Filippos Karapetis
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f3e81b5f17
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FULLPIPE: Use Common::String in all scene object names
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2017-03-22 04:11:49 +02:00 |
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Filippos Karapetis
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728b23af2a
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FULLPIPE: Change transCyrillic() to accept a Common::String
|
2017-03-22 04:07:33 +02:00 |
|
Filippos Karapetis
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93e93b5640
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FULLPIPE: Use Common::String with _memfilename and loadFile()
There are several calls to loadFile() with _memfilename, which is why
these two changes are interconnected
|
2017-03-22 03:10:32 +02:00 |
|
Eugene Sandulenko
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81c8f0558f
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FULLPIPE: Fix another warning
|
2016-12-04 16:36:13 +01:00 |
|
Eugene Sandulenko
|
208f4e558f
|
FULLPIPE: Fix warnings
|
2016-12-04 16:19:37 +01:00 |
|
Eugene Sandulenko
|
7cf299c475
|
FULLPIPE: Hide useless noisy warning
|
2016-11-30 20:36:46 +01:00 |
|
Eugene Sandulenko
|
a60558071d
|
FULLPIPE: Fix game save/load
|
2016-09-19 19:17:02 +02:00 |
|
Eugene Sandulenko
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783d968e20
|
FULLPIPE: Fix saving object to savegames
|
2016-09-19 18:58:39 +02:00 |
|
Eugene Sandulenko
|
f0d786184b
|
FULLPIPE: Properly save object backreferences
|
2016-09-18 00:59:17 +02:00 |
|
Eugene Sandulenko
|
83a82a9842
|
FULLPIPE: Further work on saving
|
2016-09-18 00:16:29 +02:00 |
|
Eugene Sandulenko
|
80419708d0
|
FULLPIPE: Turned MfcArchive into read/write stream like in original
|
2016-09-17 20:43:57 +02:00 |
|
Retro-Junk
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a646936fb1
|
FULLPIPE: Use cp866 for logging on Windows build
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2016-09-06 21:44:55 +02:00 |
|
Eugene Sandulenko
|
5283612a7f
|
FULLPIPE: Read signed values where potentially negative values could appear
|
2016-08-29 22:06:35 +02:00 |
|
Eugene Sandulenko
|
6ac435099c
|
FULLPIPE: Split all debug output by channels
|
2016-07-28 00:37:32 +03:00 |
|
Eugene Sandulenko
|
81446fdc53
|
FULLPIPE: Streamlined double binary numbers loading
|
2016-07-25 23:24:42 +03:00 |
|
Johannes Schickel
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387fe8c141
|
FULLPIPE: Make GPL headers consistent in themselves.
|
2014-02-18 02:39:34 +01:00 |
|
Eugene Sandulenko
|
90532c78a2
|
FULLPIPE: g_fullpipe -> g_fp for brevity
|
2013-12-21 16:42:49 +02:00 |
|
Eugene Sandulenko
|
00a6ded66c
|
FULLPIPE: Reduce header dependency
|
2013-12-06 22:48:37 +02:00 |
|
Eugene Sandulenko
|
6b5a8a8f0e
|
FULLPIPE: Stub MctlLadder class
|
2013-12-05 22:41:02 +02:00 |
|
Eugene Sandulenko
|
a742b5fe8c
|
FULLPIPE: Skip reading empty filenames
|
2013-11-29 02:34:38 -05:00 |
|
Eugene Sandulenko
|
afa735cec4
|
FULLPIPE: Fix crash at scene03 load
|
2013-11-29 02:34:38 -05:00 |
|
Eugene Sandulenko
|
918d2f175a
|
FULLPIPE: CGameVar -> GameVar
|
