Commit graph

17 commits

Author SHA1 Message Date
Eugene Sandulenko
9dd3c9d2b7 FULLPIPE: Plug scene37 in 2014-01-18 11:26:51 +02:00
Eugene Sandulenko
0066d02706 FULLPIPE: Initial code for scene25 2014-01-05 13:20:47 +02:00
Eugene Sandulenko
b24b1880be FULLPIPE: Initial implementation of scene24_initScene() 2013-12-28 21:59:16 +02:00
Eugene Sandulenko
4eec1a491c FULLPIPE: Implement scene11_setupMusic() 2013-12-24 00:14:37 +02:00
Eugene Sandulenko
51a83e8be1 FULLPIPE: Implement scene11_initScene() 2013-12-24 00:14:37 +02:00
Eugene Sandulenko
db7b6b3352 FULLPIPE: Implement sceneHandler06_mumsyBallTake() 2013-12-18 18:38:08 +02:00
Eugene Sandulenko
8bb1666f9f FULLPIPE: Implement sceneHandler06_spinHandle() 2013-12-17 13:59:15 +02:00
Eugene Sandulenko
021e00ab7c FULLPIPE: Implement scene06_initScene() 2013-12-16 11:08:54 +02:00
Eugene Sandulenko
ff20d914e9 FULLPIPE: Implement sceneHandler04_takeBottle() 2013-12-03 22:18:59 +02:00
Eugene Sandulenko
91713e695e FULLPIPE: More work on scene04 2013-11-21 07:45:15 -08:00
Eugene Sandulenko
918d2f175a FULLPIPE: CGameVar -> GameVar 2013-09-18 19:39:54 +04:00
Eugene Sandulenko
6ba453fa2a FULLPIPE: Fix number of bugs found by Coverity 2013-09-06 14:51:16 +03:00
Eugene Sandulenko
ea91b8f799 FULLPIPE: Initial code for SC_1 2013-09-06 14:51:11 +03:00
Eugene Sandulenko
eeec3a79cb FULLPIPE: Renamed gameobj.h to constants.h 2013-09-06 14:51:08 +03:00
Eugene Sandulenko
d8cca2357e FULLPIPE: Moved debug code to loadAllScenes() 2013-09-06 14:51:07 +03:00
Eugene Sandulenko
3c77ad17af FULLPIPE: Implement FullpipeEngine::initCursors() 2013-09-06 14:51:07 +03:00
Eugene Sandulenko
4d215a849d FULLPIPE: Moved all engine initialization functions to init.cpp 2013-09-06 14:51:07 +03:00