruk
5b9cb372cd
AVALANCHE: Implement Parser::bossKey().
...
Revise some other parts of the engine during the process.
2014-03-07 18:24:58 +01:00
uruk
b19dbace42
AVALANCHE: Rename Menu to DropDownMenu.
2014-03-03 22:38:39 +01:00
uruk
7a7bf4f529
AVALANCHE: Replace majorRedraw() with refreshScreen().
2014-03-03 22:00:16 +01:00
Johannes Schickel
854de79c23
AVALANCHE: Make GPL headers consistent in themselves.
2014-02-18 02:39:32 +01:00
uruk
da4d459812
AVALANCHE: Add Help's skeleton.
2014-02-09 15:21:24 +01:00
uruk
f2206381bc
AVALANCHE: Fix another bug regarding speaking.
...
This prevents the player from giving commands to Avalot when the
character is tied up to a tree, so it's impossible to break the game's
consistency that way.
2014-01-15 20:36:26 +01:00
uruk
ee0d3b609f
AVALANCHE: Repair bug regarding speaking in bed.
2014-01-15 20:22:30 +01:00
uruk
de4ec97f6d
AVALANCHE: Implement wobble, move it to Animation.
2014-01-15 20:03:06 +01:00
uruk
96d4b67d41
AVALANCHE: Implement, rename, move zonk() and connected functions.
...
Implementations: zonk(), zl().
Renames: zonk() -> thunder(), zl() -> drawLightning().
Moved: the 2 above from Pingo to Animation.
Addition: GraphicManager::drawLine().
2014-01-15 18:00:04 +01:00
Strangerke
0a5d92527d
AVALANCHE: Avoid check in isHolding when _thing isn't set
2014-01-09 07:54:25 +01:00
urukgit
c7a7ab178d
AVALANCHE: Make the call of displayScrollChain() a bit more consistent
2013-11-23 16:20:44 +01:00
Strangerke
1a7bcd72cf
AVALANCHE: Make the call of displayScrollChain() a bit more consistent
2013-11-23 10:42:15 +01:00
Strangerke
84e99ae652
AVALANCHE: Fix savegames compatibility before/after Nim implementation
2013-11-23 10:18:04 +01:00
urukgit
13449472f2
AVALANCHE: Implement Nim::playNim().
...
Repair naming of variables in Nim and add some helper functions.
2013-11-23 07:50:29 +01:00
Strangerke
dc8dc450fb
AVALANCHE: Janitorial - Align some comments in Parser
2013-11-22 21:57:02 +01:00
Strangerke
11c15bea00
AVALANCHE: Janitorial - Remove extra blank lines
2013-11-22 21:40:16 +01:00
Strangerke
93e5d415c6
AVALANCHE: Janitorial - Removing trailing spaces and tabs
2013-11-22 21:31:39 +01:00
urukgit
66109101f8
AVALANCHE: Add skeleton code for the minigame called Nim.
2013-11-22 18:03:08 +01:00
Willem Jan Palenstijn
660381de1b
AVALANCHE: Fix whitespace
2013-11-05 21:57:50 +01:00
urukgit
1581ed2edb
AVALANCHE: Remove unnecessary whitespaces.
2013-11-05 21:50:41 +01:00
urukgit
b041e322a4
AVALANCHE: Repair display of playtime.
2013-11-05 21:12:50 +01:00
Strangerke
5653a89e81
AVALANCHE: Fix CID 1109696, 1109697
2013-10-28 07:49:40 +01:00
Strangerke
da2ddbb8f4
AVALANCHE: Fix 3 issues reported by Coverity.
2013-10-25 22:40:09 +02:00
Strangerke
0b4baa6873
AVALANCHE: Fix a couple of (theoretical) out of bounds accesses (CID 1109650)
2013-10-24 07:56:32 +02:00
Strangerke
862a46d5dd
Avalanche: Replace some British English by American English
...
pointed by clone2727
2013-10-22 06:00:00 +02:00
Strangerke
1c3fcf22a1
AVALANCHE: Some more refactoring
2013-10-17 22:17:10 +02:00
Strangerke
91e70ce2a8
AVALANCHE: Modifiy AnimationType initialization, add private Animation pointer
2013-10-14 19:10:23 +02:00
Strangerke
1a40c8c5d2
AVALANCHE: Move/Improve some comments in parser
2013-10-12 14:44:03 +02:00
Strangerke
0deb94c1b8
AVALANCHE: Move some parser functions to Dialogs. Improve some comments
2013-10-12 12:36:06 +02:00
Strangerke
46c5bfa508
AVALANCHE: Move some variables around
2013-10-12 01:52:43 +02:00
Strangerke
72e55fab70
AVALANCHE: Implement Bleep(), improve one comment
2013-10-11 07:54:42 +02:00
Strangerke
b0255c9406
AVALANCHE: Implement fadeIn and fadeOut (dusk and dawn)
2013-10-09 06:45:51 +02:00
Strangerke
cf36706b98
AVALANCHE: Remove empty case in verb handling, clarify output when the opcode is unhandled
2013-10-08 07:15:58 +02:00
Strangerke
eebbdfbfb3
AVALANCHE: Add code for Shift-F10
2013-10-08 06:42:52 +02:00
Strangerke
10b4495b51
AVALANCHE: Hook some more function keys
2013-10-08 00:02:32 +02:00
Strangerke
31b01f0d11
AVALANCHE: Add save/load code
2013-10-07 07:15:54 +02:00
Strangerke
8430288fef
AVALANCHE: Hook some more function keys
2013-10-07 02:52:41 +02:00
Strangerke
a246dbad26
AVALANCHE: Fix parser bug when pressing F5
2013-10-07 02:14:19 +02:00
Willem Jan Palenstijn
c99061e7c5
AVALANCHE: Fix time output
2013-10-06 14:50:02 +02:00
Willem Jan Palenstijn
b7f7644cc6
AVALANCHE: Fix potential integer overflow
2013-10-06 14:47:30 +02:00
Strangerke
ac231eb838
AVALANCHE: Rework totalTime()
2013-10-06 14:22:42 +02:00
uruk
14dee780e0
AVALANCHE: Get rid of FP in Parser::totalTime().
2013-10-06 10:35:58 +02:00
uruk
0f42dd4511
AVALANCHE: Use floats instead of double. Use M_PI where it is possible.
2013-10-06 00:03:49 +02:00
Strangerke
b6d6c17727
AVALANCHE: Replace static strings by static char*
2013-10-05 14:37:20 +02:00
Strangerke
a357dc4d0c
AVALANCHE: Cleaning includes - remove useless includes in cpp files
2013-10-05 01:55:41 +02:00