Eugene Sandulenko
7877ccf628
Next step in transaction implementation. Now it postpones all calls.
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NOTE: This breaks most ports, and they will not pass assertions. If you will
fix it (by moving violating OSystem calls to go() method), I'll be grateful.
If you don't bother to fix it, there is a workaround. Just comment out
beginGFXTransaction() and endGFXTransaction() in backends/sdl/graphics.cpp.
This will tunr it off and will use default transaction-less implementation.
svn-id: r15870
2004-11-23 21:30:38 +00:00
James Brown
2ae3166f2d
Add new clearScreen OSystem call. Currently only implemented in SDL backend. This call is currently only used for clearing the launcher screen to remove garbage from the main screen before reentering.
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svn-id: r15799
2004-11-13 04:33:33 +00:00
Max Horn
bb462f64e0
Renamed _scaler_proc -> _scalerProc; cleaned up _scalerType handling
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svn-id: r15563
2004-10-15 22:28:12 +00:00
Torbjörn Andersson
6a1c315fdf
Don't let undraw_mouse() terminate with the surface still locked. Now I can
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finally quit Broken Sword II again, without ScummVM crashing.
svn-id: r15536
2004-10-13 06:36:29 +00:00
Max Horn
ce8c99bf62
Rename remaining OSystem methods to match our coding guidelines
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svn-id: r15332
2004-09-28 20:19:37 +00:00
Max Horn
4bd05071e5
Got rid of OSystem::move_screen
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svn-id: r14882
2004-09-04 01:31:04 +00:00
Max Horn
f2f1687988
Only show gfx mode change messages in the OSD if the change was initiated by the user; not if it was done automatically (e.g. because a 640x480 game was started and we auto-switch to 1x scaling)
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svn-id: r14223
2004-07-16 09:29:09 +00:00
Eugene Sandulenko
b7e62e4b61
Extend setMouseCursor with additional keycolor parameter. Lets saga use 255
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as white color. Made this function more safe by copying cursor data to
newly created buffer.
svn-id: r13777
2004-05-05 02:32:46 +00:00
Max Horn
39765b0d19
Remove explicit OSystem parameter from StackLock constructor; added OSystem::displayMessageOnOSD (not yet used; default implementation provided)
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svn-id: r13413
2004-03-28 20:31:18 +00:00
Max Horn
14378cb56e
Renamed more OSystem methods
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svn-id: r13410
2004-03-28 16:30:50 +00:00
Max Horn
a9789acfc6
Moved Surface/Font code into new 'graphics' module
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svn-id: r13357
2004-03-21 21:20:25 +00:00
Max Horn
b29b07fadc
Allow multi-line OSD messages; display virtual/real screen resolutions when chaning the scaler or the aspect ratio correction
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svn-id: r13309
2004-03-15 19:07:56 +00:00
Max Horn
e46ba2f29f
Added OSystem::getDefaultGraphicsMode(); renamed OSystem::get_height() and get_width() to getHeight and getWidth(); augmented some doxygen comments in common/system.h
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svn-id: r13284
2004-03-15 00:45:45 +00:00
Max Horn
d2ef3ad20c
Added an OSD (On Screen Display) to the SDL backend
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svn-id: r13248
2004-03-13 14:19:15 +00:00
Max Horn
0603c3a11f
Fix for bug #907280 : Mouse glitches and crashes (Regression)
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svn-id: r13123
2004-03-01 11:20:32 +00:00
Max Horn
e063d00418
got rid of _mouseOldState; some minor cleanup
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svn-id: r13103
2004-03-01 01:41:22 +00:00
Max Horn
82fec69482
merged OSystem_SDL and OSystem_SDL_Common; split SDL backend into multiple source files
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svn-id: r13092
2004-02-29 00:49:40 +00:00