Commit graph

92 commits

Author SHA1 Message Date
lukaslw
0415d35cdb PRINCE: O_WALKHERO, walkTo() update 2014-07-20 01:46:47 +02:00
lukaslw
f66a285551 PRINCE: walkTo(), moveRunHero(), O_RUNHERO, O_MOVEHERO, O_CLEARPATH, O_SETPATH, O_LOADPATH 2014-07-19 18:10:11 +02:00
lukaslw
f4a35de7eb PRINCE: showHero() update 2014-07-18 15:35:43 +02:00
lukaslw
b0c454fc9b PRINCE: Pathfinding - bug fixing, first correct path 2014-07-14 03:26:17 +02:00
lukaslw
59e8dc2fd3 PRINCE: O_SETHERO, O_GETHERODATA, O_GETHEROX, O_GETHEROY, O_GETHEROD, O_HEROCOLOR, O_TALKHEROSTOP, O_ENABLENAK, O_DISABLENAK, O_GETMOBNAME 2014-07-08 16:38:09 +02:00
lukaslw
c98549a184 PRINCE: O_WAITHEROANIM(), O_WAITTEXT() 2014-07-07 20:46:06 +02:00
lukaslw
9df716ea9c PRINCE: Interpreter flags fix. 2014-07-07 03:55:57 +02:00
lukaslw
c7eada5b1d PRINCE: O_COMPAREHI, O_COMPARELO fix, debugger update 2014-07-07 03:12:35 +02:00
lukaslw
bdd7206fe2 PRINCE: setVoice() fix 2014-07-07 00:19:15 +02:00
lukaslw
0301b635de PRINCE: installObjects(), setObjId(), O_PUTOBJECT(), O_REMOBJECT(). checkMob(), showObjects(), O_GETRND() update 2014-07-05 22:31:02 +02:00
lukaslw
727b16cf73 PRINCE: checkSeq() update 2014-07-05 16:05:57 +02:00
lukaslw
092c3683b4 PRINCE: O_GETOBJDATA(), O_SETOBJDATA() 2014-07-04 22:00:02 +02:00
lukaslw
a838b34b4d PRINCE: Background animations update. O_PUTBACKANIM(), O_REMBACKANIM(), O_ANIMUPDATEON(), O_ANIMUPDATEOFF() 2014-07-04 19:10:22 +02:00
lukaslw
9d2670416c PRINCE: O_SETFRAME, O_CHECKINV, O_GETANIMDATA, O_SETBACKFRAME, O_GETRND. O_GETBACKANIMDATA fix 2014-07-04 03:12:06 +02:00
lukaslw
9698ec51b3 PRINCE: O_CHECKANIMFRAME, O_CHECKANIMEND(), O_GETMOBDATA(), O_SETMOBDATA(), O_CLSTEXT(), O_ADDINV(), O_ADDINVQUIET, O_REMINV(), O_SWAPINVENTORY(), O_CLEARINVENTORY(), O_OPENINVENTORY 2014-07-04 02:33:30 +02:00
lukaslw
af7c167cc1 PRINCE: O_ENABLEDIALOGOPT(), O_DISABLEDIALOGOPT() update. O_CHECKBACKANIMFRAME(), O_BACKANIMUPDATEOFF(), dialogLMB() fix 2014-07-03 22:35:41 +02:00
lukaslw
4792795ac7 PRINCE: createDialogBox(), runDialog(), dialogLMB(), talkHero(), O_INITDIALOG(), O_SHOWDIALOGBOX() update 2014-07-03 20:53:19 +02:00
lukaslw
54d3dc903e PRINCE: O_SETSTRING(), O_INITDIALOG() update 2014-07-03 16:47:24 +02:00
lukaslw
e853e44695 PRINCE: O_INITDIALOG() update 2014-07-03 04:19:52 +02:00
lukaslw
92f3d72f19 PRINCE: doTalkAnim(), talkHero() update 2014-07-02 17:29:42 +02:00
lukaslw
355b7a3e3b PRINCE: O_TALKBACKANIM(), O_TALKANIM() 2014-07-02 02:38:39 +02:00
lukaslw
8378d92871 PRINCE: O_CHANGEFRAMES(), showNormAnims() update 2014-07-02 02:22:55 +02:00
lukaslw
f2b28363ac PRINCE: showAnim(), showNormAnims(), freeNormAnim(), freeAllNormAnims(), O_SHOWANIM(), O_FREEANIM() 2014-07-01 23:59:37 +02:00
