Travis Howell
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3b5b37c3e1
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Fix bug #1973247 - DIG: Subtitle glitch (Regression).
svn-id: r32456
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2008-06-01 10:37:14 +00:00 |
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Travis Howell
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16b0905bb0
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Remove debug left over.
svn-id: r32338
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2008-05-28 13:02:33 +00:00 |
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Travis Howell
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edc731e04f
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The hard coded string translations for The Dig only apply to subtitles, and not speech.
svn-id: r32337
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2008-05-28 13:00:41 +00:00 |
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Travis Howell
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292bc04389
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Update the hard coded string translations in The Dig.
svn-id: r32334
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2008-05-28 02:55:42 +00:00 |
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Max Horn
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460296f360
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Restrict the remaining changes made in rev 28166 to chinese COMI
svn-id: r32181
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2008-05-19 17:34:29 +00:00 |
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Jordi Vilalta Prat
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38a8aa516e
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Allow static and dynamic plugins to be used at the same time
svn-id: r31888
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2008-05-06 03:00:26 +00:00 |
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Travis Howell
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acc232718f
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Revert string clipping changes, as they only applied to The Dig (Second release) and COMI.
svn-id: r31785
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2008-04-30 04:39:58 +00:00 |
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Travis Howell
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bad36eaa61
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The Dig (Second release) used similar charset code to COMI. This could cause regressions, if there are differences between the two releases of The Dig.
svn-id: r31784
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2008-04-30 04:38:29 +00:00 |
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Travis Howell
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125d0a138d
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Add extra hard coded strings translations, from second release of The Dig.
svn-id: r31782
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2008-04-30 01:29:17 +00:00 |
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Eugene Sandulenko
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e95a4b42ac
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Narrow corrections to clipping code introduced with commit r31757 to
SCUMM 6+ as pointed out by Fingolfin
svn-id: r31759
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2008-04-28 18:57:17 +00:00 |
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Eugene Sandulenko
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0ca949db2a
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Fix Kanji text positioning in DIG. Constants based on disassembly, but
it can bring some regressions to subtitles.
svn-id: r31757
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2008-04-28 15:21:36 +00:00 |
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Eugene Sandulenko
|
9f6012c294
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First attempt to support Japanese DIG
svn-id: r31456
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2008-04-08 20:04:51 +00:00 |
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Eugene Sandulenko
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d037d7e579
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Spellifix
svn-id: r31452
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2008-04-08 18:11:54 +00:00 |
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Max Horn
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993e5b9c24
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Patch #1852017: INDY3 Mac: Biplane Manual Fix
svn-id: r29896
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2007-12-17 22:36:16 +00:00 |
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Max Horn
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4e94b3273c
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Patch #1851568: INDY3 Mac: Grail Diary Fix
svn-id: r29890
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2007-12-16 21:46:34 +00:00 |
|
Nicola Mettifogo
|
258901bab9
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
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2007-09-19 08:40:12 +00:00 |
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Max Horn
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4cc9d17c34
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Adding various FIXME comments to bogus (non-self-explanatory) existing FIXME comments; and some other related cleanup
svn-id: r28890
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2007-09-11 09:20:39 +00:00 |
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Max Horn
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0cccbb29d6
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Some cleanup (yay for whomever had the brilliant idea to let SVN work over HTTPS and hence through proxies&firewalls :)
svn-id: r28877
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2007-09-08 11:15:27 +00:00 |
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Eugene Sandulenko
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b6eedda885
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- Fix wrong languages in Chinese COMI
- Fix credits rendering in Chinese COMI
svn-id: r28167
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2007-07-22 22:59:08 +00:00 |
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Max Horn
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218e132e37
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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2007-05-30 21:56:52 +00:00 |
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Eugene Sandulenko
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873efee47f
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Slighty modified patch #1661777: "SCUMM: allow non-english DIG and COMI
to be set to English"
svn-id: r26559
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2007-04-21 21:31:53 +00:00 |
|
Gregory Montoir
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b048a557ab
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removed unnecessary casts
svn-id: r26519
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2007-04-15 21:03:06 +00:00 |
|
Gregory Montoir
|
642fa67da9
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Added code for decodeParseString.SO_PRINT_WRAP and rewrote the CHARSET_1 function in order to match the original V8 interpreter. This should fix bugs #1036707 and #1662610 (subtitles word wrapping issues).
svn-id: r26516
|
2007-04-15 20:36:44 +00:00 |
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Travis Howell
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0818a44424
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Add part of patch #1687053 - Scumm: Fix charset glitches in original Save-dialog.
svn-id: r26283
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2007-03-23 23:31:43 +00:00 |
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Travis Howell
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00ea91c5d6
|
Trimming of excess spaces in drawString, only applies to SCUMM 4+ games. Cofirmed via disssembly.
