Filippos Karapetis
3f1f894e8e
SCI: Added proper handling of QFG exported character files.
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Now, QFG2, 3 and 4 may read exported characters from all
other QFG games, like the originals did. Fixes bug
#3054692 - "QFG2/QFG3 Import issues".
svn-id: r52430
2010-08-29 00:17:56 +00:00
Filippos Karapetis
fa04c9dd38
SCI: Fixed bug #3054613 , "QFG character saves, naming convention"
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svn-id: r52419
2010-08-27 23:21:08 +00:00
Martin Kiewitz
a55dbc831d
SCI: making loading from ScummVM menu work correctly
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using a trick for indirectly calling GameObject::init and then restoring, fixes text color/font code issues, also removing all the hackery
svn-id: r52379
2010-08-25 10:38:09 +00:00
Martin Kiewitz
01a8fc604b
SCI: replacing save dialog as well
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experimental feature - enable by putting "scireplacedialog=true" inside scummvm section of scummvm.ini
LSL6 currently loses the ability to quicksave, when using the feature. Although i don't see it as a huge loss. That way it's now possible to save to up to 100 slots instead of just 20.
svn-id: r52345
2010-08-24 15:11:53 +00:00
Filippos Karapetis
cd61674010
SCI: Check for the existence of script 180 before accessing it.
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Fixes the Longbow demo
svn-id: r52344
2010-08-24 14:58:29 +00:00
Martin Kiewitz
5fbe5f049b
SCI: more work on replacing save dialog
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also removing some previous code, because it wont work that way
svn-id: r52342
2010-08-24 14:40:18 +00:00
Martin Kiewitz
af6492fa45
SCI: some work on replacing save dialog
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svn-id: r52341
2010-08-24 13:50:55 +00:00
Martin Kiewitz
10a1806f32
SCI: fixing const cast warning
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making clone happy :D
svn-id: r52339
2010-08-24 13:37:24 +00:00
Martin Kiewitz
b192de5423
SCI: changing signature of kRestoreGame
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and changing patch code accordingly
svn-id: r52320
2010-08-24 09:11:53 +00:00
Martin Kiewitz
d5d8434fd6
SCI: now pausing/unpausing music in replaced restore dialog
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dialog will not get replaced in sci32, nor in mother goose. Enable by adding "scireplacedialog" inside scummvm section of scummvm.ini file. Note: this feature is experimental
svn-id: r52318
2010-08-24 09:00:53 +00:00
Martin Kiewitz
f1f24b7b28
SCI: bit more work on restore dialog replacing
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(works now, if enabled - but music isn't yet paused)
svn-id: r52317
2010-08-24 08:31:57 +00:00
Martin Kiewitz
e93eaa0d95
SCI: some more work on replacing restore dialog
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svn-id: r52314
2010-08-23 23:04:07 +00:00
Martin Kiewitz
0c5561105c
SCI: storing game super class address now inside SciEngine
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svn-id: r52311
2010-08-23 20:29:13 +00:00
Filippos Karapetis
9df74402e5
SCI: Added a warning dialog on game startup for versions of Longbow with known buggy scripts (containing game stopping bugs), which have been patched by Sierra
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svn-id: r52172
2010-08-17 20:36:28 +00:00
Filippos Karapetis
421ac25628
SCI: Added support for the inbuilt leftover parser in XMAS1990
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svn-id: r51829
2010-08-07 08:59:43 +00:00
Filippos Karapetis
33f2bc65a6
SCI: Fixed bug #3039477 - "KQ5CD: No speech after restoring from ScummVM" and added a TODO for loading through the game launcher
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svn-id: r51755
2010-08-05 11:19:32 +00:00
Matthew Hoops
a5056cde98
SCI: Add 'movie' subdirectory for VMD's
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The Torin's intro movie now plays. Minor kPlayVMD cleanup.
svn-id: r51739
2010-08-04 15:17:09 +00:00
Martin Kiewitz
52c9c7b445
SCI: fixing getting selected language
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for multilingual games
svn-id: r51608
2010-08-02 08:47:06 +00:00
Martin Kiewitz
716f08a8ff
SCI: honoring english selection for multilingual games
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svn-id: r51598
2010-08-01 22:41:06 +00:00
Martin Kiewitz
193d3212da
SCI: adding "audiosfx" to directories
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svn-id: r51579
2010-08-01 16:23:44 +00:00
Martin Kiewitz
4bb9157d81
SCI: adding audio directory searching for patches
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fixes bug #3037768
svn-id: r51570
2010-08-01 10:07:24 +00:00
Martin Kiewitz
2d76fe0092
SCI: kGameIsRestarting returns 2 when we restored
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fixes castle of dr. brain save issue in puzzle room, fixes island of dr. brain save issue when saving in first room
svn-id: r51538
2010-07-31 14:09:42 +00:00
Johannes Schickel
e29d6e681a
SCI: Switch to Common::RandomSource.
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Since I got no response to my mail to -devel, I just assume that there is
no specific reason for using rand() in SCI.
As explained in my mail to -devel about why SCI uses rand, this might allow
SCI to work with our event recording, when that ever gets finished.
