Commit graph

201 commits

Author SHA1 Message Date
Martin Kiewitz
81a0d7d20d SCI: changing to upscaled hires for gk1 and kq6 when being on platform windows, added comment explaining the situation about gk1/dos
svn-id: r47656
2010-01-28 21:53:07 +00:00
Martin Kiewitz
8653f62b15 SCI: added todo for upscaled hires on sci2
svn-id: r47655
2010-01-28 21:24:28 +00:00
Martin Kiewitz
e85e045851 SCI: removed obsolete SCI2 upscaledHires
svn-id: r47654
2010-01-28 21:12:39 +00:00
Martin Kiewitz
9e511e0751 SCI: detecting hires for SCI2+ games, qfg4cd is sci2.1 but still 320x200
svn-id: r47651
2010-01-28 21:01:57 +00:00
Matthew Hoops
d883b6215f Detect whether to use the modified SCI2 or SCI2.1 kernel table based on the kDoSound call used in Sound::play(), which fixes at least my version of KQ7 - probably others. The kernel table initialization now occurs after the script signatures are adjusted as we need it adjusted before checking through Sound::play for the kDoSound call.
svn-id: r47645
2010-01-28 18:57:31 +00:00
Walter van Niftrik
9861b04b93 SCI: Add driver for Yamaha FB-01. Cleanup.
svn-id: r47571
2010-01-26 19:25:33 +00:00
Johannes Schickel
aed02365ec Strip trailing spaces/tabs.
svn-id: r47541
2010-01-25 01:39:44 +00:00
Filippos Karapetis
722233fd0d - Moved all of the parser-related variables inside the Vocabulary class
- Moved the kSetSynonyms() function inside kscripts (as it's for script synonyms, not parser word synonyms)
- The parser vocabulary is now only initialized for SCI0 and SCI01 games, which had a parser

svn-id: r47483
2010-01-23 19:10:56 +00:00
Martin Kiewitz
bab35a3991 SCI: dont set dataInc selector inside updateCues when dataInc is not available
svn-id: r47362
2010-01-18 22:39:56 +00:00
Walter van Niftrik
1a570df5dc SCI: Handle master volume inside music drivers
svn-id: r47261
2010-01-12 00:51:37 +00:00
Martin Kiewitz
30d787a829 SCI: adding audio support to kPortrait, audio is now playing when portraits are shown
svn-id: r47202
2010-01-09 18:18:52 +00:00
Martin Kiewitz
72ecf8b61e SCI: add robot/.rbt files to resourcemanager class
svn-id: r47096
2010-01-06 20:54:18 +00:00
Martin Kiewitz
11d9f15010 SCI: search for %J in text resources to identify japanese games, switch to upscaled hires when japanese games are started, removed TODO
svn-id: r47088
2010-01-06 18:25:43 +00:00
Filippos Karapetis
3d3d0dee1b SCI2.1 and newer games always run at 640x480
svn-id: r47073
2010-01-06 12:21:27 +00:00
Filippos Karapetis
d99aa0f126 More renaming
svn-id: r47009
2010-01-05 01:37:57 +00:00
Filippos Karapetis
84cd8d2dc7 Renamed /gui to /graphics and /sfx to /sound, to better illustrate their purpose
svn-id: r47007
2010-01-05 01:22:16 +00:00
Filippos Karapetis
f66d5a7f53 SCI: Removed the old graphics code
svn-id: r47005
2010-01-05 00:54:53 +00:00
Filippos Karapetis
c25f24efc7 Removed the now unused GuiDummy class
svn-id: r46967
2010-01-04 08:34:07 +00:00
Martin Kiewitz
ca83c13ec9 SCI: switch to previous gameid, when importing character data in qfg series
svn-id: r46813
2010-01-01 09:40:28 +00:00
Martin Kiewitz
3ce017cc2d SCI: fixed typo in unwrapFilename
svn-id: r46807
2009-12-31 23:43:10 +00:00
Matthew Hoops
5382aa1ab0 SCI32:
- Set signature for Array/String
	- Add the kernel table differences for the GK2 demo
	- Implement kMessage changes in SCI32
	- Use an empty string as the default path for all games now (and modify kValidPath to accept that only as valid)
	- Add dereferencing for Arrays

svn-id: r46756
2009-12-30 16:00:56 +00:00
Matthew Hoops
420ab43066 Add support for external wave files used as audio resources in the ResourceManager. The GK1 CD main menu music now works.
svn-id: r46660
2009-12-27 22:34:12 +00:00
Filippos Karapetis
4f02900890 Kernel function 0x26 is empty in SCI1.1 games, and it has been set to kPortrait in KQ6CD only
svn-id: r46585
2009-12-26 13:53:59 +00:00
Filippos Karapetis
ab2a5429f5 Set the save game directory to something in pre-SCI32 games, as games like SQ4CD complain that it's invalid if it's empty
svn-id: r46570
2009-12-26 01:20:12 +00:00
Filippos Karapetis
12b6d4ab03 Some more work on the new music code
svn-id: r46569
2009-12-26 00:50:09 +00:00
Martin Kiewitz
2f5f625b98 SCI/newmusic: added filter support for kq4early and adlib
svn-id: r46563
2009-12-25 18:59:15 +00:00
Filippos Karapetis
c8a3d163d1 Added a hack in kAddScreenItem to display the view in question on screen. Some parts of the main menu can be seen now in GK1
svn-id: r46528
2009-12-24 14:18:16 +00:00
Matthew Hoops
65dcc0b2a3 SCI32:
- Fix dup for kArray/kString
	- Implement kFileIO::rename (SCI1.1)
	- Implement part of the SCI32 additions to kFileIO
	- Implement the GetSaveDir part of kSave (SCI2.1)
	- Torin (SCI2.1!) now shows signs of life -- it will create the torin.prf file with correct data!