lukaslw
c4593a4b23 PRINCE: O_CHECKBACKANIMFRAME, O_CHANGEBACKFRAMES(), O_BACKANIMUPDATEON(),
O_BACKANIMUPDATEOFF()
2014-07-01 21:57:48 +02:00
lukaslw
aaa2696e48 PRINCE: O_BACKANIMRANGE() 2014-07-01 21:26:53 +02:00
lukaslw
6657a7d8cc PRINCE: O_SETBACKANIMDATA(), O_GETBACKANIMDATA() 2014-07-01 20:44:56 +02:00
lukaslw
2b2170f88a PRINCE: O_SETDFLAG(), O_CALLDFLAG(), beginning of O_INITDIALOG() 2014-07-01 20:12:43 +02:00
lukaslw
191b4cc8be PRINCE: Memory leaks fix - showBackAnim(), printAt(), checkMob()" 2014-06-29 20:40:04 +02:00
lukaslw
6878b9bc52 PRINCE: increaseString(), loading mob exam text update 2014-06-28 17:10:12 +02:00
lukaslw
49de202a21 PRINCE: O_CHANGEMOB(), getMobVisible(), setMobVisible() 2014-06-28 09:51:14 +02:00
lukaslw
011ecf0c6d PRINCE: Fix for hotspot() and change from 0 to -1 for empty _selectedMob 2014-06-26 23:58:33 +02:00
lukaslw
12c5a6e6e2 PRINCE: setVoice update, O_GETMOBTEXT(), O_SETSTRING() 2014-06-26 18:29:19 +02:00
lukaslw
fc71efd713 PRINCE: LMB() fix, storeNewPC() - first working script events 2014-06-26 02:35:48 +02:00
lukaslw
9a13423829 PRINCE: LMB outside inventory - give / use item 2014-06-24 05:03:36 +02:00
lukaslw
a319f473f6 PRINCE: LMB outside of inventory - update 2014-06-24 03:57:40 +02:00
lukaslw
daf91dcf74 PRINCE: Inventory LMB update, VariaTxt::getString fix 2014-06-22 20:09:18 +02:00
lukaslw
25f51bfb82 PRINCE: scanMobEvents() 2014-06-22 20:09:17 +02:00
lukaslw
82bc007819 PRINCE: Dialog box update; LMB outside of inventory beginning 2014-06-22 20:09:16 +02:00
lukaslw
e51bbc83f3 PRINCE: Dialog box texts drawing and highlighting 2014-06-22 20:09:13 +02:00
lukaslw
85628b2939 PRINCE: O_INITDIALOG(), O_SHOWDIALOGBOX() update 2014-06-22 20:09:12 +02:00
lukaslw
e452e088f4 PRINCE: Beginning of makeInvCursor and dialog functions 2014-06-22 20:09:11 +02:00
lukaslw
a9536b621f PRINCE: Inventory - mouse buttons handling progress 2014-06-22 20:08:58 +02:00
lukaslw
98525c1145 PRINCE: Inventory - left mouse button handling 2014-06-22 20:08:50 +02:00
lukaslw
0c798b234e PRINCE: loadAllMasks clean up 2014-06-22 20:08:30 +02:00
lukaslw
7874a4e782 PRINCE: drawMask progress, changes in spriteCheck 2014-06-22 20:08:27 +02:00
lukaslw
dab83cc3eb PRINCE: showMask, drawMask update 2014-06-22 20:08:27 +02:00
lukaslw
4be66f5110 PRINCE: Rename Overlay to Mask, loadAllMasks update 2014-06-22 20:08:26 +02:00
lukaslw
16a6d99a86 PRINCE: loadOverlays(), checkNak() 2014-06-22 20:08:25 +02:00
lukaslw
63834499f7 PRINCE: installSingleBackAnim and showBackAnims clean up 2014-06-22 20:08:22 +02:00
lukaslw
2e1f7db043 PRINCE: showBackAnims anim type 2, memory leaks debugging 2014-06-22 20:08:19 +02:00