Max Horn
6ad5840181
SCI: Rename EngineState::segMan to _segMan
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svn-id: r44629
2009-10-04 18:38:18 +00:00
Max Horn
0da9ad5ff5
SCI: Add SegManager::findObjectByName() method, make parse_reg_t() local to console.cpp, and switch other code using it to use findObjectByName() instead.
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svn-id: r44628
2009-10-04 18:36:58 +00:00
Max Horn
8ba75fc522
Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things)
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svn-id: r44495
2009-09-30 16:16:53 +00:00
Filippos Karapetis
fd21bb2611
- Moved the list of synonyms and parser nodes inside the vocabulary class
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- Added a convenience member inside the EngineState struct to access the instance of the Vocabulary class
svn-id: r44481
2009-09-30 12:17:38 +00:00
Max Horn
2fe6b32968
SCI: Remove EngineState::game_version, it was only used for saving anyway. Also remove syncCStr()
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svn-id: r44358
2009-09-25 13:02:11 +00:00
Filippos Karapetis
13ad217cdd
- Moved the SCI version in a global variable
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- Changed all the SCI version checks to use getSciVersion()
- Also made getSciVersionDesc a global function (removes some ugly accessing of the SCI engine)
The fallback detector should work correctly now
svn-id: r44269
2009-09-23 10:55:35 +00:00
Max Horn
5f440854b7
SCI: Add EngineState::_kernel member for convenience
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svn-id: r44173
2009-09-17 17:00:36 +00:00
Max Horn
eb77efda78
SCI: Add a global getSciVersion() function and make use of it
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svn-id: r44170
2009-09-17 16:50:53 +00:00
Max Horn
364640cfd5
SCI: Rename selector_map_t -> SelectorCache and _selectorMap -> _selectorCache
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svn-id: r44152
2009-09-17 13:21:42 +00:00
Filippos Karapetis
f890a69428
Changed the way object selectors are accessed, by removing the relevant defines and adding appropriate methods to the Object structure
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svn-id: r44138
2009-09-17 08:51:38 +00:00
Max Horn
a277123f54
SCI: Rename Script class members, change Script from struct to class
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svn-id: r44126
2009-09-16 23:32:27 +00:00
Filippos Karapetis
e1de3d0f3f
Removed some unused variables from the engine state
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svn-id: r44099
2009-09-15 07:59:48 +00:00
Filippos Karapetis
90ae20c3ea
- Made obj_get and obj_get_name methods of SegManager (getObject and getObjectName, respectively)
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- Renamed alloc_List -> allocateList, alloc_Node->allocateNode, alloc_hunk_entry->allocateHunkEntry, free_hunk_entry->freeHunkEntry, for consistency
svn-id: r44039
2009-09-12 00:10:07 +00:00
Max Horn
d04b5d2c9b
SCI: Rename resManager -> resMan; segManager -> segMan
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svn-id: r43980
2009-09-06 12:57:42 +00:00
Filippos Karapetis
f5d846d482
Removed the animation_granularity variable from the engine state (it never changes, and it's used in one place only)
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svn-id: r43936
2009-09-04 07:21:51 +00:00
Filippos Karapetis
1bbab8f191
Some renaming:
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getresourceManager -> getResourceManger
resourceManager -> resMan
segmentManager ->segMan
svn-id: r43908
2009-09-02 12:02:37 +00:00
Walter van Niftrik
b16641c0b8
SCI: Fix missing 'else' in r43824.
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svn-id: r43831
2009-08-30 17:47:48 +00:00
Walter van Niftrik
3e543d2518
SCI: Add lofs detection.
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svn-id: r43824
2009-08-30 14:53:58 +00:00
Walter van Niftrik
cf5483c3d8
SCI: Add SetCursor detection. Cleanup.
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svn-id: r43812
2009-08-30 01:37:52 +00:00
Matthew Hoops
2ceafbae77
- Fix the opcode formats for some opcodes in SCI32 (some arguments are now words instead of bytes).
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- Fix the SCI2.1 kernel table.
- Add DoSound detection for SCI2.
svn-id: r43762
2009-08-26 22:11:31 +00:00
Filippos Karapetis
ac025f4294
- Replaced more cases of EngineState parameters
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- Made some version comparisons for old SCI0 versions easier to read
- Removed the GET_SEL32SV macro
svn-id: r43729
2009-08-25 15:14:29 +00:00
Filippos Karapetis
ed66cad677
- Simplified the parameters of some functions
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- Replaced some EngineState parameters
- The SCI version is now obtained from the resource manager or the segment manager, thereby simplifying several functions
- Plugged 2 leaks in the fallback detector
- Renamed the segment manager and resource manager to "segmentManager" and "resourceManager" in all places, for consistency
svn-id: r43722
2009-08-25 08:38:14 +00:00
Walter van Niftrik
4b9bfe2013
SCI: Build fix.
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svn-id: r43483
2009-08-17 16:07:47 +00:00
Walter van Niftrik
260a2019b6
SCI: Add autodetection for DoSound. Cleanup.
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svn-id: r43482
2009-08-17 15:49:22 +00:00
Walter van Niftrik
5709e524f9
SCI: Rename sci_version_t to SciVersion
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svn-id: r43407
2009-08-15 12:09:47 +00:00
Walter van Niftrik
65e9ae163f
SCI: Added a crude speed throttler.
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svn-id: r43289
2009-08-11 20:18:15 +00:00
Walter van Niftrik
dd9e569325
SCI: Improved multilanguage support for SCI1 and SCI1.1.