svn-id: r26282
|
2007-03-23 23:22:18 +00:00 |
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Gregory Montoir
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f477e964d2
|
typo
svn-id: r25397
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2007-02-05 22:49:58 +00:00 |
|
Gregory Montoir
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15e2af8e9d
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'fixed' o_blastText and updated a comment
svn-id: r25396
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2007-02-05 22:47:22 +00:00 |
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Max Horn
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11a8d8f265
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Some comment cleanup
svn-id: r25334
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2007-02-02 12:51:44 +00:00 |
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Max Horn
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004b17446c
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cleanup
svn-id: r25266
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2007-01-29 21:06:39 +00:00 |
|
Gregory Montoir
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9b9117d0c6
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Changed computation of _nextTop in v7/v8 games to represent an absolute y-coordinate (ie. not relative to _screenTop) in order to match the computation done for games <= v6. This should prevent any issues with vertical scrolling rooms.
svn-id: r25264
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2007-01-29 20:39:18 +00:00 |
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Max Horn
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27432a4dc1
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Moved some stuff from CharsetRenderer (back) to ScummEngine, added comments
svn-id: r25250
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2007-01-28 20:11:31 +00:00 |
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Max Horn
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c210aff40c
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* Made Actor::_pos protected, added public Actor::getPos() method
* Added default params to Actor::putActor()
* Removed Actor::getActorXYPos
svn-id: r24742
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2006-11-19 00:39:48 +00:00 |
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Max Horn
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285aa5d0b2
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renamed ScummEngine::restoreBG to restoreBackground; renamed and moved Gdi::copyVirtScreenBuffers to ScummEngine_v70he::restoreBackgroundHE
svn-id: r23925
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2006-09-17 23:35:09 +00:00 |
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Max Horn
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51017cf1b2
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Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap (i.e. _res is a pointer now)
svn-id: r23922
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2006-09-17 20:36:48 +00:00 |
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Travis Howell
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e8e7ff4629
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Add DISABLE_HE check, around HE72+ specific version of convertMessageString()
svn-id: r23818
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2006-09-02 05:49:59 +00:00 |
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Travis Howell
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8cf8d040d8
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Only check old special codes through drawString() in HE71 and earlier games
svn-id: r23817
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2006-09-01 12:20:08 +00:00 |
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Eugene Sandulenko
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db3baf0c66
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More fixes for string usage Russian HE games.
svn-id: r23816
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2006-09-01 12:14:43 +00:00 |
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Travis Howell
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7ca75815aa
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Add HE72+ specific version of convertMessageToString(), to reduce filtering and since special codes aren't used.
svn-id: r23814
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2006-09-01 12:04:40 +00:00 |
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Max Horn
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89e75ae218
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WORKAROUND for bug #1514457: INDY3: Crash in castle Brunwald (german version).
svn-id: r23765
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2006-08-26 22:02:16 +00:00 |
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Travis Howell
|
db3a66569d
|
Update prefix filters for subtitles in HE80+ games
svn-id: r23010
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2006-06-10 12:05:27 +00:00 |
|
Travis Howell
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a0d14a0832
|
Fix Commodore 64 versions
svn-id: r22732
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2006-05-29 12:45:11 +00:00 |
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Max Horn
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9a6c120b0d
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Handle line breaks/overflow for V1-V3 games *after* processing newline codes, to avoid double breaks (which result in spurious empty lines)
svn-id: r22375
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2006-05-07 11:47:17 +00:00 |
|
Max Horn
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3e0cb0dfd0
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Fix for bug #1449597 (MANIAC: Incorrect word wrapping)
svn-id: r22371
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2006-05-06 22:49:57 +00:00 |
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Max Horn
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d68f95b3be
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Move HE specific stuff from class Sound to its new subclass SoundHE
svn-id: r22115
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2006-04-23 18:52:39 +00:00 |
|
Travis Howell
|
f6d69c6d45
|
Camera scrolling only effects subtitles in SCUMM4-6 games. Fixes bug #1329482.
svn-id: r21274
|
2006-03-14 09:33:37 +00:00 |
|
Travis Howell
|
f9797f3ac3
|
Correct mistake in md5 tables for Simon the Sorcerer 2 (DOS Floppy)
svn-id: r21219
|
2006-03-12 00:53:30 +00:00 |
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Travis Howell
|
259e3cf301
|
Adjust talk sound check in CHARSET_1(), since processSfxQueues() doesn't exist in HE games. Fixes glitch when time machine is used in putttime.
svn-id: r21195
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2006-03-10 06:05:49 +00:00 |
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Max Horn
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bac32d1a5c
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Moved ScummFile etc. to the new file.cpp / file.h
svn-id: r21038
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2006-03-03 15:16:02 +00:00 |
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Max Horn
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e389bcf497
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Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game
svn-id: r20795
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2006-02-20 16:51:30 +00:00 |
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Eugene Sandulenko
|
10c7835cfc
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Moved all he-specific source files to engines/scumm/he/ subdirectory
svn-id: r20696
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2006-02-15 00:57:50 +00:00 |
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