Commit graph

24 commits

Author SHA1 Message Date
Eugene Sandulenko
89640976c4 FULLPIPE: Implement ModalFinal 2014-01-24 07:21:50 -08:00
Eugene Sandulenko
67c70168ad FULLPIPE: Rest of destructor stubs 2014-01-08 18:48:34 +02:00
Filippos Karapetis
c0a35b3b00 FULLPIPE: Initial implementation of scene music tracks 2014-01-06 07:40:25 +02:00
Filippos Karapetis
24836990da FULLPIPE: Add initial implementation of some sound-related functions 2014-01-03 16:03:27 +02:00
Eugene Sandulenko
f8d1633de9 FULLPIPE: Implement scene08_setupMusic() 2013-12-23 00:39:27 +02:00
Eugene Sandulenko
90532c78a2 FULLPIPE: g_fullpipe -> g_fp for brevity 2013-12-21 16:42:49 +02:00
Eugene Sandulenko
84bf5238cd FULLPIPE: Started scene05 code 2013-12-14 17:39:10 +02:00
Eugene Sandulenko
583090a623 FULLPIPE: Implement sceneHandler04_goClock() 2013-12-07 00:01:59 +02:00
Eugene Sandulenko
521eeb9b42 FULLPIPE: Implement sceneHandler04_winArcade() 2013-12-01 16:50:04 +02:00
Eugene Sandulenko
918d2f175a FULLPIPE: CGameVar -> GameVar 2013-09-18 19:39:54 +04:00
Eugene Sandulenko
1e72640cba FULLPIPE: Fix leaked resource. CID 1063205 2013-09-14 00:08:50 +03:00
Eugene Sandulenko
b3abc58675 FULLPIPE: Hid noisy stub message 2013-09-06 14:51:24 +03:00
Eugene Sandulenko
86aaaecc97 FULLPIPE: Unstubbed couple small functions 2013-09-06 14:51:19 +03:00
Eugene Sandulenko
e08340e64d FULLPIPE: Turn noisy stub warnings into debug messages. 2013-09-06 14:51:17 +03:00
Eugene Sandulenko
f079565692 FULLPIPE: Implement global_messageHandler2() 2013-09-06 14:51:16 +03:00
Eugene Sandulenko
4db2d7e21b FULLPIPE: Fix crash 2013-09-06 14:51:14 +03:00
Eugene Sandulenko
f90371ebce FULLPIPE: Implement global_messageHandler4() and startAnim() 2013-09-06 14:51:13 +03:00
Eugene Sandulenko
c12ea8bd2b FULLPIPE: Implement global_messageHandler1() 2013-09-06 14:51:13 +03:00
Eugene Sandulenko
cee12678dc FULLPIPE: Implement sceneHandler01() 2013-09-06 14:51:12 +03:00
Eugene Sandulenko
f54055d1ee FULLPIPE: Finished stubbing SceneSwitcher. Added Behavior Manager 2013-09-06 14:51:05 +03:00
Eugene Sandulenko
62cbdd81f0 FULLPIPE: Further work on sceneSwitcher.
Reduced header dependency.
Put CGameLoader into separate files.
2013-09-06 14:51:03 +03:00
Eugene Sandulenko
57e03aedd3 FULLPIPE: Initial code for bitmap rendering 2013-09-06 14:48:18 +03:00
Eugene Sandulenko
56cb726ebc FULLPIPE: Added lots of debug output, Picture::setAOIDs() implementation 2013-09-06 14:48:17 +03:00
Eugene Sandulenko
679c46a5bf FULLPIPE: Finished sound loading 2013-09-06 14:48:16 +03:00