I adapted kRandom so that it also supports negative random numbers. And
furthermore that the toNumber argument is smaller than the fromNumber
argument. I am not sure whether that really happens though, but it should
be safer to have this. I marked that place with an TODO/CHECKME.
svn-id: r51521
2010-07-30 22:47:01 +00:00
Matthew Hoops
61b63d9e4d
SCI: Add 'robots' subdirectory (PQSWAT demo stores them there)
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svn-id: r51405
2010-07-28 06:03:52 +00:00
Filippos Karapetis
284377fc24
SCI: Fixed menu reset in SCI0/SCI01 games when restarting
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svn-id: r51309
2010-07-26 13:40:07 +00:00
Martin Kiewitz
9bea286e49
SCI: cache Planes for sci32
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svn-id: r51249
2010-07-24 16:47:12 +00:00
Filippos Karapetis
8eca9d6acb
SCI: Fixed a bug when loading some saved games (sometimes, the execution stack wasn't cleared properly when loading and you couldn't save or restore)
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svn-id: r51140
2010-07-22 12:38:48 +00:00
Filippos Karapetis
d53e5fbfb7
SCI: Removed the restoring parameter of the run_vm() function
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svn-id: r51076
2010-07-20 23:15:07 +00:00
Martin Kiewitz
95ae668da0
SCI: don't initialize vocabulary twice
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svn-id: r51032
2010-07-19 15:32:26 +00:00
Martin Kiewitz
b7b904f981
SCI: fix regression of r51027
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we have to reset the parser when switching vocabulary
svn-id: r51031
2010-07-19 15:30:27 +00:00
Martin Kiewitz
2a0cff5c6d
SCI: implement foreign vocabulary support
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not fully working, extended chars do not work currently as input
svn-id: r51027
2010-07-19 13:50:06 +00:00
Martin Kiewitz
72faf78b82
SCI: adding support to qfg4 to import qfg3 character data
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svn-id: r50911
2010-07-15 06:04:52 +00:00
Max Horn
1d3a0f6dec
SCI: Turn global object g_debugState into SciEngine member var
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svn-id: r50836
2010-07-12 23:20:33 +00:00
Martin Kiewitz
e807983e8f
SCI: removed unused debug flags, changed fileio debug prints to only happen on debugflag "file"
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svn-id: r50782
2010-07-10 14:00:43 +00:00
Martin Kiewitz
42dfdea5df
SCI: added resetting of SoundCommandParser, so that error()s before that one got initialized wont crash
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svn-id: r50619
2010-07-03 06:55:10 +00:00
Filippos Karapetis
bff3e89e48
SCI: Removed the FreeSCI music code
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svn-id: r50532
2010-06-30 13:49:05 +00:00
Filippos Karapetis
9f1320d5cc
SCI: Made the SoundCommandParser a member of the SciEngine class and removed it from the EngineState, since it's static throughout the course of a game
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svn-id: r50484
2010-06-29 09:00:08 +00:00
Filippos Karapetis
58732b9df1
SCI: More changes to the code for loading from the launcher
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- Added support for the LSL2 menu bar object
- We no longer need a reference to the init() selector - it's always the first method of the menu bar object
svn-id: r50462
2010-06-28 22:01:26 +00:00
Filippos Karapetis
0b33cc0dab
Fixed loading of saved games from the launcher
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svn-id: r50460
2010-06-28 20:58:32 +00:00
Filippos Karapetis
52ddc711d0
SCI: separated the graphics initialization code a bit
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- Moved all of the graphics initialization code on startup inside initGraphics()
- Moved all of the screen initialization (resolution, upscaled graphics etc) code inside GfxScreen()
svn-id: r50412
2010-06-28 08:18:55 +00:00
Filippos Karapetis
048ceb73d3
SCI: Removed the hack for loading games from the launcher from run_vm(). This is now done on startup. This should fix loading from the launcher for LSL6
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svn-id: r50406
2010-06-27 23:20:08 +00:00
Filippos Karapetis
4a60ff4090
Made the script initialization/uninitialization methods part of the segment manager
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svn-id: r50402
2010-06-27 21:18:19 +00:00
Max Horn
6ee82a2027
SCI: Introduce SciGameId enum
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svn-id: r50273
2010-06-25 16:16:29 +00:00
Max Horn
23d384e6b8
SCI: Remove SciEngine::getFlags()
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svn-id: r50272
2010-06-25 16:12:38 +00:00
Martin Kiewitz
c6b0a5e896
SCI: detect, if SCI1.1 game is merging or copying palette instead of using gameIds. Also prints method used, when using debug command "version"
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svn-id: r50261
2010-06-25 10:04:31 +00:00
Filippos Karapetis
9c1ec81d76
Strict mode: Turned several severe errors (almost all detection related) into errors, instead of warnings
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svn-id: r49972
2010-06-17 23:45:38 +00:00
Max Horn
359be0c066
SCI: Change SciEngine's 'char *getGameID()' to 'Common::String getGameId()'
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svn-id: r49968
2010-06-17 23:14:34 +00:00
Max Horn
cfcbdf8656
SCI: Remove selector_name function, some cleanup
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svn-id: r49966
2010-06-17 23:13:30 +00:00
Max Horn
337711d321
SCI: Get rid of duplicate _system member in SciEngine
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svn-id: r49965
2010-06-17 23:12:59 +00:00
Max Horn
fabba55e6d
SCI: cleanup
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svn-id: r49961
2010-06-17 23:11:34 +00:00