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svn-id: r43217
2009-08-10 18:37:47 +00:00
Filippos Karapetis
31a0c80905
Moved the kernel and the vocabulary outside of the engine state (they're static data, which never changes during a game)
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svn-id: r42398
2009-07-11 23:45:54 +00:00
Filippos Karapetis
62499054a0
Some cleanup for the script debugger code:
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- Renamed struct DebugState to ScriptState and r_amp_rest to restAdjust inside EngineState. Changed restAdjust to be a uint16 (actually it is a uint16, but it was being casted back and forth from an unsigned integer, so this clears up its type and size)
- Moved the script state variables from inside the run_vm() into the ScriptState struct, so that they can be accessed by the console commands and the script debugger all the time, and removed the weird isValid code
svn-id: r42260
2009-07-08 10:25:37 +00:00
Walter van Niftrik
1d0f4782fc
SCI: Fix regression in r41833.
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svn-id: r41834
2009-06-24 19:26:06 +00:00
Walter van Niftrik
06144864e1
SCI: Partial support for dual-language games.
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svn-id: r41833
2009-06-24 19:12:45 +00:00
Filippos Karapetis
744323ca33
Replaced/removed KP_UINT, KP_SINT, SKPV and UKPV as well as the VIEW_PRIORITY and PRIORITY_BAND_FIRST wrappers
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svn-id: r41338
2009-06-07 15:53:30 +00:00
Max Horn
4f4005f0b0
oops
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svn-id: r41178
2009-06-04 21:53:45 +00:00
Max Horn
10c54394bd
SCI: Renamed EngineState::flags and version to _flags and _version (following our conventions); also slightly changed the EngineState constructor to init _version & _flags, and used this to make them constant
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svn-id: r41177
2009-06-04 21:44:39 +00:00
Max Horn
3091de6735
SCI: Added FIXME comment to not_register()
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svn-id: r41172
2009-06-04 20:50:51 +00:00
Filippos Karapetis
d405b2880b
Removed some unused variables from the engine state
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svn-id: r41123
2009-06-02 07:59:04 +00:00
Filippos Karapetis
99c6874630
Split the kernel functions away from the vocabulary functions (WIP, saving/loading is broken)
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svn-id: r41101
2009-06-01 14:12:43 +00:00
Max Horn
4fba6e5d4c
SCI: Fixed loading; added 'const' keywords to several Vocabulary methods
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svn-id: r41071
2009-05-31 15:08:16 +00:00
Filippos Karapetis
e317012cce
Further objectification of the SCI vocabulary functions. Removed the "kernel_words" console command, as it's exactly the same as "parser_words"
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svn-id: r41065
2009-05-31 12:05:49 +00:00
Filippos Karapetis
a4d13cef8c
More objectification of the Vocabulary functions
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svn-id: r41057
2009-05-31 02:37:24 +00:00
Filippos Karapetis
4ab05f0b38
- Moved 3 more commands to console.cpp: "draw_pic", "draw_rect" and "fill_screen"
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- Removed some FreeSCI-specific variables for checking of the on-screen console
- Removed the Control-1 key combo - the console command "visual_state" can be used for the same reason
svn-id: r41040
2009-05-30 18:22:55 +00:00
Filippos Karapetis
3490819a66
- Removed debug_mode from the engine state
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- Turned all SCIkwarn and SCIkdebug functions to ScummVM's debugC function
- Placed some debug code in appropriate defines: DEBUG_PARSER, DEBUG_AVOIDPATH and DEBUG_SOUND
- Removed the "debuglog" command and the "script_checkloads_flag" and "sci_debug_flags" variables
svn-id: r41033
2009-05-30 15:40:49 +00:00
Filippos Karapetis
e9444e2b93
- Rewrote kSetCursor to be a bit simpler to understand, and got rid of GF_SCI1_NEWSETCURSOR
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- Removed the 3 mouse pointer view, loop and cell variables (and their 3 "save" versions) from the game state, as they're all actually not used anywhere
- Cleanup
svn-id: r40976
2009-05-29 08:25:42 +00:00
Max Horn
d70504c910
SCI: Renamed sfx_state_t -> SfxState, preparing it to become a class eventually
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svn-id: r40958
2009-05-28 10:54:30 +00:00
Max Horn
b431254070
SCI: Removed the 'save_dir' gui hack
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svn-id: r40772
2009-05-21 21:50:11 +00:00
Max Horn
4c786a44c9
SCI: Changed EngineState::opcodes to a Common::Array (maybe we shold just remove the relevant code completely, though, it seems useless, esp. as long as we hardcode the way we interpret every opcode
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svn-id: r40740
2009-05-20 17:52:33 +00:00
Max Horn
4755fcb130
SCI: got rid of EngineState::savegame_version; some cleanup
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svn-id: r40713
2009-05-19 00:33:48 +00:00
Max Horn
091b347a7e
SCI: Init the diff .#&$ EngineState::flags field in the constructor and when loading -- fixes many weird crashes upon loading (lesson to be learned: if you add fields to a class, then (a) init it in the construtor and (b) if the class support serializing, make sure the new field is handled when saving/loading :-)
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svn-id: r40712
2009-05-19 00:02:44 +00:00
Max Horn
b0c1cf52e0
SCI: Got rid of EngineState::execution_stack_pos; overally, the resulting code should be even stricter in detecting invalid VM stack access (and some bugs when loading saves might be fixed now...)
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svn-id: r40694
2009-05-18 18:15:45 +00:00
Max Horn
9da07f21fe
SCI: cleanup
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svn-id: r40689
2009-05-18 15:07:04 +00:00