svn-id: r46521
2009-12-24 02:43:07 +00:00
Matthew Hoops
ef79d7f017 SCI32:
- Fully implement kArray and kIsHiRes and mostly implement kString (printf and atoi subfunctions still missing).
	- Add a dummy SciGui class for SCI32 to bypass the views. Gabriel Knight 1 will now play the Sierra logo music and the main menu music.
	- Some other minor SCI32 changes.

svn-id: r46462
2009-12-21 14:32:54 +00:00
Filippos Karapetis
980b8bb899 Moved all of the sound iterator code in its own directory, and added a slight hack to the SoundCommandParser constructor
svn-id: r46430
2009-12-20 13:38:13 +00:00
Martin Kiewitz
84b910f755 SCI: new USE_OLDGFX for switching to oldgui, fixes loading of savedgames under oldgui, oldgui doesn't like calling of setPortPic during loading
svn-id: r46294
2009-12-08 21:22:22 +00:00
Martin Kiewitz
a5f1808c83 SCI: SciEvent created, kernel_sleep() created
svn-id: r46252
2009-12-04 17:38:24 +00:00
Filippos Karapetis
fbfafb576e Started objectifying kDoSound()
svn-id: r45862
2009-11-12 15:24:11 +00:00
Martin Kiewitz
958ad94d8c SCI/newgui: setting as default
svn-id: r45842
2009-11-11 21:06:06 +00:00
Filippos Karapetis
2aeb892e06 Cleanup
svn-id: r45667
2009-11-04 14:27:03 +00:00
Filippos Karapetis
c8fbac1517 - Changed the segment manager to be a static part of the engine, and stopped deleting and recreating it when restoring games
- Merged game_exit(), script_free_vm_memory() and script_free_engine()
- Cleanup

svn-id: r45666
2009-11-04 14:22:17 +00:00
Filippos Karapetis
12e3375f3b Removed the reference to SciGuiCursor from EngineState
svn-id: r45660
2009-11-04 12:19:05 +00:00
Filippos Karapetis
f755311114 priority_first and priority_last are not used by the new drawing code, thus the new code didn't handle priority changes by kGraph()
svn-id: r45658
2009-11-04 11:52:11 +00:00
Filippos Karapetis
597524b255 Moved most of the code for playing sound effects and speech into a separate class
svn-id: r45653
2009-11-04 09:36:18 +00:00
Filippos Karapetis
9450661f72 Added some default directories
svn-id: r45568
2009-10-31 17:55:03 +00:00
Martin Kiewitz
4b9066ef69 SCI: accidentally set newgui to default, reverting
svn-id: r45563
2009-10-31 14:41:28 +00:00
Martin Kiewitz
f36e9cbe4d SCI/newgui: UpscaledHires implemented including undithering support, cleanup
svn-id: r45562
2009-10-31 14:38:25 +00:00
Filippos Karapetis
71db8b851b Some more work on KQ6 hi res version - screen scaling should be done now, but other methods haven't been updated yet
svn-id: r45555
2009-10-31 10:54:19 +00:00
Filippos Karapetis
ff284c9f5b Remove unused includes when INCLUDE_OLDGFX is not set. Implemented the full screen updates that the current menu code is doing using new graphics functions (still unfinished). Some cleanup.
svn-id: r45536
2009-10-30 12:33:05 +00:00
Martin Kiewitz
8178d548eb SCI/newgui: Defining color white and others in SciGuiScreen and using that. Also clears screen with 0 on sci1.1 games (needs further investigation), fixes pictures
svn-id: r45500
2009-10-29 14:16:20 +00:00
Filippos Karapetis
04ab6bc9fc Enclose all of the old graphics code within the INCLUDE_OLDGFX safeguard (defined in sci.h)
svn-id: r45459
2009-10-28 13:20:30 +00:00
Filippos Karapetis
1a4b617398 - Removed graphics options code from the old GUI. Almost all of them are not supposed to be modified by the user (e.g. the way lines and brushes are drawn), and we can implement any of them again if needed in the new GUI (but they shouldn't really be needed).
- Added a config option to disable dithering in the new GUI if requested, called "undither", which is set to true by default and can be changed to false if needed per game
- The per-resource palette code has been removed for now, to be replaced by regular hashmaps (once the FreeSCI scifx reading code has been converted)

svn-id: r45378
2009-10-25 20:53:07 +00:00
Filippos Karapetis
410c298757 Cleanup
svn-id: r45368
2009-10-25 08:10:57 +00:00
Filippos Karapetis
452ae8a576 Cleanup
svn-id: r45366
2009-10-25 02:36:51 +00:00
Filippos Karapetis
f5b7f85593 Removed unused references to operations.h
svn-id: r45217
2009-10-18 10:50:07 +00:00