2013-09-18 19:39:54 +04:00 |
|
Eugene Sandulenko
|
655054fb37
|
FULLPIPE: CObjstateCommand -> ObjStateCommand
|
2013-09-18 19:39:54 +04:00 |
|
Eugene Sandulenko
|
3bd3431ad4
|
FULLPIPE: Remove C* prefixes from interaction classes
|
2013-09-18 19:39:53 +04:00 |
|
Eugene Sandulenko
|
f70b737ad9
|
FULLPIPE: Remove C* prefixes in utils.cpp
|
2013-09-18 19:39:53 +04:00 |
|
Eugene Sandulenko
|
5d25dd3b36
|
FULLPIPE: Remove C* prefixes from motion classes
|
2013-09-18 19:39:53 +04:00 |
|
Eugene Sandulenko
|
eeac2c0c4f
|
FULLPIPE: Implement CMovGraph_messageHandler()
|
2013-09-18 00:00:58 +04:00 |
|
Eugene Sandulenko
|
6b242c0f9f
|
FULLPIPE: Implement GameObject::canInteractAny()
|
2013-09-06 14:51:25 +03:00 |
|
Eugene Sandulenko
|
13059906c5
|
FULLPIPE: Rename base class variables to avoid ambigiuity
|
2013-09-06 14:51:13 +03:00 |
|
Eugene Sandulenko
|
cee12678dc
|
FULLPIPE: Implement sceneHandler01()
|
2013-09-06 14:51:12 +03:00 |
|
Eugene Sandulenko
|
60ca9f74ac
|
FULLPIPE: Fix bug with lost picture palettes
|
2013-09-06 14:51:12 +03:00 |
|
Eugene Sandulenko
|
67bbf26ecd
|
FULLPIPE: Rename messagequeue.* to messages.*
|
2013-09-06 14:51:06 +03:00 |
|
Eugene Sandulenko
|
5a182df099
|
FULLPIPE: Unstubbed StaticANIObject::addReverseStatics()
|
2013-09-06 14:51:06 +03:00 |
|
Eugene Sandulenko
|
c76bec2646
|
FULLPIPE: Further work on sceneSwitcher()
|
2013-09-06 14:51:03 +03:00 |
|
Eugene Sandulenko
|
ba93c8d084
|
FULLPIPE: Added links to articles with floating point structure description
|
2013-09-06 14:48:18 +03:00 |
|
Eugene Sandulenko
|
57e03aedd3
|
FULLPIPE: Initial code for bitmap rendering
|
2013-09-06 14:48:18 +03:00 |
|
Eugene Sandulenko
|
1aa11bd86f
|
FULLPIPE: Further work on inventory
|
2013-09-06 14:48:17 +03:00 |
|
Eugene Sandulenko
|
56cb726ebc
|
FULLPIPE: Added lots of debug output, Picture::setAOIDs() implementation
|
2013-09-06 14:48:17 +03:00 |
|
Eugene Sandulenko
|
f18e318f78
|
FULLPIPE: Bitmap loading
|
2013-09-06 14:48:17 +03:00 |
|
Eugene Sandulenko
|
c2103bb9cd
|
FULLPIPE: Fix indentation
|
2013-09-06 14:48:17 +03:00 |
|
Eugene Sandulenko
|
d4e572843d
|
FULLPIPE: Transcode Cyrillic into UTF-8 for debugging convenience
|
2013-09-06 14:48:16 +03:00 |
|
Eugene Sandulenko
|
305692fefe
|
FULLPIPE: Fix MemoryObject loading
|
2013-09-06 14:48:16 +03:00 |
|
Eugene Sandulenko
|
68c5cfdf2c
|
FULLPIPE: Continued Scene loading
|
2013-09-06 14:48:15 +03:00 |
|
Eugene Sandulenko
|
1c1d8db613
|
FULLPIPE: Now StaticANIObject is loaded fully
|
2013-09-06 14:48:15 +03:00 |
|
Eugene Sandulenko
|
29f323fd27
|
FULLPIPE: Completed Background loading
|
2013-09-06 14:48:15 +03:00 |
|
Eugene Sandulenko
|
925f41b9c4
|
FULLPIPE: Made MfcArchive work with both files and archives
|
2013-09-06 14:48:14 +03:00 |
|
Eugene Sandulenko
|
bb4ea153ff
|
FULLPIPE: Started scene loading
|
2013-09-06 14:48:14 +03:00 |
|
Eugene Sandulenko
|
8de8a901cb
|
FULLPIPE: Put all inventory-related classes into separate file
|
2013-09-06 14:48:13 +03:00 |
|
Eugene Sandulenko
|
195d52e625
|
FULLPIPE: Implement loading CReactPolygonal. That completes .sc2 loading
|
2013-09-06 14:48:12 +03:00 |
|
Eugene Sandulenko
|
630d5526ee
|
FULLPIPE: Implemented CReactParallel loader
|
2013-09-06 14:48:12 +03:00 |
|